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Michael M. Otto, Philipp Agethen, Florian Geiselhart, Michael Rietzler, Felix Gaisbauer, and Enrico Rukzio, Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry. Journal of Virtual Reality and Broadcasting, 13(2016), no. 3. (urn:nbn:de:0009-6-44811)
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%0 Journal Article %T Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry %A Otto, Michael M. %A Agethen, Philipp %A Geiselhart, Florian %A Rietzler, Michael %A Gaisbauer, Felix %A Rukzio, Enrico %J Journal of Virtual Reality and Broadcasting %D 2017 %V 13(2016) %N 3 %@ 1860-2037 %F otto2017 %X Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain. %L 004 %K full-body motion capture %K markerless %K scalable %K skeletal tracking %R 10.20385/1860-2037/13.2016.3 %U http://nbn-resolving.de/urn:nbn:de:0009-6-44811 %U http://dx.doi.org/10.20385/1860-2037/13.2016.3Download
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@Article{otto2017, author = "Otto, Michael M. and Agethen, Philipp and Geiselhart, Florian and Rietzler, Michael and Gaisbauer, Felix and Rukzio, Enrico", title = "Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry", journal = "Journal of Virtual Reality and Broadcasting", year = "2017", volume = "13(2016)", number = "3", keywords = "full-body motion capture; markerless; scalable; skeletal tracking", abstract = "Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain.", issn = "1860-2037", doi = "10.20385/1860-2037/13.2016.3", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-44811" }Download
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TY - JOUR AU - Otto, Michael M. AU - Agethen, Philipp AU - Geiselhart, Florian AU - Rietzler, Michael AU - Gaisbauer, Felix AU - Rukzio, Enrico PY - 2017 DA - 2017// TI - Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry JO - Journal of Virtual Reality and Broadcasting VL - 13(2016) IS - 3 KW - full-body motion capture KW - markerless KW - scalable KW - skeletal tracking AB - Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-44811 DO - 10.20385/1860-2037/13.2016.3 ID - otto2017 ER -Download
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<?xml version="1.0" encoding="UTF-8"?> <b:Sources SelectedStyle="" xmlns:b="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" xmlns="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" > <b:Source> <b:Tag>otto2017</b:Tag> <b:SourceType>ArticleInAPeriodical</b:SourceType> <b:Year>2017</b:Year> <b:PeriodicalTitle>Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle> <b:Volume>13(2016)</b:Volume> <b:Issue>3</b:Issue> <b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-44811</b:Url> <b:Url>http://dx.doi.org/10.20385/1860-2037/13.2016.3</b:Url> <b:Author> <b:Author><b:NameList> <b:Person><b:Last>Otto</b:Last><b:First>Michael M.</b:First></b:Person> <b:Person><b:Last>Agethen</b:Last><b:First>Philipp</b:First></b:Person> <b:Person><b:Last>Geiselhart</b:Last><b:First>Florian</b:First></b:Person> <b:Person><b:Last>Rietzler</b:Last><b:First>Michael</b:First></b:Person> <b:Person><b:Last>Gaisbauer</b:Last><b:First>Felix</b:First></b:Person> <b:Person><b:Last>Rukzio</b:Last><b:First>Enrico</b:First></b:Person> </b:NameList></b:Author> </b:Author> <b:Title>Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry</b:Title> <b:Comments>Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain.</b:Comments> </b:Source> </b:Sources>Download
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PT Journal AU Otto, M Agethen, P Geiselhart, F Rietzler, M Gaisbauer, F Rukzio, E TI Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry SO Journal of Virtual Reality and Broadcasting PY 2017 VL 13(2016) IS 3 DI 10.20385/1860-2037/13.2016.3 DE full-body motion capture; markerless; scalable; skeletal tracking AB Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain. ERDownload
Mods
<mods> <titleInfo> <title>Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry</title> </titleInfo> <name type="personal"> <namePart type="family">Otto</namePart> <namePart type="given">Michael M.</namePart> </name> <name type="personal"> <namePart type="family">Agethen</namePart> <namePart type="given">Philipp</namePart> </name> <name type="personal"> <namePart type="family">Geiselhart</namePart> <namePart type="given">Florian</namePart> </name> <name type="personal"> <namePart type="family">Rietzler</namePart> <namePart type="given">Michael</namePart> </name> <name type="personal"> <namePart type="family">Gaisbauer</namePart> <namePart type="given">Felix</namePart> </name> <name type="personal"> <namePart type="family">Rukzio</namePart> <namePart type="given">Enrico</namePart> </name> <abstract>Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain.</abstract> <subject> <topic>full-body motion capture</topic> <topic>markerless</topic> <topic>scalable</topic> <topic>skeletal tracking</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>13(2016)</number> </detail> <detail type="issue"> <number>3</number> </detail> <date>2017</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-44811</identifier> <identifier type="doi">10.20385/1860-2037/13.2016.3</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-44811</identifier> <identifier type="citekey">otto2017</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 13(2016), no. 3. |
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Title |
Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry (eng) |
Author | Michael M. Otto, Philipp Agethen, Florian Geiselhart, Michael Rietzler, Felix Gaisbauer, Enrico Rukzio |
Language | eng |
Abstract | Even though there is promising technological progress, input is currently still one of virtual reality's biggest issues. Off-the-shelf depth cameras have the potential to resolve these tracking problems. These sensors have become common in several application areas due to their availability and affordability. However, various applications in industry and research still require large-scale tracking systems e.g. for interaction with virtual environments. As single depth-cameras have limited performance in this context, we propose a novel set of methods for multiple depth-camera registration and heuristic-based sensor fusion using skeletal tracking. An in-depth accuracy analysis of Kinect v2 skeletal tracking is presented in which a robot moves a mannequin for accurate, reproducible motion paths. Based on the results of this evaluation, a distributed and service-oriented marker-less tracking system consisting of multiple Kinect v2 sensors is developed for real-time interaction with virtual environments. Evaluation shows that this approach helps in increasing tracking areas, resolving occlusions and improving human posture analysis. Additionally, an advanced error prediction model is proposed to further improve skeletal tracking results. The overall system is evaluated by using it for realistic ergonomic assessments in automotive production verification workshops. It is shown that performance and applicability of the system is suitable for the use in automotive industry and may replace conventional high-end marker-based systems partially in this domain. |
Subject | full-body motion capture, markerless, scalable, skeletal tracking |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-44811 |
DOI | https://doi.org/10.20385/1860-2037/13.2016.3 |