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Steve Hinske, and Marc Langheinrich, RFIDice - Augmenting Tabletop Dice with RFID. JVRB - Journal of Virtual Reality and Broadcasting, 5(2008), no. 4. (urn:nbn:de:0009-6-13308)

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%0 Journal Article
%T RFIDice - Augmenting Tabletop Dice with RFID
%A Hinske, Steve
%A Langheinrich, Marc
%J JVRB - Journal of Virtual Reality and Broadcasting
%D 2008
%V 5(2008)
%N 4
%@ 1860-2037
%F hinske2008
%X Augmented dice allow players of tabletop games tohave the result of a roll be automatically recorded by acomputer, e.g., for supporting strategy games. We havebuilt a set of three augmented-dice-prototypes based onradio frequency identification (RFID) technology, whichallows us to build robust, cheap, and small augmenteddice. Using a corresponding readout infrastructure and asample application, we have evaluated our approach andshow its advantages over other dice augmentation methodsdiscussed in the literature.
%L 004
%K Augmented Dice
%K Pervasive Computing
%K Pervasive Games
%K RFID
%K Tabletop
%R 10.20385/1860-2037/5.2008.4
%U http://nbn-resolving.de/urn:nbn:de:0009-6-13308
%U http://dx.doi.org/10.20385/1860-2037/5.2008.4

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Bibtex

@Article{hinske2008,
  author = 	"Hinske, Steve
		and Langheinrich, Marc",
  title = 	"RFIDice - Augmenting Tabletop Dice with RFID",
  journal = 	"JVRB - Journal of Virtual Reality and Broadcasting",
  year = 	"2008",
  volume = 	"5(2008)",
  number = 	"4",
  keywords = 	"Augmented Dice; Pervasive Computing; Pervasive Games; RFID; Tabletop",
  abstract = 	"Augmented dice allow players of tabletop games tohave the result of a roll be automatically recorded by acomputer, e.g., for supporting strategy games. We havebuilt a set of three augmented-dice-prototypes based onradio frequency identification (RFID) technology, whichallows us to build robust, cheap, and small augmenteddice. Using a corresponding readout infrastructure and asample application, we have evaluated our approach andshow its advantages over other dice augmentation methodsdiscussed in the literature.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/5.2008.4",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-13308"
}

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RIS

TY  - JOUR
AU  - Hinske, Steve
AU  - Langheinrich, Marc
PY  - 2008
DA  - 2008//
TI  - RFIDice - Augmenting Tabletop Dice with RFID
JO  - JVRB - Journal of Virtual Reality and Broadcasting
VL  - 5(2008)
IS  - 4
KW  - Augmented Dice
KW  - Pervasive Computing
KW  - Pervasive Games
KW  - RFID
KW  - Tabletop
AB  - Augmented dice allow players of tabletop games tohave the result of a roll be automatically recorded by acomputer, e.g., for supporting strategy games. We havebuilt a set of three augmented-dice-prototypes based onradio frequency identification (RFID) technology, whichallows us to build robust, cheap, and small augmenteddice. Using a corresponding readout infrastructure and asample application, we have evaluated our approach andshow its advantages over other dice augmentation methodsdiscussed in the literature.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-13308
DO  - 10.20385/1860-2037/5.2008.4
ID  - hinske2008
ER  - 
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Wordbib

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<b:Year>2008</b:Year>
<b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle>
<b:Volume>5(2008)</b:Volume>
<b:Issue>4</b:Issue>
<b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-13308</b:Url>
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<b:Title>RFIDice - Augmenting Tabletop Dice with RFID</b:Title>
<b:Comments>Augmented dice allow players of tabletop games tohave the result of a roll be automatically recorded by acomputer, e.g., for supporting strategy games. We havebuilt a set of three augmented-dice-prototypes based onradio frequency identification (RFID) technology, whichallows us to build robust, cheap, and small augmenteddice. Using a corresponding readout infrastructure and asample application, we have evaluated our approach andshow its advantages over other dice augmentation methodsdiscussed in the literature.</b:Comments>
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ISI

PT Journal
AU Hinske, S
   Langheinrich, M
TI RFIDice - Augmenting Tabletop Dice with RFID
SO JVRB - Journal of Virtual Reality and Broadcasting
PY 2008
VL 5(2008)
IS 4
DI 10.20385/1860-2037/5.2008.4
DE Augmented Dice; Pervasive Computing; Pervasive Games; RFID; Tabletop
AB Augmented dice allow players of tabletop games tohave the result of a roll be automatically recorded by acomputer, e.g., for supporting strategy games. We havebuilt a set of three augmented-dice-prototypes based onradio frequency identification (RFID) technology, whichallows us to build robust, cheap, and small augmenteddice. Using a corresponding readout infrastructure and asample application, we have evaluated our approach andshow its advantages over other dice augmentation methodsdiscussed in the literature.
ER

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Mods

<mods>
  <titleInfo>
    <title>RFIDice - Augmenting Tabletop Dice with RFID</title>
  </titleInfo>
  <name type="personal">
    <namePart type="family">Hinske</namePart>
    <namePart type="given">Steve</namePart>
  </name>
  <name type="personal">
    <namePart type="family">Langheinrich</namePart>
    <namePart type="given">Marc</namePart>
  </name>
  <abstract>Augmented dice allow players of tabletop games to
have the result of a roll be automatically recorded by a
computer, e.g., for supporting strategy games. We have
built a set of three augmented-dice-prototypes based on
radio frequency identification (RFID) technology, which
allows us to build robust, cheap, and small augmented
dice. Using a corresponding readout infrastructure and a
sample application, we have evaluated our approach and
show its advantages over other dice augmentation methods
discussed in the literature.</abstract>
  <subject>
    <topic>Augmented Dice</topic>
    <topic>Pervasive Computing</topic>
    <topic>Pervasive Games</topic>
    <topic>RFID</topic>
    <topic>Tabletop</topic>
  </subject>
  <classification authority="ddc">004</classification>
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    <genre authority="marcgt">periodical</genre>
    <genre>academic journal</genre>
    <titleInfo>
      <title>JVRB - Journal of Virtual Reality and Broadcasting</title>
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    <part>
      <detail type="volume">
        <number>5(2008)</number>
      </detail>
      <detail type="issue">
        <number>4</number>
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      <date>2008</date>
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  </relatedItem>
  <identifier type="issn">1860-2037</identifier>
  <identifier type="urn">urn:nbn:de:0009-6-13308</identifier>
  <identifier type="doi">10.20385/1860-2037/5.2008.4</identifier>
  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-13308</identifier>
  <identifier type="citekey">hinske2008</identifier>
</mods>
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