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Lionel Bennes, Florence Bazzaro, Sebastien Chevriau, and Jean-Claude Sagot, Virtual Reality as a Support Tool for Ergonomic-Style Convergence. Journal of Virtual Reality and Broadcasting, 11(2014), no. 5. (urn:nbn:de:0009-6-39882)

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%0 Journal Article
%T Virtual Reality as a Support Tool for Ergonomic-Style Convergence
%A Bennes, Lionel
%A Bazzaro, Florence
%A Chevriau, Sebastien
%A Sagot, Jean-Claude
%J Journal of Virtual Reality and Broadcasting
%D 2014
%V 11(2014)
%N 5
%@ 1860-2037
%F bennes2014
%X The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.
%L 004
%K Design Engineering
%K Multidisciplinary Convergence
%K Product Design
%K Virtual Reality
%R 10.20385/1860-2037/11.2014.5
%U http://nbn-resolving.de/urn:nbn:de:0009-6-39882
%U http://dx.doi.org/10.20385/1860-2037/11.2014.5

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Bibtex

@Article{bennes2014,
  author = 	"Bennes, Lionel
		and Bazzaro, Florence
		and Chevriau, Sebastien
		and Sagot, Jean-Claude",
  title = 	"Virtual Reality as a Support Tool for Ergonomic-Style Convergence",
  journal = 	"Journal of Virtual Reality and Broadcasting",
  year = 	"2014",
  volume = 	"11(2014)",
  number = 	"5",
  keywords = 	"Design Engineering; Multidisciplinary Convergence; Product Design; Virtual Reality",
  abstract = 	"The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/11.2014.5",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-39882"
}

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RIS

TY  - JOUR
AU  - Bennes, Lionel
AU  - Bazzaro, Florence
AU  - Chevriau, Sebastien
AU  - Sagot, Jean-Claude
PY  - 2014
DA  - 2014//
TI  - Virtual Reality as a Support Tool for Ergonomic-Style Convergence
JO  - Journal of Virtual Reality and Broadcasting
VL  - 11(2014)
IS  - 5
KW  - Design Engineering
KW  - Multidisciplinary Convergence
KW  - Product Design
KW  - Virtual Reality
AB  - The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-39882
DO  - 10.20385/1860-2037/11.2014.5
ID  - bennes2014
ER  - 
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Wordbib

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ISI

PT Journal
AU Bennes, L
   Bazzaro, F
   Chevriau, S
   Sagot, J
TI Virtual Reality as a Support Tool for Ergonomic-Style Convergence
SO Journal of Virtual Reality and Broadcasting
PY 2014
VL 11(2014)
IS 5
DI 10.20385/1860-2037/11.2014.5
DE Design Engineering; Multidisciplinary Convergence; Product Design; Virtual Reality
AB The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.
ER

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Mods

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    <namePart type="family">Bennes</namePart>
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  </name>
  <name type="personal">
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  <name type="personal">
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    <namePart type="given">Sebastien</namePart>
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  <name type="personal">
    <namePart type="family">Sagot</namePart>
    <namePart type="given">Jean-Claude</namePart>
  </name>
  <abstract>The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.</abstract>
  <subject>
    <topic>Design Engineering</topic>
    <topic>Multidisciplinary Convergence</topic>
    <topic>Product Design</topic>
    <topic>Virtual Reality</topic>
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  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-39882</identifier>
  <identifier type="citekey">bennes2014</identifier>
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