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Albert Rizzo, Patrick Kenny, and Thomas D. Parsons, Intelligent Virtual Patients for Training Clinical Skills. JVRB - Journal of Virtual Reality and Broadcasting, 8(2011), no. 3. (urn:nbn:de:0009-6-29025)
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%0 Journal Article %T Intelligent Virtual Patients for Training Clinical Skills %A Rizzo, Albert %A Kenny, Patrick %A Parsons, Thomas D. %J JVRB - Journal of Virtual Reality and Broadcasting %D 2011 %V 8(2011) %N 3 %@ 1860-2037 %F rizzo2011 %X The article presents the design process of intelligentvirtual human patients that are used for the enhancementof clinical skills. The description covers the developmentfrom conceptualization and character creation to technicalcomponents and the application in clinical research andtraining. The aim is to create believable social interactionswith virtual agents that help the clinician to develop skillsin symptom and ability assessment, diagnosis, interviewtechniques and interpersonal communication. The virtualpatient fulfills the requirements of a standardized patientproducing consistent, reliable and valid interactions inportraying symptoms and behaviour related to a specificclinical condition. %L 004 %K Behaviour Generation %K Dialogue Generation %K Simulation %K Speech Recognition %K Speech Synthesis %K Virtual Humans %K Virtual Patients %K Virtual Training %R 10.20385/1860-2037/8.2011.3 %U http://nbn-resolving.de/urn:nbn:de:0009-6-29025 %U http://dx.doi.org/10.20385/1860-2037/8.2011.3Download
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@Article{rizzo2011, author = "Rizzo, Albert and Kenny, Patrick and Parsons, Thomas D.", title = "Intelligent Virtual Patients for Training Clinical Skills", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2011", volume = "8(2011)", number = "3", keywords = "Behaviour Generation; Dialogue Generation; Simulation; Speech Recognition; Speech Synthesis; Virtual Humans; Virtual Patients; Virtual Training", abstract = "The article presents the design process of intelligentvirtual human patients that are used for the enhancementof clinical skills. The description covers the developmentfrom conceptualization and character creation to technicalcomponents and the application in clinical research andtraining. The aim is to create believable social interactionswith virtual agents that help the clinician to develop skillsin symptom and ability assessment, diagnosis, interviewtechniques and interpersonal communication. The virtualpatient fulfills the requirements of a standardized patientproducing consistent, reliable and valid interactions inportraying symptoms and behaviour related to a specificclinical condition.", issn = "1860-2037", doi = "10.20385/1860-2037/8.2011.3", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-29025" }Download
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TY - JOUR AU - Rizzo, Albert AU - Kenny, Patrick AU - Parsons, Thomas D. PY - 2011 DA - 2011// TI - Intelligent Virtual Patients for Training Clinical Skills JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 8(2011) IS - 3 KW - Behaviour Generation KW - Dialogue Generation KW - Simulation KW - Speech Recognition KW - Speech Synthesis KW - Virtual Humans KW - Virtual Patients KW - Virtual Training AB - The article presents the design process of intelligentvirtual human patients that are used for the enhancementof clinical skills. The description covers the developmentfrom conceptualization and character creation to technicalcomponents and the application in clinical research andtraining. The aim is to create believable social interactionswith virtual agents that help the clinician to develop skillsin symptom and ability assessment, diagnosis, interviewtechniques and interpersonal communication. The virtualpatient fulfills the requirements of a standardized patientproducing consistent, reliable and valid interactions inportraying symptoms and behaviour related to a specificclinical condition. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-29025 DO - 10.20385/1860-2037/8.2011.3 ID - rizzo2011 ER -Download
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PT Journal AU Rizzo, A Kenny, P Parsons, T TI Intelligent Virtual Patients for Training Clinical Skills SO JVRB - Journal of Virtual Reality and Broadcasting PY 2011 VL 8(2011) IS 3 DI 10.20385/1860-2037/8.2011.3 DE Behaviour Generation; Dialogue Generation; Simulation; Speech Recognition; Speech Synthesis; Virtual Humans; Virtual Patients; Virtual Training AB The article presents the design process of intelligentvirtual human patients that are used for the enhancementof clinical skills. The description covers the developmentfrom conceptualization and character creation to technicalcomponents and the application in clinical research andtraining. The aim is to create believable social interactionswith virtual agents that help the clinician to develop skillsin symptom and ability assessment, diagnosis, interviewtechniques and interpersonal communication. The virtualpatient fulfills the requirements of a standardized patientproducing consistent, reliable and valid interactions inportraying symptoms and behaviour related to a specificclinical condition. ERDownload
Mods
<mods> <titleInfo> <title>Intelligent Virtual Patients for Training Clinical Skills</title> </titleInfo> <name type="personal"> <namePart type="family">Rizzo</namePart> <namePart type="given">Albert</namePart> </name> <name type="personal"> <namePart type="family">Kenny</namePart> <namePart type="given">Patrick</namePart> </name> <name type="personal"> <namePart type="family">Parsons</namePart> <namePart type="given">Thomas D.</namePart> </name> <abstract>The article presents the design process of intelligent virtual human patients that are used for the enhancement of clinical skills. The description covers the development from conceptualization and character creation to technical components and the application in clinical research and training. The aim is to create believable social interactions with virtual agents that help the clinician to develop skills in symptom and ability assessment, diagnosis, interview techniques and interpersonal communication. The virtual patient fulfills the requirements of a standardized patient producing consistent, reliable and valid interactions in portraying symptoms and behaviour related to a specific clinical condition.</abstract> <subject> <topic>Behaviour Generation</topic> <topic>Dialogue Generation</topic> <topic>Simulation</topic> <topic>Speech Recognition</topic> <topic>Speech Synthesis</topic> <topic>Virtual Humans</topic> <topic>Virtual Patients</topic> <topic>Virtual Training</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>8(2011)</number> </detail> <detail type="issue"> <number>3</number> </detail> <date>2011</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-29025</identifier> <identifier type="doi">10.20385/1860-2037/8.2011.3</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-29025</identifier> <identifier type="citekey">rizzo2011</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 8(2011), no. 3. |
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Title |
Intelligent Virtual Patients for Training Clinical Skills (eng) |
Author | Albert Rizzo, Patrick Kenny, Thomas D. Parsons |
Language | eng |
Abstract | The article presents the design process of intelligent virtual human patients that are used for the enhancement of clinical skills. The description covers the development from conceptualization and character creation to technical components and the application in clinical research and training. The aim is to create believable social interactions with virtual agents that help the clinician to develop skills in symptom and ability assessment, diagnosis, interview techniques and interpersonal communication. The virtual patient fulfills the requirements of a standardized patient producing consistent, reliable and valid interactions in portraying symptoms and behaviour related to a specific clinical condition. |
Subject | Behaviour Generation, Dialogue Generation, Simulation, Speech Recognition, Speech Synthesis, Virtual Humans, Virtual Patients, Virtual Training |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-29025 |
DOI | https://doi.org/10.20385/1860-2037/8.2011.3 |