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Joan De Boeck, Davy Vanacken, Chris Raymaekers, and Karin Coninx, High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT. JVRB - Journal of Virtual Reality and Broadcasting, 4(2007), no. 2. (urn:nbn:de:0009-6-11615)
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%0 Journal Article %T High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT %A De Boeck, Joan %A Vanacken, Davy %A Raymaekers, Chris %A Coninx, Karin %J JVRB - Journal of Virtual Reality and Broadcasting %D 2007 %V 4(2007) %N 2 %@ 1860-2037 %F de boeck2007 %X The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample. %L 004 %K Interaction Metaphors %K Interaction Techniques %K Interactive Virtual Environment %K Model-Based Design %K Multimodal Interaction %R 10.20385/1860-2037/4.2007.2 %U http://nbn-resolving.de/urn:nbn:de:0009-6-11615 %U http://dx.doi.org/10.20385/1860-2037/4.2007.2Download
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@Article{deboeck2007, author = "De Boeck, Joan and Vanacken, Davy and Raymaekers, Chris and Coninx, Karin", title = "High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2007", volume = "4(2007)", number = "2", keywords = "Interaction Metaphors; Interaction Techniques; Interactive Virtual Environment; Model-Based Design; Multimodal Interaction", abstract = "The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present `NiMMiT', a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.", issn = "1860-2037", doi = "10.20385/1860-2037/4.2007.2", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-11615" }Download
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TY - JOUR AU - De Boeck, Joan AU - Vanacken, Davy AU - Raymaekers, Chris AU - Coninx, Karin PY - 2007 DA - 2007// TI - High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 4(2007) IS - 2 KW - Interaction Metaphors KW - Interaction Techniques KW - Interactive Virtual Environment KW - Model-Based Design KW - Multimodal Interaction AB - The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-11615 DO - 10.20385/1860-2037/4.2007.2 ID - de boeck2007 ER -Download
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<?xml version="1.0" encoding="UTF-8"?> <b:Sources SelectedStyle="" xmlns:b="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" xmlns="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" > <b:Source> <b:Tag>de boeck2007</b:Tag> <b:SourceType>ArticleInAPeriodical</b:SourceType> <b:Year>2007</b:Year> <b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle> <b:Volume>4(2007)</b:Volume> <b:Issue>2</b:Issue> <b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-11615</b:Url> <b:Url>http://dx.doi.org/10.20385/1860-2037/4.2007.2</b:Url> <b:Author> <b:Author><b:NameList> <b:Person><b:Last>De Boeck</b:Last><b:First>Joan</b:First></b:Person> <b:Person><b:Last>Vanacken</b:Last><b:First>Davy</b:First></b:Person> <b:Person><b:Last>Raymaekers</b:Last><b:First>Chris</b:First></b:Person> <b:Person><b:Last>Coninx</b:Last><b:First>Karin</b:First></b:Person> </b:NameList></b:Author> </b:Author> <b:Title>High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT</b:Title> <b:Comments>The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.</b:Comments> </b:Source> </b:Sources>Download
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PT Journal AU De Boeck, J Vanacken, D Raymaekers, C Coninx, K TI High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT SO JVRB - Journal of Virtual Reality and Broadcasting PY 2007 VL 4(2007) IS 2 DI 10.20385/1860-2037/4.2007.2 DE Interaction Metaphors; Interaction Techniques; Interactive Virtual Environment; Model-Based Design; Multimodal Interaction AB The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample. ERDownload
Mods
<mods> <titleInfo> <title>High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT</title> </titleInfo> <name type="personal"> <namePart type="family">De Boeck</namePart> <namePart type="given">Joan</namePart> </name> <name type="personal"> <namePart type="family">Vanacken</namePart> <namePart type="given">Davy</namePart> </name> <name type="personal"> <namePart type="family">Raymaekers</namePart> <namePart type="given">Chris</namePart> </name> <name type="personal"> <namePart type="family">Coninx</namePart> <namePart type="given">Karin</namePart> </name> <abstract>The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development process by designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensive example.</abstract> <subject> <topic>Interaction Metaphors</topic> <topic>Interaction Techniques</topic> <topic>Interactive Virtual Environment</topic> <topic>Model-Based Design</topic> <topic>Multimodal Interaction</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>4(2007)</number> </detail> <detail type="issue"> <number>2</number> </detail> <date>2007</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-11615</identifier> <identifier type="doi">10.20385/1860-2037/4.2007.2</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-11615</identifier> <identifier type="citekey">de boeck2007</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 4(2007), no. 2. |
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Title |
High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT (eng) |
Author | Joan De Boeck, Davy Vanacken, Chris Raymaekers, Karin Coninx |
Language | eng |
Abstract | The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development process by designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensive example. |
Subject | Interaction Metaphors, Interaction Techniques, Interactive Virtual Environment, Model-Based Design, Multimodal Interaction |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-11615 |
DOI | https://doi.org/10.20385/1860-2037/4.2007.2 |