Startseite / Conferences / Conference Archive / GI Dagstuhl Seminar "Entertainment Computing and Serious Games"
Artikelaktionen

GI Dagstuhl Seminar "Entertainment Computing and Serious Games"

Young researchers (up to postgraduate level) in the field of entertainment computing and serious games are invited to apply for participation in an international 5-day seminar (July 5th – July 10th, 2015) at the prestigious Dagstuhl castle – the German Leibniz Center for Computer Science. All participants will also be authors for a textbook on this topic (published in the Springer LNCS series). Apply till December 15th, 2014 with a 2-page statement.

Was Seminar
Wann 05.07.2015 bis
10.07.2015
Wo Schloss Dagstuhl, Wadern, Germany
Name Ralf Dörner, Stefan Göbel, Katharina A. Zweig (Organizers)
Kontakt-E-Mail
Termin übernehmen vCal
iCal

Topics include:

  • Serious Game Design
  • Authoring Processes and Tools
  • Formalization of Serious Games development, processing and evaluation models
  • Serious Games Fundamentals (also from disciplines such as psychology or design)
  • (automated) Content Generation and Content Integration
  • Game Engines, Game Artificial Intelligence, Basic Algorithms
  • Balancing, Personalization and Adaptation of Games
  • Game Mastering
  • Game Experience and Usability
  • Serious Games Performance Assessment
  • Applications of Serious Games, e.g. Games for Health or Educational Games

Weitere Informationen über diesen Termin…

« Mai 2024 »
So Mo Di Mi Do Fr Sa
1234
567891011
12131415161718
19202122232425
262728293031