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Expressive 2013 - International Symposium on Non-Photorealistic Animation and Rendering

Co-located with SIGGRAPH 2013. Including the events CAe, SBIM, NPAR and Art Exhibition.

What Symposium
When 2013-07-19 to
2013-07-21
Where Anaheim, CA, USA
Contact Name Cindy Grimm (General Chair)
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Topics include:

NPAR 2013

  • Expressive character animation and physics
  • Abstraction and stylization of images/video
  • Interaction techniques
  • Accounts of real productions (e.g., animated films)
  • NPAR in real software products (e.g., modeling, visualization, presentation software)
  • Visual composition
  • Hardware acceleration
  • Evaluation methods for NPAR algorithms
  • Psychophysics of NPAR
  • Rendering and layout for text and presentation graphics
  • Quantitative analysis of human artists
  • Generative or evolutionary approaches
  • Style transfer
  • Temporal and spatial coherence
  • Adapting classic CG effects like motion blur, depth of field, and lighting for NPAR
  • Simulation of natural media and traditional styles
  • Non-traditional camera models
  • Position papers on grand challenges

Computational Aesthetics 2013

  • computational analysis and modeling of creative behavior (AI, A life)
  • artistic image transformation techniques (colors, edges, patterns, dithering)
  • image style and salience analysis (paintings, photographs, others)
  • visualization (perceptual or aesthetics based)
  • sketching, simplification techniques (artistic, cognitive)
  • composition, visual balance, layout
  • non-photorealistic and illustrative rendering addressing computational aesthetics
  • empirically based metrics of aesthetical attributes
  • applied visual perception (color appearance, spatial vision, and other aspects)
  • measuring and describing aesthetics
  • computational tools for artists

SBIM 2013

  • Multimodal interfaces for sketching
  • Novel sketch input and editing devices
  • Novel pen-based interaction techniques
  • Low level ink processing and pen stroke segmentation
  • Sketch parsing, classification and recognition
  • Sketch-based interfaces for CAD systems
  • Sketch-based modeling and editing of 3D shapes
  • Sketch-based control of animations
  • Sketch-based interfaces for other applications (surface editing, diagram creation, mathematical annotations, games, etc.)
  • Rendering techniques for sketch-based systems (NPR)
  • Sketches for Medical and Volume data editing
  • Sketch-based retrieval of multimedia information
  • Usability studies of sketch-based systems
  • Studies of the impact of sketching on creativity and design
  • Multi-touch interfaces and applications

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