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Expressive 2013 - International Symposium on Non-Photorealistic Animation and Rendering

Co-located with SIGGRAPH 2013. Including the events CAe, SBIM, NPAR and Art Exhibition.

Was Symposium
Wann 19.07.2013 bis
21.07.2013
Wo Anaheim, CA, USA
Name Cindy Grimm (General Chair)
Termin übernehmen vCal
iCal

Topics include:

NPAR 2013

  • Expressive character animation and physics
  • Abstraction and stylization of images/video
  • Interaction techniques
  • Accounts of real productions (e.g., animated films)
  • NPAR in real software products (e.g., modeling, visualization, presentation software)
  • Visual composition
  • Hardware acceleration
  • Evaluation methods for NPAR algorithms
  • Psychophysics of NPAR
  • Rendering and layout for text and presentation graphics
  • Quantitative analysis of human artists
  • Generative or evolutionary approaches
  • Style transfer
  • Temporal and spatial coherence
  • Adapting classic CG effects like motion blur, depth of field, and lighting for NPAR
  • Simulation of natural media and traditional styles
  • Non-traditional camera models
  • Position papers on grand challenges

Computational Aesthetics 2013

  • computational analysis and modeling of creative behavior (AI, A life)
  • artistic image transformation techniques (colors, edges, patterns, dithering)
  • image style and salience analysis (paintings, photographs, others)
  • visualization (perceptual or aesthetics based)
  • sketching, simplification techniques (artistic, cognitive)
  • composition, visual balance, layout
  • non-photorealistic and illustrative rendering addressing computational aesthetics
  • empirically based metrics of aesthetical attributes
  • applied visual perception (color appearance, spatial vision, and other aspects)
  • measuring and describing aesthetics
  • computational tools for artists

SBIM 2013

  • Multimodal interfaces for sketching
  • Novel sketch input and editing devices
  • Novel pen-based interaction techniques
  • Low level ink processing and pen stroke segmentation
  • Sketch parsing, classification and recognition
  • Sketch-based interfaces for CAD systems
  • Sketch-based modeling and editing of 3D shapes
  • Sketch-based control of animations
  • Sketch-based interfaces for other applications (surface editing, diagram creation, mathematical annotations, games, etc.)
  • Rendering techniques for sketch-based systems (NPR)
  • Sketches for Medical and Volume data editing
  • Sketch-based retrieval of multimedia information
  • Usability studies of sketch-based systems
  • Studies of the impact of sketching on creativity and design
  • Multi-touch interfaces and applications

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