%0 Journal Article %T Playing with the Real World %A Holleis, Paul %A Kranz, Matthias %A Winter, Anneke %A Schmidt, Albrecht %J JVRB - Journal of Virtual Reality and Broadcasting %D 2006 %V 3(2006) %N 1 %@ 1860-2037 %F holleis2006 %X In this paper we provide a framework that enables the rapid development of applications using non-standard input devices. Flash is chosen as programming language since it can be used for quickly assembling applications. We overcome the difficulties of Flash to access external devices by introducing a very generic concept: The state information generated by input devices is transferred to a PC where a program collects them, interprets them and makes them available on a web server. Application developers can now integrate a Flash component that accesses the data stored in XML format and directly use it in their application. %L 000 %K Design %K Experimentation %K Game Controller %K Human Factors %K Input Device %K Pervasive Computing %K Playful Computing %K Sensors %R 10.20385/1860-2037/3.2006.1 %U http://nbn-resolving.de/urn:nbn:de:0009-6-2948 %U http://dx.doi.org/10.20385/1860-2037/3.2006.1