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ACII 2015 - 6th Affective Computing and Intelligent Interaction

What Conference
When 2015-09-21 to
2015-09-24
Where Xi'an, China
Contact Name Roddy Cowie, Qiang Ji, Jianhua Tao (General Chairs)
Contact Email
Contact Phone +86-29-88431532
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Topics include:

  • Recognition and Synthesis of Human Affect
    • Facial and Body Gesture Recognition, Modelling and Animation
    • Affective Speech Analysis, Recognition and Synthesis
    • Recognition and Synthesis of Auditory Affect Bursts (Laughter, Cries, etc.)
    • Motion Capture for Affect Recognition
    • Affect Recognition from Alternative Modalities (Physiology, Brain Waves, etc.)
    • Affective Text Processing and Sentiment Analysis
    • Multimodal Data Fusion for Affect Recognition
    • Synthesis of Multimodal Affective Behavior
  • Affective Interfaces
    • Design of Affective Loop and Affective Dialogue Systems
    • Human-Centred Human-Behaviour-Adaptive Interfaces
    • Interfaces for Attentive & Intelligent Environments
    • Mobile, Tangible and Virtual/Augmented Multimodal Proactive Interfaces
    • Distributed/Collaborative Multimodal Proactive Interfaces
    • Tools and System Design Issues for Building Affective and Proactive Interfaces
    • Evaluation of Affective, Behavioural, and Proactive Interfaces
  • Psychology & Cognition of Affect in Affective Computing Systems
    • Computational Models of Emotional Processes
    • Issues in Psychology & Cognition of Affect in Affective Computing Systems
    • Cultural Differences in Affective Design and Interaction
    • Ethical Issues in Affective Computing
  • Affective and Social Robotics and Virtual Agents
    • Emotion in Robot and Virtual Agent Cognition and Action
    • Embodied Emotion
    • Biologically-Inspired Architectures for Affective and Social Robotics
    • Developmental and Evolutionary Models for Affective and Social Robotics
    • Models of Emotion for Embodied Conversational Agents
    • Personality in Embodied Conversational Agents
    • Memory, Reasoning, and Learning in Affective Conversational Agents
  • Affective Biometrics
  • Affective Databases and Annotation Tools
  • Applications (Virtual Reality, Entertainment, Education, Ambient Intelligence, etc.)

More information about this event…

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