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Peter Stroia-Williams, Adrian Hilton, and Oliver Grau, Reflectance Transfer for Material Editing and Relighting. JVRB - Journal of Virtual Reality and Broadcasting, 7(2010), no. 6. (urn:nbn:de:0009-6-26537)

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%0 Journal Article
%T Reflectance Transfer for Material Editing and Relighting
%A Stroia-Williams, Peter
%A Hilton, Adrian
%A Grau, Oliver
%J JVRB - Journal of Virtual Reality and Broadcasting
%D 2010
%V 7(2010)
%N 6
%@ 1860-2037
%F stroia-williams2010
%X We present a new approach to diffuse reflectance estimationfor dynamic scenes.Non-parametric image statistics are used to transferreflectance properties from a static example set to adynamic image sequence.The approach allows diffuse reflectance estimationfor surface materials with inhomogeneous appearance,such as those which commonly occur with patterned ortextured clothing. Material editing is also possible bytransferring edited reflectance properties.Material reflectance properties are initially estimatedfrom static images of the subject under multipledirectional illuminations using photometric stereo.The estimated reflectance together with the correspondingimage under uniform ambient illuminationform a prior set of reference material observations.Material reflectance properties are then estimatedfor video sequences of a moving person captured underuniform ambient illumination by matching theobserved local image statistics to the reference observations.Results demonstrate that the transfer ofreflectance properties enables estimation of the dynamicsurface normals and subsequent relighting combinedwith material editing. This approach overcomeslimitations of previous work on material transferand relighting of dynamic scenes which was limitedto surfaces with regions of homogeneous reflectance.We evaluate our approach for relighting3D model sequences reconstructed from multipleview video. Comparison to previous model relightingdemonstrates improved reproduction of detailed textureand shape dynamics.
%L 004
%K Editing
%K GPGPU
%K Material
%K Non-parametric
%K Reflectance Transfer
%K Relighting
%K Shape From Shading
%K Statistics
%R 10.20385/1860-2037/7.2010.6
%U http://nbn-resolving.de/urn:nbn:de:0009-6-26537
%U http://dx.doi.org/10.20385/1860-2037/7.2010.6

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Bibtex

@Article{stroia-williams2010,
  author = 	"Stroia-Williams, Peter
		and Hilton, Adrian
		and Grau, Oliver",
  title = 	"Reflectance Transfer for Material Editing and Relighting",
  journal = 	"JVRB - Journal of Virtual Reality and Broadcasting",
  year = 	"2010",
  volume = 	"7(2010)",
  number = 	"6",
  keywords = 	"Editing; GPGPU; Material; Non-parametric; Reflectance Transfer; Relighting; Shape From Shading; Statistics",
  abstract = 	"We present a new approach to diffuse reflectance estimationfor dynamic scenes.Non-parametric image statistics are used to transferreflectance properties from a static example set to adynamic image sequence.The approach allows diffuse reflectance estimationfor surface materials with inhomogeneous appearance,such as those which commonly occur with patterned ortextured clothing. Material editing is also possible bytransferring edited reflectance properties.Material reflectance properties are initially estimatedfrom static images of the subject under multipledirectional illuminations using photometric stereo.The estimated reflectance together with the correspondingimage under uniform ambient illuminationform a prior set of reference material observations.Material reflectance properties are then estimatedfor video sequences of a moving person captured underuniform ambient illumination by matching theobserved local image statistics to the reference observations.Results demonstrate that the transfer ofreflectance properties enables estimation of the dynamicsurface normals and subsequent relighting combinedwith material editing. This approach overcomeslimitations of previous work on material transferand relighting of dynamic scenes which was limitedto surfaces with regions of homogeneous reflectance.We evaluate our approach for relighting3D model sequences reconstructed from multipleview video. Comparison to previous model relightingdemonstrates improved reproduction of detailed textureand shape dynamics.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/7.2010.6",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-26537"
}

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RIS

TY  - JOUR
AU  - Stroia-Williams, Peter
AU  - Hilton, Adrian
AU  - Grau, Oliver
PY  - 2010
DA  - 2010//
TI  - Reflectance Transfer for Material Editing and Relighting
JO  - JVRB - Journal of Virtual Reality and Broadcasting
VL  - 7(2010)
IS  - 6
KW  - Editing
KW  - GPGPU
KW  - Material
KW  - Non-parametric
KW  - Reflectance Transfer
KW  - Relighting
KW  - Shape From Shading
KW  - Statistics
AB  - We present a new approach to diffuse reflectance estimationfor dynamic scenes.Non-parametric image statistics are used to transferreflectance properties from a static example set to adynamic image sequence.The approach allows diffuse reflectance estimationfor surface materials with inhomogeneous appearance,such as those which commonly occur with patterned ortextured clothing. Material editing is also possible bytransferring edited reflectance properties.Material reflectance properties are initially estimatedfrom static images of the subject under multipledirectional illuminations using photometric stereo.The estimated reflectance together with the correspondingimage under uniform ambient illuminationform a prior set of reference material observations.Material reflectance properties are then estimatedfor video sequences of a moving person captured underuniform ambient illumination by matching theobserved local image statistics to the reference observations.Results demonstrate that the transfer ofreflectance properties enables estimation of the dynamicsurface normals and subsequent relighting combinedwith material editing. This approach overcomeslimitations of previous work on material transferand relighting of dynamic scenes which was limitedto surfaces with regions of homogeneous reflectance.We evaluate our approach for relighting3D model sequences reconstructed from multipleview video. Comparison to previous model relightingdemonstrates improved reproduction of detailed textureand shape dynamics.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-26537
DO  - 10.20385/1860-2037/7.2010.6
ID  - stroia-williams2010
ER  - 
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Wordbib

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<b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle>
<b:Volume>7(2010)</b:Volume>
<b:Issue>6</b:Issue>
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<b:Title>Reflectance Transfer for Material Editing and Relighting</b:Title>
<b:Comments>We present a new approach to diffuse reflectance estimationfor dynamic scenes.Non-parametric image statistics are used to transferreflectance properties from a static example set to adynamic image sequence.The approach allows diffuse reflectance estimationfor surface materials with inhomogeneous appearance,such as those which commonly occur with patterned ortextured clothing. Material editing is also possible bytransferring edited reflectance properties.Material reflectance properties are initially estimatedfrom static images of the subject under multipledirectional illuminations using photometric stereo.The estimated reflectance together with the correspondingimage under uniform ambient illuminationform a prior set of reference material observations.Material reflectance properties are then estimatedfor video sequences of a moving person captured underuniform ambient illumination by matching theobserved local image statistics to the reference observations.Results demonstrate that the transfer ofreflectance properties enables estimation of the dynamicsurface normals and subsequent relighting combinedwith material editing. This approach overcomeslimitations of previous work on material transferand relighting of dynamic scenes which was limitedto surfaces with regions of homogeneous reflectance.We evaluate our approach for relighting3D model sequences reconstructed from multipleview video. Comparison to previous model relightingdemonstrates improved reproduction of detailed textureand shape dynamics.</b:Comments>
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ISI

PT Journal
AU Stroia-Williams, P
   Hilton, A
   Grau, O
TI Reflectance Transfer for Material Editing and Relighting
SO JVRB - Journal of Virtual Reality and Broadcasting
PY 2010
VL 7(2010)
IS 6
DI 10.20385/1860-2037/7.2010.6
DE Editing; GPGPU; Material; Non-parametric; Reflectance Transfer; Relighting; Shape From Shading; Statistics
AB We present a new approach to diffuse reflectance estimationfor dynamic scenes.Non-parametric image statistics are used to transferreflectance properties from a static example set to adynamic image sequence.The approach allows diffuse reflectance estimationfor surface materials with inhomogeneous appearance,such as those which commonly occur with patterned ortextured clothing. Material editing is also possible bytransferring edited reflectance properties.Material reflectance properties are initially estimatedfrom static images of the subject under multipledirectional illuminations using photometric stereo.The estimated reflectance together with the correspondingimage under uniform ambient illuminationform a prior set of reference material observations.Material reflectance properties are then estimatedfor video sequences of a moving person captured underuniform ambient illumination by matching theobserved local image statistics to the reference observations.Results demonstrate that the transfer ofreflectance properties enables estimation of the dynamicsurface normals and subsequent relighting combinedwith material editing. This approach overcomeslimitations of previous work on material transferand relighting of dynamic scenes which was limitedto surfaces with regions of homogeneous reflectance.We evaluate our approach for relighting3D model sequences reconstructed from multipleview video. Comparison to previous model relightingdemonstrates improved reproduction of detailed textureand shape dynamics.
ER

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Mods

<mods>
  <titleInfo>
    <title>Reflectance Transfer for Material Editing and Relighting</title>
  </titleInfo>
  <name type="personal">
    <namePart type="family">Stroia-Williams</namePart>
    <namePart type="given">Peter</namePart>
  </name>
  <name type="personal">
    <namePart type="family">Hilton</namePart>
    <namePart type="given">Adrian</namePart>
  </name>
  <name type="personal">
    <namePart type="family">Grau</namePart>
    <namePart type="given">Oliver</namePart>
  </name>
  <abstract>We present a new approach to diffuse reflectance estimation
for dynamic scenes.
Non-parametric image statistics are used to transfer
reflectance properties from a static example set to a
dynamic image sequence.
The approach allows diffuse reflectance estimation
for surface materials with inhomogeneous appearance,
such as those which commonly occur with patterned or
textured clothing. Material editing is also possible by
transferring edited reflectance properties.
Material reflectance properties are initially estimated
from static images of the subject under multiple
directional illuminations using photometric stereo.
The estimated reflectance together with the corresponding
image under uniform ambient illumination
form a prior set of reference material observations.
Material reflectance properties are then estimated
for video sequences of a moving person captured under
uniform ambient illumination by matching the
observed local image statistics to the reference observations.
Results demonstrate that the transfer of
reflectance properties enables estimation of the dynamic
surface normals and subsequent relighting combined
with material editing. This approach overcomes
limitations of previous work on material transfer
and relighting of dynamic scenes which was limited
to surfaces with regions of homogeneous reflectance.
We evaluate our approach for relighting
3D model sequences reconstructed from multiple
view video. Comparison to previous model relighting
demonstrates improved reproduction of detailed texture
and shape dynamics.</abstract>
  <subject>
    <topic>Editing</topic>
    <topic>GPGPU</topic>
    <topic>Material</topic>
    <topic>Non-parametric</topic>
    <topic>Reflectance Transfer</topic>
    <topic>Relighting</topic>
    <topic>Shape From Shading</topic>
    <topic>Statistics</topic>
  </subject>
  <classification authority="ddc">004</classification>
  <relatedItem type="host">
    <genre authority="marcgt">periodical</genre>
    <genre>academic journal</genre>
    <titleInfo>
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    </titleInfo>
    <part>
      <detail type="volume">
        <number>7(2010)</number>
      </detail>
      <detail type="issue">
        <number>6</number>
      </detail>
      <date>2010</date>
    </part>
  </relatedItem>
  <identifier type="issn">1860-2037</identifier>
  <identifier type="urn">urn:nbn:de:0009-6-26537</identifier>
  <identifier type="doi">10.20385/1860-2037/7.2010.6</identifier>
  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-26537</identifier>
  <identifier type="citekey">stroia-williams2010</identifier>
</mods>
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