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Lionel Bennes, Florence Bazzaro, Sebastien Chevriau, and Jean-Claude Sagot, Virtual Reality as a Support Tool for Ergonomic-Style Convergence. Journal of Virtual Reality and Broadcasting, 11(2014), no. 5. (urn:nbn:de:0009-6-39882)
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%0 Journal Article %T Virtual Reality as a Support Tool for Ergonomic-Style Convergence %A Bennes, Lionel %A Bazzaro, Florence %A Chevriau, Sebastien %A Sagot, Jean-Claude %J Journal of Virtual Reality and Broadcasting %D 2014 %V 11(2014) %N 5 %@ 1860-2037 %F bennes2014 %X The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool. %L 004 %K Design Engineering %K Multidisciplinary Convergence %K Product Design %K Virtual Reality %R 10.20385/1860-2037/11.2014.5 %U http://nbn-resolving.de/urn:nbn:de:0009-6-39882 %U http://dx.doi.org/10.20385/1860-2037/11.2014.5Download
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@Article{bennes2014, author = "Bennes, Lionel and Bazzaro, Florence and Chevriau, Sebastien and Sagot, Jean-Claude", title = "Virtual Reality as a Support Tool for Ergonomic-Style Convergence", journal = "Journal of Virtual Reality and Broadcasting", year = "2014", volume = "11(2014)", number = "5", keywords = "Design Engineering; Multidisciplinary Convergence; Product Design; Virtual Reality", abstract = "The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.", issn = "1860-2037", doi = "10.20385/1860-2037/11.2014.5", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-39882" }Download
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TY - JOUR AU - Bennes, Lionel AU - Bazzaro, Florence AU - Chevriau, Sebastien AU - Sagot, Jean-Claude PY - 2014 DA - 2014// TI - Virtual Reality as a Support Tool for Ergonomic-Style Convergence JO - Journal of Virtual Reality and Broadcasting VL - 11(2014) IS - 5 KW - Design Engineering KW - Multidisciplinary Convergence KW - Product Design KW - Virtual Reality AB - The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-39882 DO - 10.20385/1860-2037/11.2014.5 ID - bennes2014 ER -Download
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PT Journal AU Bennes, L Bazzaro, F Chevriau, S Sagot, J TI Virtual Reality as a Support Tool for Ergonomic-Style Convergence SO Journal of Virtual Reality and Broadcasting PY 2014 VL 11(2014) IS 5 DI 10.20385/1860-2037/11.2014.5 DE Design Engineering; Multidisciplinary Convergence; Product Design; Virtual Reality AB The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool. ERDownload
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Full Metadata
Bibliographic Citation | JVRB, 11(2014), no. 5. |
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Title |
Virtual Reality as a Support Tool for Ergonomic-Style Convergence (eng) |
Author | Lionel Bennes, Florence Bazzaro, Sebastien Chevriau, Jean-Claude Sagot |
Language | eng |
Abstract | The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool. |
Subject | Design Engineering, Multidisciplinary Convergence, Product Design, Virtual Reality |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-39882 |
DOI | https://doi.org/10.20385/1860-2037/11.2014.5 |