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GI Dagstuhl Seminar "Entertainment Computing and Serious Games"

Young researchers (up to postgraduate level) in the field of entertainment computing and serious games are invited to apply for participation in an international 5-day seminar (July 5th – July 10th, 2015) at the prestigious Dagstuhl castle – the German Leibniz Center for Computer Science. All participants will also be authors for a textbook on this topic (published in the Springer LNCS series). Apply till December 15th, 2014 with a 2-page statement.

What Seminar
When 2015-07-05 to
2015-07-10
Where Schloss Dagstuhl, Wadern, Germany
Contact Name Ralf Dörner, Stefan Göbel, Katharina A. Zweig (Organizers)
Contact Email
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Topics include:

  • Serious Game Design
  • Authoring Processes and Tools
  • Formalization of Serious Games development, processing and evaluation models
  • Serious Games Fundamentals (also from disciplines such as psychology or design)
  • (automated) Content Generation and Content Integration
  • Game Engines, Game Artificial Intelligence, Basic Algorithms
  • Balancing, Personalization and Adaptation of Games
  • Game Mastering
  • Game Experience and Usability
  • Serious Games Performance Assessment
  • Applications of Serious Games, e.g. Games for Health or Educational Games

More information about this event…

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