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Gabriela Csurka, Guillaume Bouchard, and Marco Bressan, Spare Time Activity Sheets from Photo Albums. JVRB - Journal of Virtual Reality and Broadcasting, 7(2010), no. 10. (urn:nbn:de:0009-6-26703)
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%0 Journal Article %T Spare Time Activity Sheets from Photo Albums %A Csurka, Gabriela %A Bouchard, Guillaume %A Bressan, Marco %J JVRB - Journal of Virtual Reality and Broadcasting %D 2010 %V 7(2010) %N 10 %@ 1860-2037 %F csurka2010 %X Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way. %L 004 %K Inpainting %K Object Categorization %K Segmentation %K Visual Games %R 10.20385/1860-2037/7.2010.10 %U http://nbn-resolving.de/urn:nbn:de:0009-6-26703 %U http://dx.doi.org/10.20385/1860-2037/7.2010.10Download
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@Article{csurka2010, author = "Csurka, Gabriela and Bouchard, Guillaume and Bressan, Marco", title = "Spare Time Activity Sheets from Photo Albums", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2010", volume = "7(2010)", number = "10", keywords = "Inpainting; Object Categorization; Segmentation; Visual Games", abstract = "Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way.", issn = "1860-2037", doi = "10.20385/1860-2037/7.2010.10", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-26703" }Download
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TY - JOUR AU - Csurka, Gabriela AU - Bouchard, Guillaume AU - Bressan, Marco PY - 2010 DA - 2010// TI - Spare Time Activity Sheets from Photo Albums JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 7(2010) IS - 10 KW - Inpainting KW - Object Categorization KW - Segmentation KW - Visual Games AB - Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-26703 DO - 10.20385/1860-2037/7.2010.10 ID - csurka2010 ER -Download
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PT Journal AU Csurka, G Bouchard, G Bressan, M TI Spare Time Activity Sheets from Photo Albums SO JVRB - Journal of Virtual Reality and Broadcasting PY 2010 VL 7(2010) IS 10 DI 10.20385/1860-2037/7.2010.10 DE Inpainting; Object Categorization; Segmentation; Visual Games AB Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way. ERDownload
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<mods> <titleInfo> <title>Spare Time Activity Sheets from Photo Albums</title> </titleInfo> <name type="personal"> <namePart type="family">Csurka</namePart> <namePart type="given">Gabriela</namePart> </name> <name type="personal"> <namePart type="family">Bouchard</namePart> <namePart type="given">Guillaume</namePart> </name> <name type="personal"> <namePart type="family">Bressan</namePart> <namePart type="given">Marco</namePart> </name> <abstract>Given arbitrary pictures, we explore the possibility of using new techniques from computer vision and artificial intelligence to create customized visual games on-the-fly. This includes coloring books, link-the-dot and spot-the-difference popular games. The feasibility of these systems is discussed and we describe prototype implementation that work well in practice in an automatic or semi-automatic way.</abstract> <subject> <topic>Inpainting</topic> <topic>Object Categorization</topic> <topic>Segmentation</topic> <topic>Visual Games</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>7(2010)</number> </detail> <detail type="issue"> <number>10</number> </detail> <date>2010</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-26703</identifier> <identifier type="doi">10.20385/1860-2037/7.2010.10</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-26703</identifier> <identifier type="citekey">csurka2010</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 7(2010), no. 10. |
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Title |
Spare Time Activity Sheets from Photo Albums (eng) |
Author | Gabriela Csurka, Guillaume Bouchard, Marco Bressan |
Language | eng |
Abstract | Given arbitrary pictures, we explore the possibility of using new techniques from computer vision and artificial intelligence to create customized visual games on-the-fly. This includes coloring books, link-the-dot and spot-the-difference popular games. The feasibility of these systems is discussed and we describe prototype implementation that work well in practice in an automatic or semi-automatic way. |
Subject | Inpainting, Object Categorization, Segmentation, Visual Games |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-26703 |
DOI | https://doi.org/10.20385/1860-2037/7.2010.10 |