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AIIDE 2015 - Eleventh Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

What Conference
When 2015-11-14 to
2015-11-18
Where Santa Cruz, CA, USA
Contact Name Arnav Jhala (General Chair)
Contact Email
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Topics include:

  • AI in Game Design: AI as a source of novel game mechanics and genres
  • AI-Based Production and Authoring Tools: Behavior-building, design frameworks, telemetry-supported game design, content authoring support, scripting, sketch-based authoring, automated playtesting
  • AI Techniques for Games: Planning, reinforcement learning, search, neural networks, Bayesian models, evolutionary algorithms, case-based reasoning, constraint programming, utility-based approaches, animation, camera control, tactical/strategic decision making, terrain analysis, opponent modeling, dynamic difficulty adjustment, spatial decompositions, path planning
  • AI Storytelling: Interactive drama, story generation, character development
  • Autonomous Characters, NPCs, and Virtual Humans: Personality, emotion, believability, natural language processing, cognitive modeling, crowd simulation, social robotics
  • Procedural Content Generation: Level generation, progression design, behavior adaptation
  • Commercial AI Implementations: Case studies, implementation analysis, comparative evaluations
  • AI in Novel Entertainment Applications: Entertainment robotics, virtual/mixed reality, mobile device games, geo-location based games, games for human-computation
  • Computational Creativity and Generative Art: Painting, poetry, story, humor, music
  • AI in Games for Impact: Training, education, intelligent tutoring, games for health, gamification

More information about this event…

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