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Daniel Holz, Sebastian Ullrich, Marc Wolter, and Torsten Kuhlen, Multi-Contact Grasp Interaction for Virtual Environments. JVRB - Journal of Virtual Reality and Broadcasting, 5(2008), no. 7. (urn:nbn:de:0009-6-14909)
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%0 Journal Article %T Multi-Contact Grasp Interaction for Virtual Environments %A Holz, Daniel %A Ullrich, Sebastian %A Wolter, Marc %A Kuhlen, Torsten %J JVRB - Journal of Virtual Reality and Broadcasting %D 2008 %V 5(2008) %N 7 %@ 1860-2037 %F holz2008 %X The grasping of virtual objects has been an activeresearch field for several years. Solutions providingrealistic grasping rely on special hardware or requiretime-consuming parameterizations. Therefore, we introducea flexible grasping algorithm enabling grasping withoutcomputational complex physics. Objects can be graspedand manipulated with multiple fingers. In addition,multiple objects can be manipulated simultaneously withour approach. Through the usage of contact sensors thetechnique is easily configurable and versatile enough to beused in different scenarios. %L 004 %K Grasping %K Interaction %K Multi-Finger Manipulation %K Virtual Reality %R 10.20385/1860-2037/5.2008.7 %U http://nbn-resolving.de/urn:nbn:de:0009-6-14909 %U http://dx.doi.org/10.20385/1860-2037/5.2008.7Download
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@Article{holz2008, author = "Holz, Daniel and Ullrich, Sebastian and Wolter, Marc and Kuhlen, Torsten", title = "Multi-Contact Grasp Interaction for Virtual Environments", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2008", volume = "5(2008)", number = "7", keywords = "Grasping; Interaction; Multi-Finger Manipulation; Virtual Reality", abstract = "The grasping of virtual objects has been an activeresearch field for several years. Solutions providingrealistic grasping rely on special hardware or requiretime-consuming parameterizations. Therefore, we introducea flexible grasping algorithm enabling grasping withoutcomputational complex physics. Objects can be graspedand manipulated with multiple fingers. In addition,multiple objects can be manipulated simultaneously withour approach. Through the usage of contact sensors thetechnique is easily configurable and versatile enough to beused in different scenarios.", issn = "1860-2037", doi = "10.20385/1860-2037/5.2008.7", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-14909" }Download
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TY - JOUR AU - Holz, Daniel AU - Ullrich, Sebastian AU - Wolter, Marc AU - Kuhlen, Torsten PY - 2008 DA - 2008// TI - Multi-Contact Grasp Interaction for Virtual Environments JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 5(2008) IS - 7 KW - Grasping KW - Interaction KW - Multi-Finger Manipulation KW - Virtual Reality AB - The grasping of virtual objects has been an activeresearch field for several years. Solutions providingrealistic grasping rely on special hardware or requiretime-consuming parameterizations. Therefore, we introducea flexible grasping algorithm enabling grasping withoutcomputational complex physics. Objects can be graspedand manipulated with multiple fingers. In addition,multiple objects can be manipulated simultaneously withour approach. Through the usage of contact sensors thetechnique is easily configurable and versatile enough to beused in different scenarios. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-14909 DO - 10.20385/1860-2037/5.2008.7 ID - holz2008 ER -Download
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ISI
PT Journal AU Holz, D Ullrich, S Wolter, M Kuhlen, T TI Multi-Contact Grasp Interaction for Virtual Environments SO JVRB - Journal of Virtual Reality and Broadcasting PY 2008 VL 5(2008) IS 7 DI 10.20385/1860-2037/5.2008.7 DE Grasping; Interaction; Multi-Finger Manipulation; Virtual Reality AB The grasping of virtual objects has been an activeresearch field for several years. Solutions providingrealistic grasping rely on special hardware or requiretime-consuming parameterizations. Therefore, we introducea flexible grasping algorithm enabling grasping withoutcomputational complex physics. Objects can be graspedand manipulated with multiple fingers. In addition,multiple objects can be manipulated simultaneously withour approach. Through the usage of contact sensors thetechnique is easily configurable and versatile enough to beused in different scenarios. ERDownload
Mods
<mods> <titleInfo> <title>Multi-Contact Grasp Interaction for Virtual Environments</title> </titleInfo> <name type="personal"> <namePart type="family">Holz</namePart> <namePart type="given">Daniel</namePart> </name> <name type="personal"> <namePart type="family">Ullrich</namePart> <namePart type="given">Sebastian</namePart> </name> <name type="personal"> <namePart type="family">Wolter</namePart> <namePart type="given">Marc</namePart> </name> <name type="personal"> <namePart type="family">Kuhlen</namePart> <namePart type="given">Torsten</namePart> </name> <abstract>The grasping of virtual objects has been an active research field for several years. Solutions providing realistic grasping rely on special hardware or require time-consuming parameterizations. Therefore, we introduce a flexible grasping algorithm enabling grasping without computational complex physics. Objects can be grasped and manipulated with multiple fingers. In addition, multiple objects can be manipulated simultaneously with our approach. Through the usage of contact sensors the technique is easily configurable and versatile enough to be used in different scenarios.</abstract> <subject> <topic>Grasping</topic> <topic>Interaction</topic> <topic>Multi-Finger Manipulation</topic> <topic>Virtual Reality</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>5(2008)</number> </detail> <detail type="issue"> <number>7</number> </detail> <date>2008</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-14909</identifier> <identifier type="doi">10.20385/1860-2037/5.2008.7</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-14909</identifier> <identifier type="citekey">holz2008</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 5(2008), no. 7. |
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Title |
Multi-Contact Grasp Interaction for Virtual Environments (eng) |
Author | Daniel Holz, Sebastian Ullrich, Marc Wolter, Torsten Kuhlen |
Language | eng |
Abstract | The grasping of virtual objects has been an active research field for several years. Solutions providing realistic grasping rely on special hardware or require time-consuming parameterizations. Therefore, we introduce a flexible grasping algorithm enabling grasping without computational complex physics. Objects can be grasped and manipulated with multiple fingers. In addition, multiple objects can be manipulated simultaneously with our approach. Through the usage of contact sensors the technique is easily configurable and versatile enough to be used in different scenarios. |
Subject | Grasping, Interaction, Multi-Finger Manipulation, Virtual Reality |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-14909 |
DOI | https://doi.org/10.20385/1860-2037/5.2008.7 |