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ISWC 2009 - 13th International Symposium on Wearable Computers

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Symposium
Linz, Austria
from Friday, Sep. 04, 2009
to Monday, Sep. 07, 2009

About the Symposium

Topics include: WEARABLE SYSTEMS - Wearable system design, wearable displays and electronic textiles - Wearable sensors, actuators, input/output devices and power management systems - Interaction design, industrial design of wearable systems - Wearable sensor networks for sensing context-awareness, activity or cognitive state - Software and service architectures, infrastructure based as well as ad-hoc systems - Operating systems issues related to wearable computing, including issues such as dependability, fault-tolerance, security, trustworthiness and power management - Networks, including wireless networks, on-body networks, and support for interaction with other wearables, pervasive and ubiquitous computing systems or the Internet - Cooperative wearables, ensembles of wearable artefacts, coordination or wearables - Techniques for power management and heat dissipation, and manufacturing issues USABILITY, HCI AND HUMAN FACTORS in Wearable Computing - Human factors issues with and ergonomics of body worn computing systems - User modeling, user evaluation, usability engineering of wearable systems - Systems and designs for combining wearable and pervasive/ubiquitous computing - Interfaces, including hands-free approaches, speech-based interaction, sensory augmentation, haptics, and human-centered robotics - Social implications, health risk, environmental and privacy issues - Wearable technology for social-network computing, visualization and augmentation - Experience design APPLICATIONS of Wearable Systems - Wearable systems in consumer, industrial, work, manufacturing, environmental, educational, medical, sports, wellness, health care and ambient assisted living domains - Wearable systems in culture, fashion and the arts - Smart clothing, for people with disabilities, and for elderly enablement - Use of wearable computers as components of larger systems, such as augmented reality systems, training systems and systems designed to support collaborative work - Formal evaluation of performance of wearable computer technologies, and comparisons with existing technologies MOBILE PHONES as Wearables - Mobile applications designed for / delivered through cell phones - Cell phone services, cell phone designs, cell phones as personal computers - Cell phone technologies, e.g. combining short and long range radios, multimedia streaming - Extending cell phone hardware e.g. sensing, novel IO modalities, embeddings - Cell phone interaction, cooperative cell phones, grids and clouds of cell phones - Studies based on cell phone deployments (especially large scale)

For more information, visit http://iswc.net/index.php

Contact

Name : Alois Ferscha, Gerfried Stocker