Guest Editors

The publication of comprehensive Special Issues for conferences is supported by guest editors from the partner events.

  • Kadi Bouatouch
    VISIGRAPP 2019 Special Issue
    Professor Kadi Bouatouch is an electronics and automatic systems engineer (ENSEM 1974). He was awarded a PhD in 1977 (University of Nancy 1) and a higher doctorate on computer science in the field of computer graphics in 1989 (University of Rennes 1). He is working on global illumination, lighting simulation for complex environments, GPU based rendering and computer vision. He is currently Emeritus Professor at the university of Rennes 1 (France) and researcher at IRISA Rennes (Institut de Recherche en Informatique et Systèmes Aléatoires). He was the head of the FRVSense team within IRISA. He was/is member of the program committee of several conferences and workshops and referee for several Computer Graphics journals such as: The Visual Computer, ACM Trans. On Graphics, IEEE Computer Graphics and Applications, IEEE Trans. On Visualization and Computer Graphics, IEEE Trans. On image processing, etc. He also acted as a referee for many conferences and workshops. He has reported for several PhD theses or higher doctorates in France and abroad (USA, UK, Belgium, Cyprus, The Netherlands, Spain, etc.). He was an associate editor for the Visual Computer Journal.

  • Ana Paula Cláudio
    VISIGRAPP 2019, GRAPP 2018 Special Issue
    Ana Paula Cláudio is an Assistant Professor at the Informatics Department of the Faculty of Sciences of the University of Lisbon (FCUL), and a researcher in BioISI- Biosystems & Integrative Sciences Institute (BioISI). She holds a Mathematics degree from FCUL and a PhD in Informatics from the same University. Her main research interests are on Computer Graphics in general, 3D modeling, Virtual and Augmented Reality, Serious Games, Digital Heritage, and she teaches undergraduate and graduate courses covering these topics.

  • José Braz
    VISIGRAPP 2019, GRAPP 2008 Special Issue

    José Braz was born in Lisbon in 1963. In 1987 concluded a MsC degree in Radiotechnical Engineering from the Одесский политехнический институт, in Odessa, former USSR, and in 2004, when coming back from industry to research, finished one other Master Thesis in Computer Graphics from the IST/UTL, Lisbon. In the present he is working on its PhD thesis around the insertion of animated humanoids in augmented reality scenarios.

    He is currently Adjunct Professor at the Department of Systems and informatics of the High School of Technology at the Politechnic Institute of Setúbal while does its research work at the VIMMI group in the INESC-ID. As editor he has some books published on Kluwer – Enterprise Information Systems IV (Dordrecht, The Netherlands, Kluwer Academics Publishers, 2003) and Springer – Informatics on Control, Automation and Robotics I (Dordrecht, The Netherlands, Springer, 2006) and “Advances in Computer Graphics and Computer Vision” (Berlin, Germany, Springer, 2007).

    Professor Braz is member of the Eurographics Association and President of the General Assembly of INSTICC – Institute for Systems and Technologies of Information, Control and Communication. In the past three years he was the Conference Chair of GRAPP – International Conference on Computer Graphics Theory and Applications.

  • Dominique Bechmann
    GRAPP 2018 Special Issue
    Dominique Bechmann is a professor of computer science at the Strasbourg University where she is leading the Computer Graphics and Geometry team, at the ICube CNRS Lab since 1997. From 1986 to 1989, she did her Ph.D. at the IBM scientific centre (Paris, France) on geometric modeling of anatomic organs. In 1990, she did a postdoc at the T.J. Watson research centre (Yorktown Heigths, New York, USA) on deformation models. In 1991, she became an assistant professor. She is personally involved on research activities in geometric modeling (deformations, topological modeling) and in virtual reality (interaction tasks). Since 2014, she is head of the French National Research Group (GdR IG-RV) in Computer Graphics and Virtual Reality that regroups almost 700 researchers.

  • Paul Richard
    HUCAPP 2018, VISIGRAPP 2015, GRAPP 2011 Special Issue
    Paul Richard is Associate Professor at the University of Angers and researcher at the Laboratoire Angevin de Recherche en Ingénierie des Systèmes (LARIS). He received a Ph.D. in Robotics in 1996 from the University of Pierre et Marie Curie. His research activities focus on virtual reality, multi-modal interaction and human performance in virtual environments. Paul Richard was co-chair of the Virtual Reality International Conference (VRIC) held in Laval in 2001, 2002 and 2003. He was also member of the Editorial Board of the International Journal of Virtual Reality from 2006 to 2010. Paul Richard served as conference chair of VISIGRAPP’10, program chair of GRAPP’09,11,12,15,16 and program co-chair of HUCAPP 2017. He also served as PCM of many conferences in the field of virtual reality. He was guest editor of the International Journal of Human-Computer Interaction in 2014 (Special Issue "Does Touch Matter?: The Effects of Haptic Visualization on Human Performance, Behavior and Perception"). Paul Richard is member of the Institute for Systems and Technologies of Information, Control and Communication (INSTICC).

  • Manuela Chessa
    HUCAPP 2018 Special Issue
    Manuela Chessa is Assistant Professor at University of Genoa, Italy, Dept. of Informatics, Bioengineering, Robotics, and Systems Engineering. She received her MSc in from the University of Genoa, Italy, in 2005, and the Ph.D. in Bioengineering from University of Genoa in 2009. She has been working in the PSPC Lab since 2005, and from 2015, she is with the SLIPGURU Research Group ( Her research interests are focused on the study of biological and artificial vision systems and on the development of natural human-machine interfaces based on virtual, augmented and mixed reality. She studies the use of novel sensing technologies (e.g. Microsoft Kinect, Leap Motion, Intel Real Sense) and of visualization devices (e.g. 3D monitors, head-mounted-displays, tablets) to develop natural interaction systems, always having in mind the human perception. In particular, she is active in studying misperception issues, visual stress and fatigue that arise by using such systems. She has been involved in several national and international research projects. She is author and co-author of 46 peer reviewed scientific papers, both on ISI journals and on International Conferences, of 5 book chapters, and of 2 edited books.

  • Hideyuki Ando
    ACE 2016 Special Issue

    Hideyuki Ando is associate professor in Bio-Informatics at Osaka University. He received his Ph. D. in Information Science and Technology from the University of Tokyo in 2004. His studies include nonverbal communication interface technologies, Brain-computer Interface and new media experience interfaces. His works have been presented at international conferences and in science and art museums, e.g. at SIGGRAPH 02,04,05,06,07,08,09,14, and ARS Electronica 07,09,11,13. His work was selected as Excellence Prize at Japan Media Arts Festival 2008 in art division, and as Honorary Mention of the Interactive Art Category of the Prix Ars Electronica 2009, 2011.

  • Ioannis Karaseitanidis
    EuroVR 2016 Special Issue

    Dr. Ioannis Karaseitanidis is a senior researcher in the Institute of Communication and Computer Systems, in Athens, Greece. His PhD (NTUA, 2006) examined interaction techniques within VEs with emphasis on tracking systems and interaction devices. He has been actively participating in the European VR/AR community setting up the INTUITION NoE on VR/AR and the European Association for Virtual and Augmented Reality (EuroVR). His research interests lie in the area of interaction within VEs with emphasis on industrial applications. He has published more than 50 Journal and Conference papers in the fields of VR and AR and he's acting as a reviewer in 4 related Journals. From 2013 he is the Technical Manager of the I-SENSE group at ICCS.

  • Angelos Amditis
    EuroVR 2016 Special Issue

    Dr. Angelos Amditis is Research Director in the Institute of Communication and Computer Systems (ICCS) and member of its Board of Directors. Since 2002, he is the founder and the Head of the I-SENSE Research Group of ICCS. He is also Research Professor in the Microwaves and Fiber Optics Laboratory at ICCS. His research interests include VR and HMI issues, transport research, satellite and wireless networks, software and hardware engineering, digital systems design, telematics application, and data security. He was one of the initiators of the EuroVR Association as a result of the INTUITION Network Of Excellence and he has also served as President from September 2010 till March 2016. He has served as coordinator and scientific responsible for more than 20 H2020, FP5, FP6 and FP7 research projects and a number of national projects. He acts as EU evaluation and review expert in a number of scientific journals. He has published more than 100 papers in journals and conferences proceedings.

  • Yoram Chisik
    ACE 2015 Special Issue

    Yoram Chisik is an Invited Assistant Professor at the University of Madeira and a Researcher at the Madeira Interactive Technologies Institute (M-ITI). His research explores the ways in which people interact with and through technology. His most recent projects examine people's perceptions of electricity, investigate how people present themselves and evaluate others on social network systems such as Facebook, and use participatory design methods with children to develop sociable reading environments and games that merge the physical and the digital to create engaging game experiences with and without electrical power. Yoram Chisik served as conference general chair of ACE 2014 and program chair of ACE 2015. He is Associate Editor of Human-Media Interaction for Frontiers and is a regular reviewer for international conferences and academic journals. Prior to joining academia he has served as a Geographic Information Systems consultant advising corporations and government agencies around the world.

  • Simon Richir
    VRIC 2015, 2012, 2010, 2009 and 2008 (Laval Virtual) Special Issue

    Simon Richir, M.Eng, Ph.D., one of the pioneers and the most recognized leaders in French VR research and its practical application. Professor at ENSAM (Arts & Metiers ParisTech), the renowned French School of Engineering, He is also the head of "Presence & innovation" research team (LAMPA Lab, EA1427). His research and teaching activities concentrate on technological innovation, engineering design process, innovative projects, and innovative uses of new advanced technologies such as Virtual Reality or Augmented Reality. Simon Richir also served as the essential collaborator in the development of augmented virtual reality environments in medical training and practical operations – an approach that ultimately gained the status of a “routine approach” in medical education. In addition to these activities, he is also the co-founder and the present scientific chair of one of the world’s most prestigious international events in Virtual Reality – the annual Laval Virtual International Conference.

  • Sebastiano Battiato
    VISIGRAPP 2015 Special Issue

    Sebastiano Battiato received his degree in computer science (summa cum laude) in 1995 from University of Catania and his Ph.D. in computer science and applied mathematics from University of Naples in 1999. From 1999 to 2003 he was the leader of the “Imaging” team at STMicroelectronics in Catania. He joined the Department of Mathematics and Computer Science at the University of Catania as assistant professor in 2004 and became associate professor in the same department in 2011. His research interests include image enhancement and processing, image coding, camera imaging technology and multimedia forensics. He has edited 6 books and co-authored more than 150 papers in international journals, conference proceedings and book chapters. He is a co-inventor of about 20 international patents, reviewer for several international journals, and he has been regularly a member of numerous international conference committees. Prof. Battiato has participated in many international and national research projects. He was chair of several international events (ACIVS 2015, VAAM 2014-2015, VISAPP 2012-2013-2014-2015, ICIAP 2011, ACM MiFor 2010-2011, SPIE EI Digital Photography 2011-2012-2013, etc.). He is an associate editor of the SPIE Journal of Electronic Imaging. Guest editor of several special issues on various topics related to imaging applications: EURASIP Journal on Image and Video Processing (2010), IEEE Multimedia Magazine (2012), Pattern Recognition Letters (2015). He is the recipient of the 2011 Best Associate Editor Award of the IEEE Transactions on Circuits and Systems for Video Technology. He is director (and co-founder) of the International Computer Vision Summer School (ICVSS), Sicily, Italy. He is a senior member of the IEEE.

  • Gabriel Zachmann
    GI VR/AR 2014 Workshop Special Issue

    Dr. Gabriel Zachmann is professor for computer graphics, visual computing, and virtual reality at University of Bremen, Germany, since 2012. Before that, he established and headed the computer graphics group at Clausthal University, Germany, where he was a professor with the computer science department since 2005. Prior to that, he was assistant professor with Prof. Reinhard Klein's computer graphics group at Bonn University, Germany, and head of the research group (Nachwuchsgruppe) for novel interaction methods in virtual prototyping, which was funded by the DFG within the Emmy-Noether programme ("Aktionsplan Informatik").

    In 2000, Dr. Zachmann received a PhD in computer science, and in 1994 a Dipl.-Inform (MSc), both from Darmstadt University. He worked on his Diploma thesis during a half-year visit to the National Center for Supercomputing Applications (NCSA) in Urbana-Champaign, Illinois. He began his studies of computer science at Karlsruhe University. From 1994 until 2001, he was with the Virtual Reality group at the Fraunhofer Institute for Computer Graphics in Darmstadt, where he carried out many industrial projects in the area of virtual prototyping. In 2010, Prof. Zachmann became a Visiting Professor with the Nanyang Technological University, Singapore. From 2009 through 2014, he also served on the board of experts of the "Innovationsallianz Virtuelle Techniken (IA VT)", which was established by the German Ministry for Education and Research (BMBF) within its IKT 2020 framework. Each year, Prof. Zachmann serves on many international program committees and contributes actively to the organization of conferences such as IEEE VR and VisWeek.

  • René Weller
    GI VR/AR 2014 Workshop Special Issue

    René Weller studied computer science at the University of Bonn. In 2012, he received his PhD from the University of Bremen where he is also currently employed at the Computer Graphics and Virtual Reality Group. He worked in several research projects, including AVILUS and SFB/TR 8 Spatial Cognition and he gave lectures at Nordhausen University of Applied Sciences and University of Paris-Sud. His research interests are collision detection, haptics, natural interaction in VR and sphere packings.

  • André Hinkenjann
    GI VR/AR 2014 Workshop Special Issue

    Dr. André Hinkenjann is a research professor for computer graphics and interactive environments at the Department of Computer Science at the Bonn-Rhein-Sieg University of Applied Sciences. He is the founding director of the Institute of Visual Computing (IVC) at BRS-U and adjunct professor at the Dept. of Computer Science of the University of New Brunswick in Frederiction, Canada. The main research areas at IVC are: rendering & visualization, human-computer interaction, simulation & modeling and computer vision. His research interests include interactive physically based rendering, visualization of large data and ultra-high resolution displays. Prof. Hinkenjann is a member of IEEE, ACM SIGGRAPH and the German Informatics Society. He is a regular reviewer for national and international conferences and workshops.

  • Oliver Staadt
    GI VR/AR 2013 Workshop Special Issue

    Dr. Staadt is a full professor of computer science at the University of Rostock. He received a Master of Science in computer science and a PhD in computer science from TU Darmstadt and ETH Zurich, respectively. Prior to joining the University of Rostock, he was an Assistant Professor of computer science at the University of California, Davis. His research interests include computer graphics, virtual reality, telepresence, and visualization. He serves as a member of international program committees of many graphics, VR, and visualization conferences. Dr. Staadt is associate editor of Computers & Graphics and was co-chair of the program committees of the EG/IEEE Symposium on Point-Based Graphics (PBG) 2008, the Fourth International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT) 2008, and the 5th Joint Virtual Reality Conference (JVRC) 2013. He is a member of ACM, ACM SIGGRAPH, the IEEE Computer Society, and the Eurographics Association.

  • Sina Mostafawy
    GI VR/AR 2011 Workshop Special Issue

    Sina Mostafawy studied Electronic Engineering at the University of Siegen. He started his phd in computergraphics in 1993 at the (GMD) German National Center for Information Technologies (today: Fraunhofer) and finished in 1996. He founded the spin off (rmh) for virtual reality installations. rmh conceptualizes and realizes 3D visualizations starting with classic computer animations leading to high-end interactive multiple-display Virtual Reality installations. It serves clients from the industry as well as art and cultural organizations. As a result rmh has developed numerous commercial projects as well as a number of VR installations in museums and exhibitions. Since 2004, Sina Mostafawy has been a full Professor of Computer Graphics and Animation at the University of Applied Scienes in Dusseldorf, Germany. The focus of his work is on teaching and on interdisciplinary projects with students from different departments.

  • Oliver Grau
    CVMP 2010, CVMP 2008 Special Issue

    Oliver Grau received a Diploma (Master) and a PhD from the University of Hanover, Germany. He now works for the BBC Research & Development Department in the UK. He was working on a number of national and international projects, including ACTS-PANORAMA, Link-Prometheus, IST-MetaVision and IST-ORIGAMI and is currently leading the TSB iview project on 3D visualisation of sport scenes. His research interests are in new innovative tools for visual media production using image processing, computer vision and computer graphic techniques and he published a number of research papers and patents on this topic. Further he was the initiator and chair of CVMP, the European Conference on Visual Media Production in London.

  • Christian Bohn
    GI VR/AR 2010 Workshop Special Issue

    Christian-A. Bohn is Professor at Wedel University of Applied Sciences, where he is responsible for the areas of Computer Graphics and Virtual Reality. Since 1990, Christian Bohn is doing research in Computer Graphics and Artificial Neural Networks. His special interests include the use of Neural Networks for solving problems from the field of Computer Graphics, which is documented in more than 70 peer-reviewed scientific papers. Starting at Fraunhofer Gesellschaft, Darmstadt, he was affiliated with German National Research Center for Computer Science and Fraunhofer Gesellschaft in Sankt Augustin as scientist and head of department. Christian Bohn received his Doctorate degree from Dortmund University and gave lectures at Siegen University and Dortmund University of Applied Sciences.

  • Indira Thouvenin
    VRIC 2010, 2009 and 2008 (Laval Virtual) Special Issue

    Indira Thouvenin works as an associate professor at the University of Technology Compiegne. She is teaching Virtual Reality at the department of mechanical systems. Her research interest is in the field of collaborative design in virtual environments, believability of virtual worlds, and knowledge integration in CVE. This line of research is connecting the digital mock up to the virtual mock up considering the user perception while designing in a cooperative context. A recent interest is the question of 2D/3D: representation of knowledge is often in a 2D dimension while navigation in a virtual mock up is made in 3D. Virtual environments can be augmented adding intent in navigation and offering dynamic representations with new metaphors for interaction.

  • Marc Erich Latoschik
    GI VR/AR Workshop 2009 Special Issue

    Marc Latoschik studied mathematics and computer sciences at the University of Paderborn, the New York Institute of Technology and the Bielefeld University. After several accompanying years in the computer business, he received his PhD in 2001 in the area of multimodal–gesture and speech–interaction for Virtual Reality. He headed the AI & VR Lab of the AI group at the Bielefeld University until 2007, became professor for media informatics at the University of Applied Sciences (HTW) in Berlin before he started the Intelligent Graphics Group of Bayreuth University in 2009. His work is interdisciplinary oriented towards human-computer interaction interconnecting real-time 3D graphics and simulation, virtual and augmented environments, Artificial Intelligence, and cognitive sciences.

  • João Pereira
    GRAPP 2009 Special Issue

    João Pereira is Associate Professor at the Computer Science Department of the Technical University of Lisbon (Instituto Superior Técnico - IST/UTL) where he teaches Computer Graphics. João Pereira holds a PhD in Electrical and Computers Engineering (Computer Graphics) from IST/UTL, Technical University, December 1996. He received also a MSc and a BsEE degrees in Electrical and Computers Engineering from IST/UTL, respectively in 1989 and 1984. He coordinates the Visualization and Simulation action line of the VIMMI group at INESC-ID (Computer Systems Engineering Institute). His main research fields are Real-Time Rendering, 3D Game Programming, Serious Games, Networked Virtual Environments, Augmented Reality and Parallel Computer Graphics. He won several prizes like the international 2nd Prize at "1994 MasParChallenge Contest" and the national 1st prizes "Best Graphic Interactive Demonstrator" in 2004 and 2002, respectively, with the games "Lost Ages – A Massive Role Playing Game" and "Peace and War Games: Large Scale Simulation Over the Internet". He has been involved with several European and National projects He was also proposal evaluator of the FET during 2009. He is author or co-author of more than 90 peer-reviewed scientific papers presented at national and international events and journals. Professor Pereira is member of the Eurographics Association.

  • Marcus Magnor
    CVMP 2008 Special Issue

    Marcus Magnor heads the Computer Graphics Lab of the Computer Science Department at Braunschweig University of Technology (TU Braunschweig). He received his BA (1995) and MS (1997) in Physics from Würzburg University and the University of New Mexico, respectively, and his PhD (2000) in Electrical Engineering from the Telecommunications Lab at Erlangen University. For his post-graduate studies, he joined the Computer Graphics Lab at Stanford University. In 2002, he established the Independent Research Group Graphics-Optics-Vision at the Max-Planck-Institut Informatik in Saarbrücken. He completed his habilitation and received the venia legendi in Computer Science from Saarland University in 2005. His research interests meander along the visual information processing pipeline, from image formation, acquisition, and analysis to image synthesis, display, perception, and cognition. Recent and ongoing research topics include video-based rendering, 3D-TV, augmented vision, video editing, optical phenomena, as well as astrophysical visualization.

  • Torsten Kuhlen
    GI VR/AR Workshop 2008 Special Issue

    Torsten Kuhlen is the head of the Virtual Reality Group at RWTH Aachen University, and a lecturer in computer science as well as electrical engineering. He received his Diploma in Computer Science in 1992 and a doctoral degree in natural sciences from RWTH Aachen in 1998. His research interests concern basic technologies as well as scientific applications of VR. He was responsible for several VR joint research projects in the field of mechanical engineering, flow simulation, medicine, and life science, funded by the German Research Foundation, the German Federal Research Ministry, and industry. He is a co-organizer and a member in the program committee of several international VR and visualization conferences. Since 2006, he is the speaker of the steering committee of the VR/AR chapter of Germany's computer society.

  • Konstantinos Chorianopoulos
    EuroITV 2006 Special Issue

    Konstantinos Chorianopoulos holds an MEng (Electronics and Computer Engineering, 1999) an MSc. (Marketing and Communication, 2001), and a Ph.D. (Human-Computer Interaction, 2004).Since 1997, he has been a member of four academic research labs (Greece, UK, Germany), which specialize in the areas of multimedia, e-commerce, intelligent systems and interaction design. He has participated in many EC research projects in the field of human- computer interaction for information, communication and entertainment applications in TV, mobile, and ubiquitous appliances. In 2002, he founded UITV.INFO, which is a newsletter and web portal for interactive television research resources (papers, theses), news and events. In 2006, he organized the 4th European Interactive TV conference in Athens, Greece. Since April 2006, he is a Marie Curie post-doc fellow at the department of architecture at the Bauhaus University of Weimar, in Germany.