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Joan De Boeck, Davy Vanacken, Chris Raymaekers, and Karin Coninx, High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT. JVRB - Journal of Virtual Reality and Broadcasting, 4(2007), no. 2. (urn:nbn:de:0009-6-11615)

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%0 Journal Article
%T High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT
%A De Boeck, Joan
%A Vanacken, Davy
%A Raymaekers, Chris
%A Coninx, Karin
%J JVRB - Journal of Virtual Reality and Broadcasting
%D 2007
%V 4(2007)
%N 2
%@ 1860-2037
%F de boeck2007
%X The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.
%L 004
%K Interaction Metaphors
%K Interaction Techniques
%K Interactive Virtual Environment
%K Model-Based Design
%K Multimodal Interaction
%R 10.20385/1860-2037/4.2007.2
%U http://nbn-resolving.de/urn:nbn:de:0009-6-11615
%U http://dx.doi.org/10.20385/1860-2037/4.2007.2

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Bibtex

@Article{deboeck2007,
  author = 	"De Boeck, Joan
		and Vanacken, Davy
		and Raymaekers, Chris
		and Coninx, Karin",
  title = 	"High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT",
  journal = 	"JVRB - Journal of Virtual Reality and Broadcasting",
  year = 	"2007",
  volume = 	"4(2007)",
  number = 	"2",
  keywords = 	"Interaction Metaphors; Interaction Techniques; Interactive Virtual Environment; Model-Based Design; Multimodal Interaction",
  abstract = 	"The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present `NiMMiT', a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/4.2007.2",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-11615"
}

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RIS

TY  - JOUR
AU  - De Boeck, Joan
AU  - Vanacken, Davy
AU  - Raymaekers, Chris
AU  - Coninx, Karin
PY  - 2007
DA  - 2007//
TI  - High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT
JO  - JVRB - Journal of Virtual Reality and Broadcasting
VL  - 4(2007)
IS  - 2
KW  - Interaction Metaphors
KW  - Interaction Techniques
KW  - Interactive Virtual Environment
KW  - Model-Based Design
KW  - Multimodal Interaction
AB  - The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-11615
DO  - 10.20385/1860-2037/4.2007.2
ID  - de boeck2007
ER  - 
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Wordbib

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<b:Volume>4(2007)</b:Volume>
<b:Issue>2</b:Issue>
<b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-11615</b:Url>
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<b:Title>High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT</b:Title>
<b:Comments>The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.</b:Comments>
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ISI

PT Journal
AU De Boeck, J
   Vanacken, D
   Raymaekers, C
   Coninx, K
TI High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT
SO JVRB - Journal of Virtual Reality and Broadcasting
PY 2007
VL 4(2007)
IS 2
DI 10.20385/1860-2037/4.2007.2
DE Interaction Metaphors; Interaction Techniques; Interactive Virtual Environment; Model-Based Design; Multimodal Interaction
AB The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development processby designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensiveexample.
ER

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Mods

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    <title>High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT</title>
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  <name type="personal">
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    <namePart type="family">Coninx</namePart>
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  </name>
  <abstract>The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how modelbased design can facilitate the development process
by designing environments through the use of highlevel diagrams. In this scope, we present ‘NiMMiT’, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensive
example.</abstract>
  <subject>
    <topic>Interaction Metaphors</topic>
    <topic>Interaction Techniques</topic>
    <topic>Interactive Virtual Environment</topic>
    <topic>Model-Based Design</topic>
    <topic>Multimodal Interaction</topic>
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  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-11615</identifier>
  <identifier type="citekey">de boeck2007</identifier>
</mods>
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