Journal of Virtual Reality and Broadcasting
The “Journal of Virtual Reality and Broadcasting” is an open access E-journal covering advanced media technology for the integration of human computer interaction and modern information systems. The main focus is on the creation of synergies between such basic technologies as computer graphics and state-of-the-art broadcasting techniques.
The main goal of the project is the publication of recent research results in the domain of Virtual Reality and Broadcasting, which is hoped to encourage discussions and promote the exchange of ideas and information. Developments in the area of Virtual Reality and Broadcasting have a direct effect on society; therefore attention will also be paid to sociological aspects. As an interdisciplinary field, Virtual Reality requires multilateral collaboration in order to facilitate the development of new applications. Research topics which receive treatment in the journal are: media technology, human factors, human machine interfaces, computer graphics, image technology, tracking, sensors, interactive broadcasting, virtual set environments, augmented reality, haptic interfaces, and new interfaces.
The motivation for creating an open access journal is twofold. The two areas of Virtual Reality and Broadcasting will merge in the future and will come to define an entirely new media which will eventually replace television and present day computer usage. Secondly, the use of an open-access licence supports the right of free knowledge access. It helps to establish an exchange platform for an international scientific community.