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Laval Virtual 2019

What Congress
When 2019-03-20 to
2019-03-24
Where Laval, France
Contact Name Simon Richir (E-Mail via Webform)
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Topics include:

  • Content creation:
    Interactive 3D production - 360 acquisition Systems - Volumetric Scanning & Reconstruction - Immersive Storytelling - Modeling and simulation – Arts
  • Human factors:
    Perception, presence, self presence, virtual embodiment, incarnation, cognition - Teleoperation and telepresence - Virtual humans and avatars - Multi-user and distributed VR/AR/MR – Living in a virtual collaborative world – User eXperience
  • Visual interfaces:
    Advanced or experimental display technology (e.g. Light Fields) - Immersive projection technology - Computer graphics techniques for VR/AR/MR
  • Interaction & navigation:
    3D interaction for VR/AR/MR - 3DUI metaphors for VR/AR/MR - Tracking and sensing - Input devices for VR/AR/MR - Locomotion and navigation in virtual environments – Haptics – Sensors
  • Applications
    Applications of VR/AR/MR: Industry 4.0, games, health, entertainment, CAD, education, luxury, cinema, etc. - Ethical issues in VR/AR/MR – Practical cases
  • Emerging related technologies:
    Robotics - 3D Print – Drones - Artificial intelligence - Light Field – Low Tech VR – Ubiquitous Computing - IoT

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