Multi-Contact Grasp Interaction for Virtual Environments Holz Daniel Ullrich Sebastian Wolter Marc Kuhlen Torsten The grasping of virtual objects has been an active research field for several years. Solutions providing realistic grasping rely on special hardware or require time-consuming parameterizations. Therefore, we introduce a flexible grasping algorithm enabling grasping without computational complex physics. Objects can be grasped and manipulated with multiple fingers. In addition, multiple objects can be manipulated simultaneously with our approach. Through the usage of contact sensors the technique is easily configurable and versatile enough to be used in different scenarios. Grasping Interaction Multi-Finger Manipulation Virtual Reality 004 periodical academic journal JVRB - Journal of Virtual Reality and Broadcasting 5(2008) 7 2008 1860-2037 urn:nbn:de:0009-6-14909 10.20385/1860-2037/5.2008.7 holz2008