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Helmut Seibert, and Patrick Dähne, System Architecture of a Mixed Reality Framework. JVRB - Journal of Virtual Reality and Broadcasting, 3(2006), no. 7. (urn:nbn:de:0009-6-7774)
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%0 Journal Article %T System Architecture of a Mixed Reality Framework %A Seibert, Helmut %A Dähne, Patrick %J JVRB - Journal of Virtual Reality and Broadcasting %D 2007 %V 3(2006) %N 7 %@ 1860-2037 %F seibert2007 %X In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario. %L 004 %K Augmented Reality %K Mixed Reality framework %K data-flow management %K distributed systems %R 10.20385/1860-2037/3.2006.7 %U http://nbn-resolving.de/urn:nbn:de:0009-6-7774 %U http://dx.doi.org/10.20385/1860-2037/3.2006.7Download
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@Article{seibert2007, author = "Seibert, Helmut and D{\"a}hne, Patrick", title = "System Architecture of a Mixed Reality Framework", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2007", volume = "3(2006)", number = "7", keywords = "Augmented Reality; Mixed Reality framework; data-flow management; distributed systems", abstract = "In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.", issn = "1860-2037", doi = "10.20385/1860-2037/3.2006.7", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-7774" }Download
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TY - JOUR AU - Seibert, Helmut AU - Dähne, Patrick PY - 2007 DA - 2007// TI - System Architecture of a Mixed Reality Framework JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 3(2006) IS - 7 KW - Augmented Reality KW - Mixed Reality framework KW - data-flow management KW - distributed systems AB - In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-7774 DO - 10.20385/1860-2037/3.2006.7 ID - seibert2007 ER -Download
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PT Journal AU Seibert, H Dähne, P TI System Architecture of a Mixed Reality Framework SO JVRB - Journal of Virtual Reality and Broadcasting PY 2007 VL 3(2006) IS 7 DI 10.20385/1860-2037/3.2006.7 DE Augmented Reality; Mixed Reality framework; data-flow management; distributed systems AB In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario. ERDownload
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<mods> <titleInfo> <title>System Architecture of a Mixed Reality Framework</title> </titleInfo> <name type="personal"> <namePart type="family">Seibert</namePart> <namePart type="given">Helmut</namePart> </name> <name type="personal"> <namePart type="family">Dähne</namePart> <namePart type="given">Patrick</namePart> </name> <abstract>In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.</abstract> <subject> <topic>Augmented Reality</topic> <topic>Mixed Reality framework</topic> <topic>data-flow management</topic> <topic>distributed systems</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>3(2006)</number> </detail> <detail type="issue"> <number>7</number> </detail> <date>2007</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-7774</identifier> <identifier type="doi">10.20385/1860-2037/3.2006.7</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-7774</identifier> <identifier type="citekey">seibert2007</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 3(2006), no. 7. |
---|---|
Title |
System Architecture of a Mixed Reality Framework (eng) |
Author | Helmut Seibert, Patrick Dähne |
Language | eng |
Abstract | In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario. |
Subject | Augmented Reality, Mixed Reality framework, data-flow management, distributed systems |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-7774 |
DOI | https://doi.org/10.20385/1860-2037/3.2006.7 |