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AVIR 2023 - 7th International Conference on Artificial Intelligence and Virtual Reality

Was Conference
Wann 21.07.2023 bis
23.07.2023
Wo Kumamoto, Japan
Name Ruidong Li, Kazumi Nakamatsu
Kontakt-E-Mail
Termin übernehmen vCal
iCal

Topics include:


  • System techniques, performance, and implementation

  • System components
  • Virtual reality platforms
  • AI platforms for VR/AR
  • Cloud-based platforms
  • Data generation, manipulation, analysis, and validation
  • Tracking
  • Physical environment mapping
  • Registration
  • Vision for VR/AR
  • Deep learning for VR/AR
  • Standards and theoretical models for AI and/or VR


  • Content creation and modelling

  • Generation of immersive environments and virtual worlds
  • Environments for gaming, simulation, training
  • Visualization, optimized and realistic rendering
  • Geometric modelling and design in immersive settings
  • Animations
  • Crowd-simulation
  • Character modelling
  • Customization and personalization (e.g., for training)


  • Cognitive aspects, perception, user behaviour

  • Semantic and cognitive aspects of virtual reality
  • Depth perception
  • Multimodal perception
  • Behaviour and activity generation
  • Representations of self (avatars)
  • Embodiment
  • Presence
  • Virtual agents
  • Conversational non-player characters (NPCs)
  • Understanding and modelling human behaviour, emotions AI technologies
  • Search
  • Planning
  • Reasoning
  • Knowledge representation
  • Natural language processing
  • Robotics and perception
  • Multi-agent systems
  • Statistical learning
  • Deep learning
  • Soft Computing
  • Intelligent computing techniques
  • Any other AI techniques and their applications


  • Interactions / interactive and responsive environments

  • Multimodal interaction and experiences in VR/AR
  • Machine learning for multimodal interaction
  • Human-virtual user/agent interaction
  • Human to human communication in virtual environments
  • Collaboration and communication
  • Dialogue modelling and generation
  • Conversational and natural language interfaces
  • Speech interaction for AR/VR
  • Navigation and spatial orientation in VR
  • Interaction devices
  • Brain-Computer Interfaces (BCI)


  • Applications and case studies

  • Data and knowledge representation
  • Problem solving
  • Spatial visualization
  • Multimodality for visualization
  • Visualization for domains
  • Arts, leisure, and entertainment
  • Gaming and game narratives
  • Immersive storytelling and gameplay
  • Education, training, simulation
  • Business prototyping
  • Business productivity
  • Business process design, architecture and evaluation
  • Telepresence and collaboration
  • Social interactions
  • Healthcare and therapy
  • Evaluation metrics and methodologies
  • Quality of Experience (QoE)

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