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Gabriela Csurka, Guillaume Bouchard, and Marco Bressan, Spare Time Activity Sheets from Photo Albums. JVRB - Journal of Virtual Reality and Broadcasting, 7(2010), no. 10. (urn:nbn:de:0009-6-26703)

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%0 Journal Article
%T Spare Time Activity Sheets from Photo Albums
%A Csurka, Gabriela
%A Bouchard, Guillaume
%A Bressan, Marco
%J JVRB - Journal of Virtual Reality and Broadcasting
%D 2010
%V 7(2010)
%N 10
%@ 1860-2037
%F csurka2010
%X Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way.
%L 004
%K Inpainting
%K Object Categorization
%K Segmentation
%K Visual Games
%R 10.20385/1860-2037/7.2010.10
%U http://nbn-resolving.de/urn:nbn:de:0009-6-26703
%U http://dx.doi.org/10.20385/1860-2037/7.2010.10

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Bibtex

@Article{csurka2010,
  author = 	"Csurka, Gabriela
		and Bouchard, Guillaume
		and Bressan, Marco",
  title = 	"Spare Time Activity Sheets from Photo Albums",
  journal = 	"JVRB - Journal of Virtual Reality and Broadcasting",
  year = 	"2010",
  volume = 	"7(2010)",
  number = 	"10",
  keywords = 	"Inpainting; Object Categorization; Segmentation; Visual Games",
  abstract = 	"Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/7.2010.10",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-26703"
}

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RIS

TY  - JOUR
AU  - Csurka, Gabriela
AU  - Bouchard, Guillaume
AU  - Bressan, Marco
PY  - 2010
DA  - 2010//
TI  - Spare Time Activity Sheets from Photo Albums
JO  - JVRB - Journal of Virtual Reality and Broadcasting
VL  - 7(2010)
IS  - 10
KW  - Inpainting
KW  - Object Categorization
KW  - Segmentation
KW  - Visual Games
AB  - Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-26703
DO  - 10.20385/1860-2037/7.2010.10
ID  - csurka2010
ER  - 
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Wordbib

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<b:Year>2010</b:Year>
<b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle>
<b:Volume>7(2010)</b:Volume>
<b:Issue>10</b:Issue>
<b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-26703</b:Url>
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<b:Author>
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<b:Person><b:Last>Bressan</b:Last><b:First>Marco</b:First></b:Person>
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<b:Title>Spare Time Activity Sheets from Photo Albums</b:Title>
<b:Comments>Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way.</b:Comments>
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ISI

PT Journal
AU Csurka, G
   Bouchard, G
   Bressan, M
TI Spare Time Activity Sheets from Photo Albums
SO JVRB - Journal of Virtual Reality and Broadcasting
PY 2010
VL 7(2010)
IS 10
DI 10.20385/1860-2037/7.2010.10
DE Inpainting; Object Categorization; Segmentation; Visual Games
AB Given arbitrary pictures, we explore the possibilityof using new techniques from computer vision andartificial intelligence to create customized visual gameson-the-fly. This includes coloring books, link-the-dot andspot-the-difference popular games. The feasibility ofthese systems is discussed and we describe prototypeimplementation that work well in practice in an automaticor semi-automatic way.
ER

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Mods

<mods>
  <titleInfo>
    <title>Spare Time Activity Sheets from Photo Albums</title>
  </titleInfo>
  <name type="personal">
    <namePart type="family">Csurka</namePart>
    <namePart type="given">Gabriela</namePart>
  </name>
  <name type="personal">
    <namePart type="family">Bouchard</namePart>
    <namePart type="given">Guillaume</namePart>
  </name>
  <name type="personal">
    <namePart type="family">Bressan</namePart>
    <namePart type="given">Marco</namePart>
  </name>
  <abstract>Given arbitrary pictures, we explore the possibility
of using new techniques from computer vision and
artificial intelligence to create customized visual games
on-the-fly. This includes coloring books, link-the-dot and
spot-the-difference popular games. The feasibility of
these systems is discussed and we describe prototype
implementation that work well in practice in an automatic
or semi-automatic way.</abstract>
  <subject>
    <topic>Inpainting</topic>
    <topic>Object Categorization</topic>
    <topic>Segmentation</topic>
    <topic>Visual Games</topic>
  </subject>
  <classification authority="ddc">004</classification>
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    <genre>academic journal</genre>
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      <title>JVRB - Journal of Virtual Reality and Broadcasting</title>
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    <part>
      <detail type="volume">
        <number>7(2010)</number>
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      <detail type="issue">
        <number>10</number>
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      <date>2010</date>
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  <identifier type="issn">1860-2037</identifier>
  <identifier type="urn">urn:nbn:de:0009-6-26703</identifier>
  <identifier type="doi">10.20385/1860-2037/7.2010.10</identifier>
  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-26703</identifier>
  <identifier type="citekey">csurka2010</identifier>
</mods>
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