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Linda Rau, Dagny C. Döring, Robin Horst, and Ralf Dörner, A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices. Journal of Virtual Reality and Broadcasting, 17(2023), no. 1. (urn:nbn:de:0009-6-57427)
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%0 Journal Article %T A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices %A Rau, Linda %A Döring, Dagny C. %A Horst, Robin %A Dörner, Ralf %J Journal of Virtual Reality and Broadcasting %D 2024 %V 17(2023) %N 1 %@ 1860-2037 %F rau2024 %X One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device’s screen, they preferred a generic tangible. %L 004 %K App Interaction %K Interface Design %K Tangible Augmented Reality %K Tangible Interaction %R 10.48663/1860-2037/17.2023.1 %U http://nbn-resolving.de/urn:nbn:de:0009-6-57427 %U http://dx.doi.org/10.48663/1860-2037/17.2023.1Download
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@Article{rau2024, author = "Rau, Linda and D{\"o}ring, Dagny C. and Horst, Robin and D{\"o}rner, Ralf", title = "A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices", journal = "Journal of Virtual Reality and Broadcasting", year = "2024", volume = "17(2023)", number = "1", keywords = "App Interaction; Interface Design; Tangible Augmented Reality; Tangible Interaction", abstract = "One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device's screen, they preferred a generic tangible.", issn = "1860-2037", doi = "10.48663/1860-2037/17.2023.1", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-57427" }Download
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TY - JOUR AU - Rau, Linda AU - Döring, Dagny C. AU - Horst, Robin AU - Dörner, Ralf PY - 2024 DA - 2024// TI - A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices JO - Journal of Virtual Reality and Broadcasting VL - 17(2023) IS - 1 KW - App Interaction KW - Interface Design KW - Tangible Augmented Reality KW - Tangible Interaction AB - One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device’s screen, they preferred a generic tangible. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-57427 DO - 10.48663/1860-2037/17.2023.1 ID - rau2024 ER -Download
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<?xml version="1.0" encoding="UTF-8"?> <b:Sources SelectedStyle="" xmlns:b="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" xmlns="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" > <b:Source> <b:Tag>rau2024</b:Tag> <b:SourceType>ArticleInAPeriodical</b:SourceType> <b:Year>2024</b:Year> <b:PeriodicalTitle>Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle> <b:Volume>17(2023)</b:Volume> <b:Issue>1</b:Issue> <b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-57427</b:Url> <b:Url>http://dx.doi.org/10.48663/1860-2037/17.2023.1</b:Url> <b:Author> <b:Author><b:NameList> <b:Person><b:Last>Rau</b:Last><b:First>Linda</b:First></b:Person> <b:Person><b:Last>Döring</b:Last><b:First>Dagny C.</b:First></b:Person> <b:Person><b:Last>Horst</b:Last><b:First>Robin</b:First></b:Person> <b:Person><b:Last>Dörner</b:Last><b:First>Ralf</b:First></b:Person> </b:NameList></b:Author> </b:Author> <b:Title>A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices</b:Title> <b:Comments>One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device’s screen, they preferred a generic tangible.</b:Comments> </b:Source> </b:Sources>Download
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PT Journal AU Rau, L Döring, D Horst, R Dörner, R TI A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices SO Journal of Virtual Reality and Broadcasting PY 2024 VL 17(2023) IS 1 DI 10.48663/1860-2037/17.2023.1 DE App Interaction; Interface Design; Tangible Augmented Reality; Tangible Interaction AB One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device’s screen, they preferred a generic tangible. ERDownload
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<mods> <titleInfo> <title>A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices</title> </titleInfo> <name type="personal"> <namePart type="family">Rau</namePart> <namePart type="given">Linda</namePart> </name> <name type="personal"> <namePart type="family">Döring</namePart> <namePart type="given">Dagny C.</namePart> </name> <name type="personal"> <namePart type="family">Horst</namePart> <namePart type="given">Robin</namePart> </name> <name type="personal"> <namePart type="family">Dörner</namePart> <namePart type="given">Ralf</namePart> </name> <abstract>One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device’s screen, they preferred a generic tangible.</abstract> <subject> <topic>App Interaction</topic> <topic>Interface Design</topic> <topic>Tangible Augmented Reality</topic> <topic>Tangible Interaction</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>17(2023)</number> </detail> <detail type="issue"> <number>1</number> </detail> <date>2024</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-57427</identifier> <identifier type="doi">10.48663/1860-2037/17.2023.1</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-57427</identifier> <identifier type="citekey">rau2024</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 17(2023), no. 1. |
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Title |
A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices (eng) |
Author | Linda Rau, Dagny C. Döring, Robin Horst, Ralf Dörner |
Language | eng |
Abstract | One option for interactions in Augmented Reality (AR) is using physical objects, called tangibles. When virtual information augments tangibles, users can interact with the tangibles to manipulate the virtual content. This work introduces six interface techniques with different shaped tangibles for handheld devices in Tangible AR (TAR).We explore challenges and opportunities for the TAR-based interfaces and give practical insight into implementing them. In a user study, we show that users prefer performing touch interactions with user interface (UI) elements on a touchscreen over UI elements that are virtually projected onto a surface. In the latter case, users are challenged with hand coordination. Which tangible type they prefer depends on the application: For applications that focus on 3D interactions, users in our study prefer realistically shaped tangibles. For applications where users focus on the AR device’s screen, they preferred a generic tangible. |
Subject | App Interaction, Interface Design, Tangible Augmented Reality, Tangible Interaction |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-57427 |
DOI | https://doi.org/10.48663/1860-2037/17.2023.1 |