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Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Jason Jerald, Harald Frenz, and Markus Lappe, Real Walking through Virtual Environments by Redirection Techniques. JVRB - Journal of Virtual Reality and Broadcasting, 6(2009), no. 2. (urn:nbn:de:0009-6-17472)
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%0 Journal Article %T Real Walking through Virtual Environments by Redirection Techniques %A Steinicke, Frank %A Bruder, Gerd %A Hinrichs, Klaus %A Jerald, Jason %A Frenz, Harald %A Lappe, Markus %J JVRB - Journal of Virtual Reality and Broadcasting %D 2009 %V 6(2009) %N 2 %@ 1860-2037 %F steinicke2009 %X We present redirection techniques that support explorationof large-scale virtual environments (VEs) bymeans of real walking. We quantify to what degreeusers can unknowingly be redirected in order to guidethem through VEs in which virtual paths differ fromthe physical paths. We further introduce the concept ofdynamic passive haptics by which any number of virtualobjects can be mapped to real physical proxy propshaving similar haptic properties (i. e., size, shape, andsurface structure), such that the user can sense thesevirtual objects by touching their real world counterparts.Dynamic passive haptics provides the user withthe illusion of interacting with a desired virtual objectby redirecting her to the corresponding proxy prop.We describe the concepts of generic redirected walkingand dynamic passive haptics and present experimentsin which we have evaluated these concepts. Furthermore,we discuss implications that have been derivedfrom a user study, and we present approachesthat derive physical paths which may vary from thevirtual counterparts. %L 004 %K Perception %K Redirected Walking %K Virtual Locomotion User Interfaces %R 10.20385/1860-2037/6.2009.2 %U http://nbn-resolving.de/urn:nbn:de:0009-6-17472 %U http://dx.doi.org/10.20385/1860-2037/6.2009.2Download
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@Article{steinicke2009, author = "Steinicke, Frank and Bruder, Gerd and Hinrichs, Klaus and Jerald, Jason and Frenz, Harald and Lappe, Markus", title = "Real Walking through Virtual Environments by Redirection Techniques", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2009", volume = "6(2009)", number = "2", keywords = "Perception; Redirected Walking; Virtual Locomotion User Interfaces", abstract = "We present redirection techniques that support explorationof large-scale virtual environments (VEs) bymeans of real walking. We quantify to what degreeusers can unknowingly be redirected in order to guidethem through VEs in which virtual paths differ fromthe physical paths. We further introduce the concept ofdynamic passive haptics by which any number of virtualobjects can be mapped to real physical proxy propshaving similar haptic properties (i. e., size, shape, andsurface structure), such that the user can sense thesevirtual objects by touching their real world counterparts.Dynamic passive haptics provides the user withthe illusion of interacting with a desired virtual objectby redirecting her to the corresponding proxy prop.We describe the concepts of generic redirected walkingand dynamic passive haptics and present experimentsin which we have evaluated these concepts. Furthermore,we discuss implications that have been derivedfrom a user study, and we present approachesthat derive physical paths which may vary from thevirtual counterparts.", issn = "1860-2037", doi = "10.20385/1860-2037/6.2009.2", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-17472" }Download
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TY - JOUR AU - Steinicke, Frank AU - Bruder, Gerd AU - Hinrichs, Klaus AU - Jerald, Jason AU - Frenz, Harald AU - Lappe, Markus PY - 2009 DA - 2009// TI - Real Walking through Virtual Environments by Redirection Techniques JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 6(2009) IS - 2 KW - Perception KW - Redirected Walking KW - Virtual Locomotion User Interfaces AB - We present redirection techniques that support explorationof large-scale virtual environments (VEs) bymeans of real walking. We quantify to what degreeusers can unknowingly be redirected in order to guidethem through VEs in which virtual paths differ fromthe physical paths. We further introduce the concept ofdynamic passive haptics by which any number of virtualobjects can be mapped to real physical proxy propshaving similar haptic properties (i. e., size, shape, andsurface structure), such that the user can sense thesevirtual objects by touching their real world counterparts.Dynamic passive haptics provides the user withthe illusion of interacting with a desired virtual objectby redirecting her to the corresponding proxy prop.We describe the concepts of generic redirected walkingand dynamic passive haptics and present experimentsin which we have evaluated these concepts. Furthermore,we discuss implications that have been derivedfrom a user study, and we present approachesthat derive physical paths which may vary from thevirtual counterparts. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-17472 DO - 10.20385/1860-2037/6.2009.2 ID - steinicke2009 ER -Download
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<?xml version="1.0" encoding="UTF-8"?> <b:Sources SelectedStyle="" xmlns:b="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" xmlns="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" > <b:Source> <b:Tag>steinicke2009</b:Tag> <b:SourceType>ArticleInAPeriodical</b:SourceType> <b:Year>2009</b:Year> <b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle> <b:Volume>6(2009)</b:Volume> <b:Issue>2</b:Issue> <b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-17472</b:Url> <b:Url>http://dx.doi.org/10.20385/1860-2037/6.2009.2</b:Url> <b:Author> <b:Author><b:NameList> <b:Person><b:Last>Steinicke</b:Last><b:First>Frank</b:First></b:Person> <b:Person><b:Last>Bruder</b:Last><b:First>Gerd</b:First></b:Person> <b:Person><b:Last>Hinrichs</b:Last><b:First>Klaus</b:First></b:Person> <b:Person><b:Last>Jerald</b:Last><b:First>Jason</b:First></b:Person> <b:Person><b:Last>Frenz</b:Last><b:First>Harald</b:First></b:Person> <b:Person><b:Last>Lappe</b:Last><b:First>Markus</b:First></b:Person> </b:NameList></b:Author> </b:Author> <b:Title>Real Walking through Virtual Environments by Redirection Techniques</b:Title> <b:Comments>We present redirection techniques that support explorationof large-scale virtual environments (VEs) bymeans of real walking. We quantify to what degreeusers can unknowingly be redirected in order to guidethem through VEs in which virtual paths differ fromthe physical paths. We further introduce the concept ofdynamic passive haptics by which any number of virtualobjects can be mapped to real physical proxy propshaving similar haptic properties (i. e., size, shape, andsurface structure), such that the user can sense thesevirtual objects by touching their real world counterparts.Dynamic passive haptics provides the user withthe illusion of interacting with a desired virtual objectby redirecting her to the corresponding proxy prop.We describe the concepts of generic redirected walkingand dynamic passive haptics and present experimentsin which we have evaluated these concepts. Furthermore,we discuss implications that have been derivedfrom a user study, and we present approachesthat derive physical paths which may vary from thevirtual counterparts.</b:Comments> </b:Source> </b:Sources>Download
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PT Journal AU Steinicke, F Bruder, G Hinrichs, K Jerald, J Frenz, H Lappe, M TI Real Walking through Virtual Environments by Redirection Techniques SO JVRB - Journal of Virtual Reality and Broadcasting PY 2009 VL 6(2009) IS 2 DI 10.20385/1860-2037/6.2009.2 DE Perception; Redirected Walking; Virtual Locomotion User Interfaces AB We present redirection techniques that support explorationof large-scale virtual environments (VEs) bymeans of real walking. We quantify to what degreeusers can unknowingly be redirected in order to guidethem through VEs in which virtual paths differ fromthe physical paths. We further introduce the concept ofdynamic passive haptics by which any number of virtualobjects can be mapped to real physical proxy propshaving similar haptic properties (i. e., size, shape, andsurface structure), such that the user can sense thesevirtual objects by touching their real world counterparts.Dynamic passive haptics provides the user withthe illusion of interacting with a desired virtual objectby redirecting her to the corresponding proxy prop.We describe the concepts of generic redirected walkingand dynamic passive haptics and present experimentsin which we have evaluated these concepts. Furthermore,we discuss implications that have been derivedfrom a user study, and we present approachesthat derive physical paths which may vary from thevirtual counterparts. ERDownload
Mods
<mods> <titleInfo> <title>Real Walking through Virtual Environments by Redirection Techniques</title> </titleInfo> <name type="personal"> <namePart type="family">Steinicke</namePart> <namePart type="given">Frank</namePart> </name> <name type="personal"> <namePart type="family">Bruder</namePart> <namePart type="given">Gerd</namePart> </name> <name type="personal"> <namePart type="family">Hinrichs</namePart> <namePart type="given">Klaus</namePart> </name> <name type="personal"> <namePart type="family">Jerald</namePart> <namePart type="given">Jason</namePart> </name> <name type="personal"> <namePart type="family">Frenz</namePart> <namePart type="given">Harald</namePart> </name> <name type="personal"> <namePart type="family">Lappe</namePart> <namePart type="given">Markus</namePart> </name> <abstract>We present redirection techniques that support exploration of large-scale virtual environments (VEs) by means of real walking. We quantify to what degree users can unknowingly be redirected in order to guide them through VEs in which virtual paths differ from the physical paths. We further introduce the concept of dynamic passive haptics by which any number of virtual objects can be mapped to real physical proxy props having similar haptic properties (i. e., size, shape, and surface structure), such that the user can sense these virtual objects by touching their real world counterparts. Dynamic passive haptics provides the user with the illusion of interacting with a desired virtual object by redirecting her to the corresponding proxy prop. We describe the concepts of generic redirected walking and dynamic passive haptics and present experiments in which we have evaluated these concepts. Furthermore, we discuss implications that have been derived from a user study, and we present approaches that derive physical paths which may vary from the virtual counterparts.</abstract> <subject> <topic>Perception</topic> <topic>Redirected Walking</topic> <topic>Virtual Locomotion User Interfaces</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>6(2009)</number> </detail> <detail type="issue"> <number>2</number> </detail> <date>2009</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-17472</identifier> <identifier type="doi">10.20385/1860-2037/6.2009.2</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-17472</identifier> <identifier type="citekey">steinicke2009</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 6(2009), no. 2. |
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Title |
Real Walking through Virtual Environments by Redirection Techniques (eng) |
Author | Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Jason Jerald, Harald Frenz, Markus Lappe |
Language | eng |
Abstract | We present redirection techniques that support exploration of large-scale virtual environments (VEs) by means of real walking. We quantify to what degree users can unknowingly be redirected in order to guide them through VEs in which virtual paths differ from the physical paths. We further introduce the concept of dynamic passive haptics by which any number of virtual objects can be mapped to real physical proxy props having similar haptic properties (i. e., size, shape, and surface structure), such that the user can sense these virtual objects by touching their real world counterparts. Dynamic passive haptics provides the user with the illusion of interacting with a desired virtual object by redirecting her to the corresponding proxy prop. We describe the concepts of generic redirected walking and dynamic passive haptics and present experiments in which we have evaluated these concepts. Furthermore, we discuss implications that have been derived from a user study, and we present approaches that derive physical paths which may vary from the virtual counterparts. |
Subject | Perception, Redirected Walking, Virtual Locomotion User Interfaces |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-17472 |
DOI | https://doi.org/10.20385/1860-2037/6.2009.2 |