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Myungho Lee, Gerd Bruder, and Greg Welch, The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments. Journal of Virtual Reality and Broadcasting, 14(2017), no. 6. (urn:nbn:de:0009-6-47860)

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%0 Journal Article
%T The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments
%A Lee, Myungho
%A Bruder, Gerd
%A Welch, Greg
%J Journal of Virtual Reality and Broadcasting
%D 2019
%V 14(2017)
%N 6
%@ 1860-2037
%F lee2019
%X Measuring how effective immersive virtual environments (IVEs) are in reproducing sensations as in similar situations in the real world is an important task for many application fields. In this paper, we present an experimental setup which we call the virtual pole, in which we evaluated human responses to fear of heights. We conducted a set of experiments in which we analyzed correlations between subjective and physiological anxiety measures as well as the participant's view direction. Our results show that the view direction plays an important role in subjective and physiological anxiety in an IVE due to the limited field of view (FOV), and that the subjective and physiological anxiety measures monotonically increase with the increasing height. In addition, we also found that participants recollected the virtual content they saw at the top height more accurately compared to that at the medium height. We discuss the results and provide guidelines for simulations aimed at evoking fear of heights responses in IVEs.
%L 004
%K Virtual Reality
%K fear of heights
%K physiological measures
%R 10.20385/1860-2037/14.2017.6
%U http://nbn-resolving.de/urn:nbn:de:0009-6-47860
%U http://dx.doi.org/10.20385/1860-2037/14.2017.6

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@Article{lee2019,
  author = 	"Lee, Myungho
		and Bruder, Gerd
		and Welch, Greg",
  title = 	"The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments",
  journal = 	"Journal of Virtual Reality and Broadcasting",
  year = 	"2019",
  volume = 	"14(2017)",
  number = 	"6",
  keywords = 	"Virtual Reality; fear of heights; physiological measures",
  abstract = 	"Measuring how effective immersive virtual environments (IVEs) are in reproducing sensations as in similar situations in the real world is an important task for many application fields. In this paper, we present an experimental setup which we call the virtual pole, in which we evaluated human responses to fear of heights. We conducted a set of experiments in which we analyzed correlations between subjective and physiological anxiety measures as well as the participant's view direction. Our results show that the view direction plays an important role in subjective and physiological anxiety in an IVE due to the limited field of view (FOV), and that the subjective and physiological anxiety measures monotonically increase with the increasing height. In addition, we also found that participants recollected the virtual content they saw at the top height more accurately compared to that at the medium height. We discuss the results and provide guidelines for simulations aimed at evoking fear of heights responses in IVEs.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/14.2017.6",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-47860"
}

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RIS

TY  - JOUR
AU  - Lee, Myungho
AU  - Bruder, Gerd
AU  - Welch, Greg
PY  - 2019
DA  - 2019//
TI  - The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments
JO  - Journal of Virtual Reality and Broadcasting
VL  - 14(2017)
IS  - 6
KW  - Virtual Reality
KW  - fear of heights
KW  - physiological measures
AB  - Measuring how effective immersive virtual environments (IVEs) are in reproducing sensations as in similar situations in the real world is an important task for many application fields. In this paper, we present an experimental setup which we call the virtual pole, in which we evaluated human responses to fear of heights. We conducted a set of experiments in which we analyzed correlations between subjective and physiological anxiety measures as well as the participant's view direction. Our results show that the view direction plays an important role in subjective and physiological anxiety in an IVE due to the limited field of view (FOV), and that the subjective and physiological anxiety measures monotonically increase with the increasing height. In addition, we also found that participants recollected the virtual content they saw at the top height more accurately compared to that at the medium height. We discuss the results and provide guidelines for simulations aimed at evoking fear of heights responses in IVEs.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-47860
DO  - 10.20385/1860-2037/14.2017.6
ID  - lee2019
ER  - 
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Wordbib

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<b:Comments>Measuring how effective immersive virtual environments (IVEs) are in reproducing sensations as in similar situations in the real world is an important task for many application fields. In this paper, we present an experimental setup which we call the virtual pole, in which we evaluated human responses to fear of heights. We conducted a set of experiments in which we analyzed correlations between subjective and physiological anxiety measures as well as the participant&apos;s view direction. Our results show that the view direction plays an important role in subjective and physiological anxiety in an IVE due to the limited field of view (FOV), and that the subjective and physiological anxiety measures monotonically increase with the increasing height. In addition, we also found that participants recollected the virtual content they saw at the top height more accurately compared to that at the medium height. We discuss the results and provide guidelines for simulations aimed at evoking fear of heights responses in IVEs.</b:Comments>
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ISI

PT Journal
AU Lee, M
   Bruder, G
   Welch, G
TI The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments
SO Journal of Virtual Reality and Broadcasting
PY 2019
VL 14(2017)
IS 6
DI 10.20385/1860-2037/14.2017.6
DE Virtual Reality; fear of heights; physiological measures
AB Measuring how effective immersive virtual environments (IVEs) are in reproducing sensations as in similar situations in the real world is an important task for many application fields. In this paper, we present an experimental setup which we call the virtual pole, in which we evaluated human responses to fear of heights. We conducted a set of experiments in which we analyzed correlations between subjective and physiological anxiety measures as well as the participant's view direction. Our results show that the view direction plays an important role in subjective and physiological anxiety in an IVE due to the limited field of view (FOV), and that the subjective and physiological anxiety measures monotonically increase with the increasing height. In addition, we also found that participants recollected the virtual content they saw at the top height more accurately compared to that at the medium height. We discuss the results and provide guidelines for simulations aimed at evoking fear of heights responses in IVEs.
ER

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Mods

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    <title>The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments</title>
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  <name type="personal">
    <namePart type="family">Lee</namePart>
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    <namePart type="given">Gerd</namePart>
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  <name type="personal">
    <namePart type="family">Welch</namePart>
    <namePart type="given">Greg</namePart>
  </name>
  <abstract>Measuring how effective immersive virtual environments (IVEs) are in reproducing sensations as in similar situations in the real world is an important task for many application fields. In this paper, we present an experimental setup which we call the virtual pole, in which we evaluated human responses to fear of heights. We conducted a set of experiments in which we analyzed correlations between subjective and physiological anxiety measures as well as the participant's view direction. Our results show that the view direction plays an important role in subjective and physiological anxiety in an IVE due to the limited field of view (FOV), and that the subjective and physiological anxiety measures monotonically increase with the increasing height. In addition, we also found that participants recollected the virtual content they saw at the top height more accurately compared to that at the medium height. We discuss the results and provide guidelines for simulations aimed at evoking fear of heights responses in IVEs.</abstract>
  <subject>
    <topic>Virtual Reality</topic>
    <topic>fear of heights</topic>
    <topic>physiological measures</topic>
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  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-47860</identifier>
  <identifier type="citekey">lee2019</identifier>
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