CCGW 2016 - 2nd Computational Creativity and Games Workshop
Was | Workshop |
---|---|
Wann |
27.06.2016 11:30
27.06.2016 11:30
27.06.2016 von 11:30 am bis 11:30 am |
Wo | Paris, France |
Name | Antonios Liapis, Georgios N. Yannakakis, Chong-U Lim, Mike Cook (Workshop Organizers) |
Kontakt-E-Mail | ccgw16@easychair.org |
Termin übernehmen |
vCal iCal |
Topics include:
- automated game generation (whether specific content types or entire games)
- computational creativity perspectives on commercial or academic generative processes in games
- evaluation of games through creative agents (automated playtesting)
- human-machine creativity in game design tools
- computational creativity at the service of amateur and novice developers (e.g. in modding)
- cultural issues relating to generative software and games or game design
- surveys, ontologies and reports of computationally creative software in games
- vision papers on enhancing the creativity of procedural game content generators