UbiComp ISWC 2023 - 27th Annual International Symposium on Wearable Computers
What | Conference |
---|---|
When |
2023-10-08
to 2023-10-12 |
Contact Name | Monica Tentori, Nadir Weibel |
Contact Email | programchairs-2023@ubicomp.org |
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Topics include:
- Wearable Systems, Novel Devices and Form Factors
- Smartphone- and smartwatch-based systems and applications
- Glasses
- Earables
- Rings and Gloves
- Wearable equipment for specialized applications and professions
- Exoskeletons and physical strength augmentation
- Enabling Technologies
- Displays, mobile augmented reality optics (freeform optics, light-guides, holographic and diffractive approaches)
- Haptics and actuators
- Novel sensor technologies enabling and enhancing context-aware sensing, including but not limited to:
- Sensing the body (movement, behavior, physiology)
- Sensing the eye (gaze, patterns of looking, eye-computer interaction)
- Sensing the brain (wearable fNIRS, EEG, brain-computer interfaces)
- Wearable sensor networks
- Manufacturing of wearable technologies
- Wearable technology toolkits
- Power sources and management, thermal management
- Textiles and Clothing
- E-textiles, advanced textiles, and clothing-based wearables
- Functional clothing and non-electronic wearable technologies
- Novel materials for textiles and clothing
- On-Skin and Implantable Interfaces
- On-skin technology and interfaces
- Implantable, insertable technology and interfaces
- Unconventional materials and form factors for close-body devices
- Biotechnology and HCI
- Microfluidics for on-skin interfaces
- Design Process for Wearables
- Research through design
- Craft and computing for wearables
- Culturally-sensitive design processes
- Design and conceptual innovation in wearables
- From basic research to commercial product
- Information and Data
- Machine learning, and artificial intelligence for wearables
- Data augmentation, big data, crowd-sourcing, fusion of online data & sensors
- Datasets and performance evaluation
- Individual activity recognition, behavior analysis, context recognition, skill assessment
- Social, team and group activity and context recognition, skill assessment
- Exploratory domain mapping and feature identification/extraction, ontologies for wearable applications
- Novel processing approaches beyond “machine learning”, bio-inspired approaches, cognitively-inspired architectures, towards human-like perception
- Computationally efficient processing (memory, energy), architecture optimization
- Human/Device Interaction
- Human factors and HCI of wearables, wearability, interaction design
- Anthropometrics and fit
- Social interactions and impacts
- Social perception and acceptance towards wearable devices
- Human augmentation and portable environments
- Human-robot interaction
- Human/environmental/economic impacts, long-term effects, and future of wearable technologies, ethics and privacy
- Applications
- Health and wellness, mental health and therapy, rehabilitation
- Leisure and entertainment, including sports, tourism, games
- Virtual, mixed and augmented reality
- The future of work, including; industrial applications, supporting physical, cognitive, and collaborative work
- Extreme environments, including: outer space, underwater environments
- Research on behavior, psychology, and cognition
- Art and fashion; theatre and performance
- Education and training
- Biometrics and security
- Wearables and smart cities
- Markets and consumer behavior in wearables