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IEEEVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces

What Conference
When 2019-03-23 to
2019-03-27
Where Osaka, Japan
Contact Name Bruce Thomas, Greg Welch, Torsten Kuhlen, Kyle Johnsen (Program Chairs)
Contact Email
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Topics include:

  • Locomotion and navigation
  • Embodied agents, virtual humans and (self-)avatars
  • Perception and cognition
  • Presence, body ownership, and agency
  • Therapy and rehabilitation
  • Multi-user and distributed systems
  • Collaborative interactions
  • Teleoperation and telepresence
  • Immersive analytics and visualization
  • Mediated and diminished reality
  • Multisensory rendering, registration, and synchronization
  • Input devices
  • 2D/3D and volumetric display and projection technology
  • Crowd simulation
  • Modeling and simulation
  • Computer graphics techniques
  • Tracking and sensing
  • Software architectures, toolkits, and engineering
  • Scene description and management issues
  • Ethical issues
  • Storytelling
  • Immersive / 360┬░ video
  • Multimodal input and output
  • Multimodal/cross-modal Interaction and perception
  • Multimodal capturing and reconstruction
  • Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics, other touch-based UI
  • Audio interfaces, sound rendering, spatialized audio, auditory perception and psychoacoustics
  • Non-visual interfaces (such as olfactory)
  • 3D user interaction
  • 3DUI metaphor
  • 3D authoring
  • Mobile, desktop or hybrid 3DUIs
  • Touch, tangible and gesture interfaces
  • Non-fatiguing 3DUIs
  • Human factors and ergonomics
  • Usage research, evaluation methods and empirical studies

More information about this event…

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