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CCGW 2016 - 2nd Computational Creativity and Games Workshop

Was Workshop
Wann 27.06.2016
von 11:30 am bis 11:30 am
Wo Paris, France
Name Antonios Liapis, Georgios N. Yannakakis, Chong-U Lim, Mike Cook (Workshop Organizers)
Kontakt-E-Mail
Termin übernehmen vCal
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Topics include:

  • automated game generation (whether specific content types or entire games)
  • computational creativity perspectives on commercial or academic generative processes in games
  • evaluation of games through creative agents (automated playtesting)
  • human-machine creativity in game design tools
  • computational creativity at the service of amateur and novice developers (e.g. in modding)
  • cultural issues relating to generative software and games or game design
  • surveys, ontologies and reports of computationally creative software in games
  • vision papers on enhancing the creativity of procedural game content generators

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