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Games for Collective Intelligence - 1st International Workshop on Systems with Homo Ludens in the Loop

With recent advances in harnessing the knowledge and skill of large groups of (unknown) network-connected humans, researchers and practitioners have been designing systems that make contributions of users entertaining and more engaging. Co-located with ICEC 2012.

What Workshop
When 2012-09-26 to
2012-09-29
Where Bremen, Germany
Contact Name Roberta Cuel, Maja Vukovic, Markus Krause
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Topics include:

  • Games for Collective Intelligence
  • Human Computation Games (Games with a Purpose)
  • Applications of games in science, industry and public sector
  • Games for data collection, verification and classification
  • Game-based surveys
  • Task decomposition and gamification
  • Quality management in collective play
  • Cost-benefit analysis for collective play
  • Games and new business models
  • Commodification of play (uses and abuses of free time)
  • Collective play as socialization (using social networks platforms)
  • Game propagation in the social networks
  • Game architectures and technology
  • Incentives and adoption of games in enterprise environments

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