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NetGames 2014 - The 13th Annual Workshop on Network and Systems Support for Games

What Workshop
When 2014-12-04 to
2014-12-05
Where Nagoya, Japan
Contact Name Yutaka Ishibashi, Adrian D. Cheok (General Co-Chairs)
Contact Email
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Topics include:

  • Scalability, cloud support, client-server, P2P, and mobile architectures
  • Efficient message distribution and network protocol design
  • Latency issues and lag compensation techniques
  • Network traffic measurement and modeling
  • System benchmarking, performance evaluation, and provisioning
  • Operating system enhancements, service platforms, and middleware
  • Massively Multiplayer Online Gaming (MMOG)
  • Multiplayer usability and user behavior studies
  • Personal communications and conferencing in games
  • Mobile games, resource-constrained systems, and context-based adaptation
  • Quality of service, quality of experience, and system/content adaptation
  • Dynamic and user-generated content authoring and management
  • Security, authentication, accounting and digital rights management
  • Cheat detection and prevention
  • Social networking in multiplayer games
  • Data analytics and visualization support for game research

More information about this event…

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