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Andreas Pomi, and Philipp Slusallek, Interactive Ray Tracing for Virtual TV Studio Applications. JVRB - Journal of Virtual Reality and Broadcasting, 2(2005), no. 1. (urn:nbn:de:0009-6-2480)
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%0 Journal Article %T Interactive Ray Tracing for Virtual TV Studio Applications %A Pomi, Andreas %A Slusallek, Philipp %J JVRB - Journal of Virtual Reality and Broadcasting %D 2005 %V 2(2005) %N 1 %@ 1860-2037 %F pomi2005 %X In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates.In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications. %L 004 %K 3D Compositing %K Actor Insertion %K Image-Based Visual Hull %K In-Shader Rendering %K Interactive Ray Tracing %K Mixed Reality %K OpenRT %K Rendering %K Streaming Video Textures %K Video Billboards %K Virtual TV Studio %R 10.20385/1860-2037/3.2006.1 %U http://nbn-resolving.de/urn:nbn:de:0009-6-2480 %U http://dx.doi.org/10.20385/1860-2037/3.2006.1Download
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@Article{pomi2005, author = "Pomi, Andreas and Slusallek, Philipp", title = "Interactive Ray Tracing for Virtual TV Studio Applications", journal = "JVRB - Journal of Virtual Reality and Broadcasting", year = "2005", volume = "2(2005)", number = "1", keywords = "3D Compositing; Actor Insertion; Image-Based Visual Hull; In-Shader Rendering; Interactive Ray Tracing; Mixed Reality; OpenRT; Rendering; Streaming Video Textures; Video Billboards; Virtual TV Studio", abstract = "In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates.In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications.", issn = "1860-2037", doi = "10.20385/1860-2037/3.2006.1", url = "http://nbn-resolving.de/urn:nbn:de:0009-6-2480" }Download
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TY - JOUR AU - Pomi, Andreas AU - Slusallek, Philipp PY - 2005 DA - 2005// TI - Interactive Ray Tracing for Virtual TV Studio Applications JO - JVRB - Journal of Virtual Reality and Broadcasting VL - 2(2005) IS - 1 KW - 3D Compositing KW - Actor Insertion KW - Image-Based Visual Hull KW - In-Shader Rendering KW - Interactive Ray Tracing KW - Mixed Reality KW - OpenRT KW - Rendering KW - Streaming Video Textures KW - Video Billboards KW - Virtual TV Studio AB - In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates.In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications. SN - 1860-2037 UR - http://nbn-resolving.de/urn:nbn:de:0009-6-2480 DO - 10.20385/1860-2037/3.2006.1 ID - pomi2005 ER -Download
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<?xml version="1.0" encoding="UTF-8"?> <b:Sources SelectedStyle="" xmlns:b="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" xmlns="http://schemas.openxmlformats.org/officeDocument/2006/bibliography" > <b:Source> <b:Tag>pomi2005</b:Tag> <b:SourceType>ArticleInAPeriodical</b:SourceType> <b:Year>2005</b:Year> <b:PeriodicalTitle>JVRB - Journal of Virtual Reality and Broadcasting</b:PeriodicalTitle> <b:Volume>2(2005)</b:Volume> <b:Issue>1</b:Issue> <b:Url>http://nbn-resolving.de/urn:nbn:de:0009-6-2480</b:Url> <b:Url>http://dx.doi.org/10.20385/1860-2037/3.2006.1</b:Url> <b:Author> <b:Author><b:NameList> <b:Person><b:Last>Pomi</b:Last><b:First>Andreas</b:First></b:Person> <b:Person><b:Last>Slusallek</b:Last><b:First>Philipp</b:First></b:Person> </b:NameList></b:Author> </b:Author> <b:Title>Interactive Ray Tracing for Virtual TV Studio Applications</b:Title> <b:Comments>In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates.In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications.</b:Comments> </b:Source> </b:Sources>Download
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PT Journal AU Pomi, A Slusallek, P TI Interactive Ray Tracing for Virtual TV Studio Applications SO JVRB - Journal of Virtual Reality and Broadcasting PY 2005 VL 2(2005) IS 1 DI 10.20385/1860-2037/3.2006.1 DE 3D Compositing; Actor Insertion; Image-Based Visual Hull; In-Shader Rendering; Interactive Ray Tracing; Mixed Reality; OpenRT; Rendering; Streaming Video Textures; Video Billboards; Virtual TV Studio AB In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates.In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications. ERDownload
Mods
<mods> <titleInfo> <title>Interactive Ray Tracing for Virtual TV Studio Applications</title> </titleInfo> <name type="personal"> <namePart type="family">Pomi</namePart> <namePart type="given">Andreas</namePart> </name> <name type="personal"> <namePart type="family">Slusallek</namePart> <namePart type="given">Philipp</namePart> </name> <abstract>In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates. In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications.</abstract> <subject> <topic>3D Compositing</topic> <topic>Actor Insertion</topic> <topic>Image-Based Visual Hull</topic> <topic>In-Shader Rendering</topic> <topic>Interactive Ray Tracing</topic> <topic>Mixed Reality</topic> <topic>OpenRT</topic> <topic>Rendering</topic> <topic>Streaming Video Textures</topic> <topic>Video Billboards</topic> <topic>Virtual TV Studio</topic> </subject> <classification authority="ddc">004</classification> <relatedItem type="host"> <genre authority="marcgt">periodical</genre> <genre>academic journal</genre> <titleInfo> <title>JVRB - Journal of Virtual Reality and Broadcasting</title> </titleInfo> <part> <detail type="volume"> <number>2(2005)</number> </detail> <detail type="issue"> <number>1</number> </detail> <date>2005</date> </part> </relatedItem> <identifier type="issn">1860-2037</identifier> <identifier type="urn">urn:nbn:de:0009-6-2480</identifier> <identifier type="doi">10.20385/1860-2037/3.2006.1</identifier> <identifier type="uri">http://nbn-resolving.de/urn:nbn:de:0009-6-2480</identifier> <identifier type="citekey">pomi2005</identifier> </mods>Download
Full Metadata
Bibliographic Citation | JVRB, 2(2005), no. 1. |
---|---|
Title |
Interactive Ray Tracing for Virtual TV Studio Applications (eng) |
Author | Andreas Pomi, Philipp Slusallek |
Language | eng |
Abstract | In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods for seamless integration of real and virtual content. Actor insertion methods, a subdomain of Mixed Reality and closely related to virtual television studio techniques, can use ray tracing for achieving high output quality in conjunction with appropriate visual cues like shadows and reflections at interactive frame rates. In this paper, we show how interactive ray tracing techniques can provide new ways of implementing virtual studio applications. |
Subject | 3D Compositing, Actor Insertion, Image-Based Visual Hull, In-Shader Rendering, Interactive Ray Tracing, Mixed Reality, OpenRT, Rendering, Streaming Video Textures, Video Billboards, Virtual TV Studio |
Classified Subjects |
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DDC | 004 |
Rights | DPPL |
URN: | urn:nbn:de:0009-6-2480 |
DOI | https://doi.org/10.20385/1860-2037/3.2006.1 |