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IEEEVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces

Was Conference
Wann 23.03.2019 bis
27.03.2019
Wo Osaka, Japan
Name Bruce Thomas, Greg Welch, Torsten Kuhlen, Kyle Johnsen (Program Chairs)
Kontakt-E-Mail
Termin übernehmen vCal
iCal

Topics include:

  • Locomotion and navigation
  • Embodied agents, virtual humans and (self-)avatars
  • Perception and cognition
  • Presence, body ownership, and agency
  • Therapy and rehabilitation
  • Multi-user and distributed systems
  • Collaborative interactions
  • Teleoperation and telepresence
  • Immersive analytics and visualization
  • Mediated and diminished reality
  • Multisensory rendering, registration, and synchronization
  • Input devices
  • 2D/3D and volumetric display and projection technology
  • Crowd simulation
  • Modeling and simulation
  • Computer graphics techniques
  • Tracking and sensing
  • Software architectures, toolkits, and engineering
  • Scene description and management issues
  • Ethical issues
  • Storytelling
  • Immersive / 360° video
  • Multimodal input and output
  • Multimodal/cross-modal Interaction and perception
  • Multimodal capturing and reconstruction
  • Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics, other touch-based UI
  • Audio interfaces, sound rendering, spatialized audio, auditory perception and psychoacoustics
  • Non-visual interfaces (such as olfactory)
  • 3D user interaction
  • 3DUI metaphor
  • 3D authoring
  • Mobile, desktop or hybrid 3DUIs
  • Touch, tangible and gesture interfaces
  • Non-fatiguing 3DUIs
  • Human factors and ergonomics
  • Usage research, evaluation methods and empirical studies

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