AIIDE 2015 - Eleventh Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
What | Conference |
---|---|
When |
2015-11-14
to 2015-11-18 |
Where | Santa Cruz, CA, USA |
Contact Name | Arnav Jhala (General Chair) |
Contact Email | jhala@soe.ucsc.edu |
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Topics include:
- AI in Game Design: AI as a source of novel game mechanics and genres
- AI-Based Production and Authoring Tools: Behavior-building, design frameworks, telemetry-supported game design, content authoring support, scripting, sketch-based authoring, automated playtesting
- AI Techniques for Games: Planning, reinforcement learning, search, neural networks, Bayesian models, evolutionary algorithms, case-based reasoning, constraint programming, utility-based approaches, animation, camera control, tactical/strategic decision making, terrain analysis, opponent modeling, dynamic difficulty adjustment, spatial decompositions, path planning
- AI Storytelling: Interactive drama, story generation, character development
- Autonomous Characters, NPCs, and Virtual Humans: Personality, emotion, believability, natural language processing, cognitive modeling, crowd simulation, social robotics
- Procedural Content Generation: Level generation, progression design, behavior adaptation
- Commercial AI Implementations: Case studies, implementation analysis, comparative evaluations
- AI in Novel Entertainment Applications: Entertainment robotics, virtual/mixed reality, mobile device games, geo-location based games, games for human-computation
- Computational Creativity and Generative Art: Painting, poetry, story, humor, music
- AI in Games for Impact: Training, education, intelligent tutoring, games for health, gamification