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Helmut Seibert, and Patrick Dähne, System Architecture of a Mixed Reality Framework. JVRB - Journal of Virtual Reality and Broadcasting, 3(2006), no. 7. (urn:nbn:de:0009-6-7774)

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%0 Journal Article
%T System Architecture of a Mixed Reality Framework
%A Seibert, Helmut
%A Dähne, Patrick
%J JVRB - Journal of Virtual Reality and Broadcasting
%D 2007
%V 3(2006)
%N 7
%@ 1860-2037
%F seibert2007
%X In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.
%L 004
%K Augmented Reality
%K Mixed Reality framework
%K data-flow management
%K distributed systems
%R 10.20385/1860-2037/3.2006.7
%U http://nbn-resolving.de/urn:nbn:de:0009-6-7774
%U http://dx.doi.org/10.20385/1860-2037/3.2006.7

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Bibtex

@Article{seibert2007,
  author = 	"Seibert, Helmut
		and D{\"a}hne, Patrick",
  title = 	"System Architecture of a Mixed Reality Framework",
  journal = 	"JVRB - Journal of Virtual Reality and Broadcasting",
  year = 	"2007",
  volume = 	"3(2006)",
  number = 	"7",
  keywords = 	"Augmented Reality; Mixed Reality framework; data-flow management; distributed systems",
  abstract = 	"In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.",
  issn = 	"1860-2037",
  doi = 	"10.20385/1860-2037/3.2006.7",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-6-7774"
}

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RIS

TY  - JOUR
AU  - Seibert, Helmut
AU  - Dähne, Patrick
PY  - 2007
DA  - 2007//
TI  - System Architecture of a Mixed Reality Framework
JO  - JVRB - Journal of Virtual Reality and Broadcasting
VL  - 3(2006)
IS  - 7
KW  - Augmented Reality
KW  - Mixed Reality framework
KW  - data-flow management
KW  - distributed systems
AB  - In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.
SN  - 1860-2037
UR  - http://nbn-resolving.de/urn:nbn:de:0009-6-7774
DO  - 10.20385/1860-2037/3.2006.7
ID  - seibert2007
ER  - 
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Wordbib

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<b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle>
<b:Volume>3(2006)</b:Volume>
<b:Issue>7</b:Issue>
<b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-7774</b:Url>
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<b:Title>System Architecture of a Mixed Reality Framework</b:Title>
<b:Comments>In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.</b:Comments>
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ISI

PT Journal
AU Seibert, H
   Dähne, P
TI System Architecture of a Mixed Reality Framework
SO JVRB - Journal of Virtual Reality and Broadcasting
PY 2007
VL 3(2006)
IS 7
DI 10.20385/1860-2037/3.2006.7
DE Augmented Reality; Mixed Reality framework; data-flow management; distributed systems
AB In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.
ER

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Mods

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  <titleInfo>
    <title>System Architecture of a Mixed Reality Framework</title>
  </titleInfo>
  <name type="personal">
    <namePart type="family">Seibert</namePart>
    <namePart type="given">Helmut</namePart>
  </name>
  <name type="personal">
    <namePart type="family">Dähne</namePart>
    <namePart type="given">Patrick</namePart>
  </name>
  <abstract>In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.</abstract>
  <subject>
    <topic>Augmented Reality</topic>
    <topic>Mixed Reality framework</topic>
    <topic>data-flow management</topic>
    <topic>distributed systems</topic>
  </subject>
  <classification authority="ddc">004</classification>
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      <detail type="volume">
        <number>3(2006)</number>
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      <detail type="issue">
        <number>7</number>
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      <date>2007</date>
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  <identifier type="issn">1860-2037</identifier>
  <identifier type="urn">urn:nbn:de:0009-6-7774</identifier>
  <identifier type="doi">10.20385/1860-2037/3.2006.7</identifier>
  <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-7774</identifier>
  <identifier type="citekey">seibert2007</identifier>
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