GAMEON®'2015 - 16th annual European GAMEON® Conference on Simulation and AI in Computer Games
Was | Conference |
---|---|
Wann |
02.12.2015
bis 04.12.2015 |
Wo | Amsterdam, The Netherlands |
Name | Sander Bakkes (General Chair), Philippe Geril (Secretary General) |
Kontakt-E-Mail | Philippe.Geril@eurosis.org |
Kontakt-Telefon | +32-59-255.330 |
Termin übernehmen |
vCal iCal |
Topics include:
Core Tracks
- Game Development Methodology
- Game Theory - Multi-Agent Systems
- Artificial Intelligence
- Physics and Simulation
Peripheral Tracks
- 3-D Scalability
- Facial Animation
- Skeletal Animation and Fully-Scaled Rendering
- 3-D In-Game Animation
- Modelling of virtual worlds
- AI and Simulation Tools
- Design
- Rendering
- On-line Gaming and and online-gaming security
- Voice Interaction
- Cognitive Psychology
- Affective Computing and Emotional Gaming
- Artistic Input
- Storytelling
- Game Analysis
- Applications
- Handheld Gaming Devices - Mobile Gaming and VR Gaming
- Perceptual User Interfaces for Games