NetGames 2014 - The 13th Annual Workshop on Network and Systems Support for Games
What | Workshop |
---|---|
When |
2014-12-04
to 2014-12-05 |
Where | Nagoya, Japan |
Contact Name | Yutaka Ishibashi, Adrian D. Cheok (General Co-Chairs) |
Contact Email | ishibasi@nitech.ac.jp |
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Topics include:
- Scalability, cloud support, client-server, P2P, and mobile architectures
- Efficient message distribution and network protocol design
- Latency issues and lag compensation techniques
- Network traffic measurement and modeling
- System benchmarking, performance evaluation, and provisioning
- Operating system enhancements, service platforms, and middleware
- Massively Multiplayer Online Gaming (MMOG)
- Multiplayer usability and user behavior studies
- Personal communications and conferencing in games
- Mobile games, resource-constrained systems, and context-based adaptation
- Quality of service, quality of experience, and system/content adaptation
- Dynamic and user-generated content authoring and management
- Security, authentication, accounting and digital rights management
- Cheat detection and prevention
- Social networking in multiplayer games
- Data analytics and visualization support for game research