Past Conferences 2009
Up one level-
VDA 2009 - Conference on Visualization and Data Analysis 2009
San Jose, CA, USA
Sunday, Jan 18, 2009 - Thursday, Jan 22, 2009 -
Part of IS&T/SPIE's International Symposium on Electronic Imaging 2009; Topics include: - Internet imaging, medical imaging, image processing - Biomedical visualization and applications - Internet, web, and security visualizations - Analysis techniques and data mining - Data exploration using classical and novel approaches - Databases and visualization - High-performance computing and parallel rendering - Tools and applications exemplified by case studies - Virtual environments and data visualization - Information and scientific visualization - Volume and flow visualization - Interaction paradigms and human factors
-
The Engineering Reality of Virtual Reality 2009
San Jose, CA, USA
Sunday, Jan 18, 2009 - Thursday, Jan 22, 2009 -
Topics include: - Industrial Applications - Compelling Experiences - Stubborn Problems - Demonstrations - Late Breaking Progress
-
WSCG 2009 - The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision
Plzen, Czech Republic
Monday, Feb 02, 2009 - Thursday, Feb 05, 2009 -
Topics include: - Levels of Details (Algorithms etc.) - Graphics Architecture & Visualization HW - Global Illumination - Computational Geometry - Virtual Reality & VR Interaction - Visualization - WWW Technologies, Hypermedia - Education Aspects - Parallel & Distributed Graphics - Image Based Rendering - Ray Tracing - Surface Meshing, Modeling - Viewing Dynamic World - Computer Vision & Image Processing - Human Computer Interface(Graphical & Vision, Haptic) - Animation - Computer Aided Geometric Design - Mathematical Aspects of Graphics - Radiosity - Constraint Motion, Simulation - Morphing & Warping - Pattern Recognition - CAD/CAM & GIS Systems - Applications
-
Afrigraph 2009 - 6th International Conference on Virtual Reality, Computer Graphics, Visualisation and Interaction in Africa
Pretoria, South Africa
Wednesday, Feb 04, 2009 - Friday, Feb 06, 2009 -
Topics include: - Rendering - Parallel algorithms for graphics - Computer vision for graphics - Computational Geometry - Computer animation - Virtual, Augmented and Mixed Reality and Presence - Graphics in the Developing Country Context - Education and Computer Graphics - Interactive Application Development - Visualization and Simulation - Perceptually-based graphics techniques - Image analysis and processing - Multimedia - Medical Imaging - Computer Aided Design and Prototyping - 3D Modelling - Data Acquisition - Human Computer Interaction - Special and Visual Effects
-
GRAPP 2009 - 4th International Conference on Computer Graphics Theory and Applications (GRAPP)
Lisboa, Portugal
Thursday, Feb 05, 2009 - Sunday, Feb 08, 2009 -
Topics include: - Geometric Computing - Modeling and Algorithms - Fundamental Methods and Algorithms - Scene and Object Modeling - Solid and Heterogeneous Modeling - Surface Modeling - Modeling of Natural Scenes and Phenomena - Physics-Based Modeling - Multi-Resolution Modeling - Image-Based Modeling - Texture Models, Analysis, and Synthesis - Reflection and Illumination Models - Model Validation - CAGD/CAD/CAM Systems - Graphics Architectures - Sketch-Based Modelling - Systems and Software Architectures for Rendering - Rendering Algorithms - Real-Time Rendering - Parallel Rendering - Image-Based Rendering - Volume Rendering - Point-Based Rendering - Lighting and Appearance - Shadows, Translucency and Visibility - Non-Photorealistic Rendering, Painting-like rendering, Drawing - Rendering Hardware - Animation Systems - Animation Algorithms and Techniques - Animation Languages - Animation from Motion Capture - Character Animation - Behavioural Animation - Human Figure Animation - Facial Animation - Animation of Particle Systems - Plausible Motion Simulation - Animation and Simulation of Natural Environments - Special Effects - Real-time Visual Simulation - Augmented, Mixed and Virtual Environments - Distributed Augmented, Mixed and Virtual Reality - Collaborative Augmented, Mixed and Virtual Environments - Virtual Tours - Virtual Humans and Artificial Life - Real-time Graphics - Graphics in Computer Games - Collision Detection - Graphical Interfaces - Mobile Interfaces - Advanced User Interfaces - Hardware Technologies for Augmented, Mixed and Virtual Environments
-
TEI'09 - Third International Conference on Tangible and Embedded Interaction
Cambridge, UK
Monday, Feb 16, 2009 - Wednesday, Feb 18, 2009 -
Topics include: - Examples of novel tangible interfaces or embedded interactive systems - Case studies and evaluations of working deployments - Relation of tangible and embedded interaction to other paradigms - Programming paradigms and tools, toolkits, software architectures - Novel enabling technologies - Interactive uses of sensors and actuators, and electronics and mechatronics - Design guidelines and methods - Applied design in the form of concept sketches, prototypes and products - Novel applications - Theoretical foundations, frameworks, and concepts - Philosophical, ethical and social implications - Usability - Provocative design work and interactive art
-
3DUI 2009 - Fourth International IEEE Symposium on 3D User Interfaces 2009
Lafayette, Louisiana, USA
Wednesday, Mar 11, 2009 - Sunday, Mar 15, 2009 -
Topics include: - 3D input devices - 3D display devices - 3D interaction techniques - 3D user interface metaphors - 3D UIs for games - 3D UIs for CAD - Applications of 3D UI techniques - Biologically inspired 3D UIs - Collaborative 3D interaction - Desktop 3D UIs - Evaluation methods for 3D UIs
-
IEEE VR 2009
Lafayette, Louisiana, USA
Saturday, Mar 14, 2009 - Wednesday, Mar 18, 2009 -
Topics include: - 3D interaction for VR - VR systems and toolkits - Augmented and mixed reality - Computer graphics techniques for VR/AR - Advanced display and immersive projection technology - Distributed and collaborative VR - Haptics, audio and other non-visual interfaces - Tracking & Sensing - Modeling and Simulation - User studies and evaluation - Presence and cognition - Applications of AR/MR/VR
-
VizWorkshop 09 - 5th High-End Visualization Workshop 2009
Baton Rouge, Louisiana, uSA
Wednesday, Mar 18, 2009 - Saturday, Mar 21, 2009 -
Topics include: - Remote visualization servers - Collaborative visualization - Interoperability among different visualization software - Distributed and parallel visualization - Scalability of visualization algorithms - Existing visualization frameworks (e.g., VTK, Amira, Chombovis) and their support for remote and collaborative visualization - Workflow management systems and integrability with visualization software - Demands and constraints as seen from end-users - Availability of Grid technologies for visualization, in particular interactive
-
EG PVG 2009 - 9th Eurographics Symposium on Parallel Graphics and Visualization
Munich, Germany
Sunday, Mar 29, 2009 - Monday, Mar 30, 2009 -
Topics include: - clusters - distributed systems - grid environments - shared memory computing - multi-core architectures - clusters of GPUs - theoretical models - other parallel architectures - Visualization and graphics for scientific, engineering and commercial applications - Out of core rendering using distributed memory management - Parallel programming - Scheduling and memory management for graphics and visualization applications - Efficient graphics - Large and high resolution displays - Photo-realistic rendering - Volume rendering - Data coherence in graphics algorithms - Large data set visualization - Realistic rendering of large models - Large scale simulations and graphics rendering - Simulations for interactive applications - Parallelism within GPU architectures - GPGPU applications - Multimodal applications - Other aspects of computer graphics and visualization
-
EG NP 2009 - Eurographics Workshop on Natural Phenomena
Munich, Germany
Sunday, Mar 29, 2009 - Sunday, Mar 29, 2009 -
Topics include: - Plant structure modeling - Ecosystem simulation - Gaseous phenomena (clouds, fog...) - Simulating liquid flows - Modeling fire and smoke - Aging and weathering - Terrain modeling
-
3DOR 2009 - Eurographics Workshop on 3D Object Retrieval
Munich, Germany
Sunday, Mar 29, 2009 - Sunday, Mar 29, 2009 -
Topics include: - 3D object similarity and matching - 3D Object classification, indexing, and mining - Feature extraction, model decomposition and segmentation - Partial and many-to-many matching - Matching under uncertainty and noise - Query interfaces and search modalities - Multi-level representations for matching and retrieval - Semantics-driven 3D object retrieval and classification - Sketch-based retrieval - Benchmarking issues - Relevance feedback methods - Active learning - Generative / Discriminative approaches in 3D object categorisation - Applications in Multimedia, CAD, Gaming, Biometrics, e-Science, e-Learning, Medicine and Biology, Cultural Heritage
-
Eurographics 2009
Munich, Germany
Monday, Mar 30, 2009 - Friday, Apr 03, 2009 -
Topics include: - computer graphics - rendering - modeling - visualization - animation - virtual reality - computer vision - imaging
-
NAB Show 2009 - Digital Media Industry Event for Audio, Video, Film and Communications Professionals
Las Vegas, NV, USA
Saturday, Apr 18, 2009 - Thursday, Apr 23, 2009 -
Topics include: - Content Creation (Audio Edition, Video Production, Set Design, Digital Cinema, Video Capture Devices...) - Content Management (Video Processing, Multicasting, Audio/Video Mastering...) - Content Commerce (Television Programming, interactive TV, User Generated Content...) - Content Distribution and Delivery (Streaming, Consumer Electronics, Encoding, Broadband Networks...) - Content Consumption
-
IEEE 2nd Pacific Visualization Symposium 2009
Beijing, China
Monday, Apr 20, 2009 - Thursday, Apr 23, 2009 -
Topics include: - Feature extraction - Flow visualization - GPU based visualization - Graph drawing - Information visualization - Large data visualization - Illustration techniques - Multi-field visualization - Multi-resolution techniques - Parallel visualization - Perception in visualization - Software visualization - Time-varying visualization - Usability and visualization systems - Uncertainty visualization - Vector/Tensor field visualization - Visual analytics - Visualization applications - Visual-based knowledge discovery - Visual data mining - Volume visualization and modeling
-
VRIC 2009 - 11th International Conference on Virtual Reality (Laval Virtual)
Laval, France
Wednesday, Apr 22, 2009 - Sunday, Apr 26, 2009 -
Symposia: - Digital Factory - Digital Art - Virtual Humans in Psychological Science and Therapy: How, When and Why? - Mixed and Augmented Reality - The Philosophy of Identity in the Virtual
-
SCCG 2009 - 25th Spring Conference in Computer Graphics
Budmerice Castle, Slovak Republic
Thursday, Apr 23, 2009 - Saturday, Apr 25, 2009 -
Topics include: - advanced interaction (haptic, sketch-based interfaces) - advanced lighting (reflections, translucency, scattering) - applications of computer graphics - color in computer graphics - computational photography, image-based computer graphics - computer animation - computer graphics for small/large displays - geometric modeling and advanced concepts - global illumination, photo-realistic computer graphics - graphics hardware and hardware-related techniques (GPU) - illustrative graphics, non-photorealistic techniques - image processing and computer vision - information visualization - parallelization in computer graphics - perceptual aspects of computer graphics - physically based modeling, natural phenomena - real-time rendering - scientific visualization - simulation for computer graphics - theoretical foundations - user interfaces, human-computer interaction - virtual environments / augmented reality / mixed reality - visualization - volume graphics, semi-transparent media
-
Mirage 2009 - Computer Vision / Computer Graphics Collaboration Techniques and Applications
INRIA Rocquencourt, France
Monday, May 04, 2009 - Wednesday, May 06, 2009 -
Topics include: - Model-based imaging and analysis - Image-based modeling and 3D reconstruction - Data driven animation - Image and video-based lighting and rendering - Model-based vision approaches - Model-based indexing and database retrieval - Model-based object tracking in image sequences - Model-based image and shape analysis - Model-based video compression techniques With applications in the field of - Human/Computer interfaces - Video-games and entertainment industry - Media productions from and for films, broadcasts and games - Post-production, computer animation, virtual special effects - Realistic 3D simulation, virtual prototyping - Multimedia applications, multimedia database classification - Virtual and augmented reality - Medical and biomedical applications
-
3DTV-Conference 2009 - The True Vision Capture, Transmission and Display of 3D Video
Potsdam, Germany
Monday, May 04, 2009 - Wednesday, May 06, 2009 -
Topics include: - 3D Capture and Processing: 3D scene capture and reconstruction techniques for static and dynamic scenes, synchronization and calibration of multiple cameras, holographic camera techniques, multi-view and multi-sensor image and 3D data processing, mixing of virtual and real worlds, 3D tracking. - 3D Coding and Transmission: Systems, architectures and transmission for 3DTV, coding of multi-view video, 3D meshes, and holograms, error resilience and error concealment of 3D video and 3D geometry, signal processing for diffraction and holographic 3DTV. - 3D Visualization: Projection and display technology for 3D videos, stereoscopic and auto-stereoscopic display techniques, holographic display technology, reduced parallax systems, integral imaging techniques, 3D mesh, texture, point, and volume-based representation, object-based representation and segmentation, 3D motion animation, human factors. - 3D Applications: 3D television, cinema, games and entertainment, virtual studios, 3D teleimmersion and remote collaboration, 3D imaging in virtual heritage and virtual archaeology, augmented reality and virtual environments, underlying technologies for 3DTV, medical and biomedical applications, 3D content-based retrieval and recognition, 3D watermarking, other applications.
-
fmx/09 - 14th International Conference on Animation, Effects, Games and Digital Media
Stuttgart, Germany
Tuesday, May 05, 2009 - Friday, May 08, 2009 -
At fmx/09 international speakers provide an insight into the creation, production and distribution of digital entertainment and discuss innovative approaches in the industry and research. Numerous panels, workshops and presentations draw a discerning audience, two-thirds of whom are professionals while one-third is made up of students. In an open atmosphere and casual encounters top names of the industry present their latest achievements, hard- and software companies demonstrate their innovations, recruiters search for new talent, schools and universities feature their programs and graduates. fmx/09 is an event by Filmakademie Baden-Wuerttemberg and takes place in Stuttgart, Germany, from May 05 to 08, 2009.
-
WIAMIS 2009 - 10th International Workshop on Image Analysis for Multimedia Interactive Services (WIAMIS)
London, UK
Wednesday, May 06, 2009 - Friday, May 08, 2009 -
Topics include: - Multimedia content analysis and understanding - Content-based browsing, indexing and retrieval of images, video and audio - 2D/3D feature extraction - Advanced descriptors and similarity metrics for audio and video - Relevance feedback and learning systems - Segmentation of objects in 2D/3D image sequences - Motion analysis and tracking - Video analysis and event recognition - Analysis for coding efficiency and increased error resilience - Analysis and tools for content adaptation - Multimedia content adaptation tools, transcoding and transmoding - Content summarization and personalization strategies - End-to-end quality of service support for Universal Multimedia Access - Semantic mapping and ontologies - Multimedia analysis for new and emerging applications - Multimedia analysis hardware and middleware - Semantic web and social networks - Advanced interfaces for content analysis and relevance feedback
-
Pervasive 2009 - Seventh International Conference on Pervasive Computing
Nara, Japan
Monday, May 11, 2009 - Thursday, May 14, 2009 -
Topics include: - Technologies and devices for pervasive computing - Software aspects including middleware and operating systems for pervasive computing - Tools, infrastructures, architectures and techniques for designing, implementing & deploying pervasive computing systems - Applications of pervasive computing technologies, Interfaces and modes of interactions between people and pervasive computing devices, applications or environments - Evaluations and evaluation methods, for assessing the impact of pervasive computing devices, applications or environments - Privacy, security, trust & social issues and implications of pervasive computing
-
GI 2009 - the 35th Graphics Interface conference
Kelowna, British Columbia, Canada
Monday, May 25, 2009 - Wednesday, May 27, 2009 -
Topics include: - Shading and rendering - Geometric modeling and meshing - Graphics in simulation - Image-based rendering - Image synthesis and realism - Medical and scientific visualization - Computer animation - Real-time rendering - Non-photorealistic rendering - Interaction techniques - Computer-supported cooperative work - Human interface devices - Virtual reality - Augmented reality - Data and information visualization - Multimedia - Mobile computing - Haptic and tangible interfaces - Perception
-
CGI 2009 - Computer Graphics International 2009
Victoria, BC, Canada
Tuesday, May 26, 2009 - Friday, May 29, 2009 -
Topics include: - Graphics Systems Architecture - Rendering Techniques - Geometric Computing - Shape and Surface Modeling - Physically Based Modeling - Scientific Visualization - Multimedia and Digital Media - Image Based Rendering - Computational Photography - Computer Animation - Interaction and HCI - Stylized Rendering - Virtual and Augmented Reality - Point-based Graphics - Computer Vision - Data Compression for Graphics - Web Graphics - Graphic Toolkits
-
SG 2009 - 9th International Symposium on Smart Graphics
Salamanca, Spain
Thursday, May 28, 2009 - Saturday, May 30, 2009 -
Topics include: - information visualization - visual analytics - graphical abstraction - multimodal information presentation - non-desktop interfaces - user interaction - sketch-based interfaces - interaction science - scene perception - cognitive sciences - user studies - computer graphics - artificial intelligence - virtual and mixed reality - graphics design - technological art
-
CAe 2009 - 5th International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Victoria, BC, Canada
Thursday, May 28, 2009 - Saturday, May 30, 2009 -
Topics include: - computational analysis and modeling of creative behavior (AI, A-life); - artistic image transformation techniques (colors, edges, patterns, dithering); - image style and salience analysis (paintings, photographs, others); - visualization (perceptual or aesthetics based); - sketching, simplification techniques (artistic, cognitive); - composition, visual balance, layout; - non-photorealistic rendering; - empirically based metrics of aesthetical attributes; and - applied visual perception (color appearance, spatial vision, and other aspects).
-
8th Workshop Augmented & Virtual Reality in Product Development in Paderborn
Paderborn, Germany
Thursday, May 28, 2009 - Friday, May 29, 2009 -
Topics include: - Basic Principles, Methods and Tools - Virtual Prototyping, Digital Factory with AR/VR - AR/VR Interaction- and Visualization Techniques [Further information in German only!]
-
3IA 2009 - 11th International Conference on Computer Graphics and Artificial Intelligence
Athens, Greece
Friday, May 29, 2009 - Saturday, May 30, 2009 -
Topics include: - Artificial intelligence techniques in construction of geometric figures - Artificial intelligence techniques in scene modelling - Computer graphics and machine learning - Declarative techniques in scene modelling - Scene properties description techniques - Intelligent visualisation - Intelligent methods for exploring virtual worlds - Intelligent collaborative design - Design of intelligent graphic interfaces - Behavioural animation - Animation and artificial intelligence - Scene understanding - Semantics-based approaches in design - Decision support systems in design - Knowledge-based design and rendering - Intelligent Computational aesthetics - Application of AI techniques in CAD and GIS - Intelligent CG applications in bioinformatics & medical informatics
-
EuroITV 2009 - 7th European Interactive TV Conference
Leuven, Belgium
Wednesday, Jun 03, 2009 - Friday, Jun 05, 2009 -
Topics include: - Beyond the home context, extended home, Mobile TV - Ambient intelligence, ambient media environments - Social TV, sociability, usability and user experience - Digital content production, HDTV and digital cinema - Asset management, metadata and content enrichment - Entertainment computing, games, betting, game shows - Broadband and IPTV - 3DTV and VR systems - Audience research, ethnography, user studies - New advertising and revenue models for television - Accessibility, universal access, multimodal interaction - Business models, media management, media economics, t-commerce, t-learning - Web2.0, user-generated content - Communication services, video conferencing, messaging - Content management, digital rights management - Interactive storytelling, interactive advertising - Electronic program guide, video search, video navigation - Enhanced TV (news, weather, sports) - Changes in technical requirements and infrastructures (ubiquitous and mobile) - Standards (TV-Anytime, MPEG-4, MPEG-7, SMIL) - Multimedia, graphics, broadcast and video technology - Personalization, user modelling, intelligent user interfaces - Ethical, regulatory and policy issues
-
EuroVis 2009 - Eurographics/IEEE Symposium on Visualization
Berlin, Germany
Wednesday, Jun 10, 2009 - Friday, Jun 12, 2009 -
Topics include: - Visualization Taxonomies and Models - Spatial Data in Visualization (scalar, vector and tensor fields, multi-field and multi-variate, multi-dimensional, multi-resolution, irregular and unstructured grids, geographic data, molecular data) - Non-Spatial Data (Information Visualization) (graphs and trees, high-dimensional data, dimensionality reduction, ambient information, text and documents, time series data) - Visualization Techniques (metrical, geometrical, topological, pixel-oriented, point-based, volume-based, icon- and glyph-based, graph-based, feature-based, hierarchical, illustrative, view-dependent, focus + context, statistical graphics, animation) - Interaction (human-computer interaction, interaction design, zooming and navigation, linking + brushing, coordinated multiple views, data editing, manipulation and deformation) - Visual Analytics, Visual Data Mining and Knowledge Discovery - Large Data Visualization (time-varying data, streams, compression, parallel and distributed, scalability, visualization over networks) - Hardware for Visualization (visualization hardware, hardware/GPU acceleration, volume hardware, display devices, haptics for visualization) - General Topics (visual design, cognition, perception, aesthetics, uncertainty, design studies, novel algorithms and mathematics, presentation / production / dissemination, collaborative and distributed, mobile/ubiquitous, visualization systems, problem-solving environments, virtual environments, visualization for the masses, sonification) - Evaluation and User Studies (task and requirements analysis, metrics and benchmarks, qualitative evaluation, quantitative evaluation, laboratory studies, field studies, usability studies)
-
SIACG 2009 - IV Iberoamerican Symposium in Computer Graphics
Margarita Island, Venezuela
Monday, Jun 15, 2009 - Wednesday, Jun 17, 2009 -
Topics include: - Scientific visualization - Computer animation - Global illumination techniques - Virtual reality and augmented reality - Geometric modelling - Game cores development - Computer vision - Artificial human beings - Volume visualization - Image processing - Graphics card programming - Graphics user interface - Graphics and multimedia - Computer graphics in: - Bioengineering and bioinformatics - Biomedicine - Art and education - Engineering - Medicine and sciences - Mobile applications
-
Web3D 2009 - 14th International Conference on 3D Web Technology
Darmstadt, Germany
Tuesday, Jun 16, 2009 - Wednesday, Jun 17, 2009 -
Topics include: - Interactive 3D graphics and immersive systems for servers, desktop and thin clients - High-performance 3D graphics for Virtual Worlds, MMO environments, Mixed and Augmented Reality, and interactive on-line gaming - Animated humanoids and complex reactive characters - Integration and interoperation between 3D documents and web/multimedia technologies, including the Semantic Web - Methods for modeling and rendering complex geometry, structures and behaviors - User-interface paradigms and interaction methods for real-time 3D graphics and virtual environments - Innovative 3D web applications in industry, science, medicine, culture, entertainment and education - Novel 3D content creation technologies and tools – including both on-line and off-line content creation - Interactive 3D graphics for mobile devices like Smartphones, PDAs and UMPCs
-
TPCG 2009 - 27th Conference on Theory and Practice of Computer Graphics
Cardiff University, UK
Wednesday, Jun 17, 2009 - Friday, Jun 19, 2009 -
Topics include: - computer animation - computer-based art and entertainment - computational geometry - display technologies - fundamental algorithms - graphics applications and graphics systems - graphics architectures and acceleration hardware - fractal and natural phenomena - human computer interaction - image processing - Internet graphics and collaborative environments - medical imaging - modelling methods - rendering techniques - texture synthesis - scientific visualization - information visualization - virtual reality and virtual environments - volume graphics - web graphics
-
CASA 2009 - 22nd Annual Conference on Computer Animation and Social Agents
Amsterdam, the Netherlands
Wednesday, Jun 17, 2009 - Friday, Jun 19, 2009 -
Topics include: - Animation Techniques ( - Motion Control - Motion Capture and Retargeting - Path Planning - Physics based Animation - Image based Animation - Behavioral Animation - Artificial Life - Deformation - Facial Animation - Multi-Resolution and Multi-Scale Models - Knowledge-based Animation - Motion Synthesis) - Social Agents ( - Social Agents and Avatars - Emotion and Personality - Virtual Humans - Autonomous Actors - AI based Animation - Social and Conversational Agents - Inter-Agent Communication - Social Behavior - Gesture Generation - Crowd Simulation) - Other Related Topics ( - Animation Compression and Transmission - Semantics and Ontologies for Virtual Humans/Environments - Animation Analysis and Structuring - Anthropometric Virtual Human Models - Acquisition and Reconstruction of Animation Data - Level of Details - Semantic Representation of Motion and Animation - Medical Simulation - Cultural Heritage - Interaction for Virtual Humans - Augmented Reality and Virtual Reality - Computer Games and Online Virtual Worlds)
-
EGSR 2009 - 20th Eurographics Symposium on Rendering 2009
Girona, Spain
Monday, Jun 29, 2009 - Wednesday, Jul 01, 2009 -
Topics include: - Global illumination - Reflectance, volumetric scattering and translucency - Human perception and error measures - Rendering hardware and its application - Computational photography> - Rendering dynamic/animated environments - Shadows and visibility - Monte Carlo techniques - Finite element techniques - Sampling, filtering, and anti-aliasing - Texture models, analysis, and synthesis - Non-photorealistic rendering - Image-based measurement and rendering - Sensing for graphics - Point-based rendering - Real-time rendering and real-time ray tracing - Systems and software architecture for rendering - Virtual/augmented reality and interactive systems
-
NPAR 2009 - 7th International Symposium on Non-Photorealistic Animation and Rendering
New Orleans, Louisiana, USA
Saturday, Aug 01, 2009 - Sunday, Aug 02, 2009 -
Topics include: - Simulation of traditional and new graphical styles - Simulation of natural media - Hardware-accelerated non-photorealistic algorithms - Level-of-detail in image space - Abstraction and composition in rendered images - Synthesis of stroke-based patterns - Style transfer - Automatic painting from photographs and video - Temporal and spatial coherence in non-photorealistic rendering - Motion blur and depth of field in non-photorealistic images - Lighting models for NPAR - Non-traditional perspective - Non-photorealistic modeling - Animation systems - Computer-aided cartoon animation - 2D/3D integration - Live-action integration - Computer-aided in-betweening - Computer-aided layout - Matting and compositing - Image-based rendering - Rendering languages and systems - Practical NPAR applications - Evaluation methods for artistic graphics - Computer-generated abstract art
-
High Performance Graphics 2009 - Algorithms, Hardware, Systems
New Orleans, Louisiana, USA
Saturday, Aug 01, 2009 - Monday, Aug 03, 2009 -
Topics include: - New graphics hardware architectures (Ray tracing architectures; Graphics hardware and software system performance measurement, modeling, and optimization; Exploitation of new memory technologies for graphics; Graphics for mobile devices and integrated chipsets; Novel display technologies) - Rendering architectures and algorithms (Efficient acceleration algorithms and data structures for ray tracing; Efficient rendering of highly dynamic scenes; Support for general primitives (splines, points, volumes, ...); Game engine architecture and scene management engines) - Parallel computing for graphics (Scalable algorithms for parallel rendering, Scalable algorithms for large data visualization, Physics and animation, Computer vision, GPU computing) - Algorithmic foundations (Image sampling strategies and filtering techniques; Advanced illumination methods; Compression/decompression techniques; New methods for texturing) - Languages and compilation (Shading language design and implementation; Run-time code-generation for graphics; Compiling for massively parallel graphics architectures)
-
Siggraph 2009 - The 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques
New Orleans, Louisiana, USA
Monday, Aug 03, 2009 - Friday, Aug 07, 2009 -
Topics include: - Computer Graphics - Audio - Video - Art & Design - Education - Games - Production / VFX - Research
-
Edutainment 2009 - The 4th International Conference on E-Learning and Games
Banff, Canada
Sunday, Aug 09, 2009 - Tuesday, Aug 11, 2009 -
Topics include: -Game-based Learning/Training -Games in Real World (Ubiquitous Learning) -Storytelling and Narrative in Education -Educational Robots and Toys -VR-based Education/Training -Augmented Reality in Education/Training -Multimedia in Education/Training -Digital Museum and Digital Heritage -Social and Cultural issues -Synergies between Digital TV and Edutainment -Interactions in Games -Game AI and Artificial Life -Game Design and Development -Game Physics -Game Engines -Online/Mobile Game/Video Game -Collaborative Environments and Learning -E-Learning Platforms and Tools -E-Learning Standards -Education and Remote Classrooms -Learning Resource Management -Life Long Learning -Mobile Learning -Practice and Experience Sharing -Simulation and animation -Game Rendering/Animations -Vision and Imaging Technology in Games -Virtual Characters/Agents -Engagement and Emotion
-
CGIV 2009 - 6th International Conference Computer Graphics, Imaging and Visualization
Tianjin, China
Monday, Aug 10, 2009 - Friday, Aug 14, 2009 -
Topics include: - Computer Graphics - Imaging - Visualization - Applications CIGV features 24 different symposia and additional shows and galleries.
-
ISWC 2009 - 13th International Symposium on Wearable Computers
Linz, Austria
Friday, Sep 04, 2009 - Monday, Sep 07, 2009 -
Topics include: WEARABLE SYSTEMS - Wearable system design, wearable displays and electronic textiles - Wearable sensors, actuators, input/output devices and power management systems - Interaction design, industrial design of wearable systems - Wearable sensor networks for sensing context-awareness, activity or cognitive state - Software and service architectures, infrastructure based as well as ad-hoc systems - Operating systems issues related to wearable computing, including issues such as dependability, fault-tolerance, security, trustworthiness and power management - Networks, including wireless networks, on-body networks, and support for interaction with other wearables, pervasive and ubiquitous computing systems or the Internet - Cooperative wearables, ensembles of wearable artefacts, coordination or wearables - Techniques for power management and heat dissipation, and manufacturing issues USABILITY, HCI AND HUMAN FACTORS in Wearable Computing - Human factors issues with and ergonomics of body worn computing systems - User modeling, user evaluation, usability engineering of wearable systems - Systems and designs for combining wearable and pervasive/ubiquitous computing - Interfaces, including hands-free approaches, speech-based interaction, sensory augmentation, haptics, and human-centered robotics - Social implications, health risk, environmental and privacy issues - Wearable technology for social-network computing, visualization and augmentation - Experience design APPLICATIONS of Wearable Systems - Wearable systems in consumer, industrial, work, manufacturing, environmental, educational, medical, sports, wellness, health care and ambient assisted living domains - Wearable systems in culture, fashion and the arts - Smart clothing, for people with disabilities, and for elderly enablement - Use of wearable computers as components of larger systems, such as augmented reality systems, training systems and systems designed to support collaborative work - Formal evaluation of performance of wearable computer technologies, and comparisons with existing technologies MOBILE PHONES as Wearables - Mobile applications designed for / delivered through cell phones - Cell phone services, cell phone designs, cell phones as personal computers - Cell phone technologies, e.g. combining short and long range radios, multimedia streaming - Extending cell phone hardware e.g. sensing, novel IO modalities, embeddings - Cell phone interaction, cooperative cell phones, grids and clouds of cell phones - Studies based on cell phone deployments (especially large scale)
-
Cyberworlds 2009 - International Conference on Cyberworlds
Bradford, UK
Monday, Sep 07, 2009 - Friday, Sep 11, 2009 -
Topics include: - Visual cyberworlds - Philosophy, evolution, and ethics of cyberworlds - Cyberworlds and their impact on the real worlds - Cyberethics and cyberlaws - Cybersecurity - Modelling and animation in cyberworlds - Virtual reality in cyberworlds - Computer vision and augmented reality for cyberworlds - Intelligent agents in cyberworlds - Communication in cyberworlds - Distributed virtual environments - Shared virtual worlds - Data mining and warehousing in cyberworlds - Bioinformatics for cyberlife and medicine - Healthcare in cyberworlds - Cyberworlds for bioengineering - Cyberinformation systems - Visual cyberworlds - Philosophy, evolution, and ethics of cyberworlds - Cyberworlds and their impact on the real worlds - Virtual reality in cyberworlds - Computer vision and augmented reality for cyberworlds - Intelligent agents in cyberworlds - Communication in cyberworlds - Distributed virtual environments - Shared virtual worlds - Data mining and warehousing in cyberworlds - Bioinformatics for cyberlife and medicine - Healthcare in cyberworlds - Cyberworlds for bioengineering - Cyberinformation systems - E-business in cyberworlds - Cyberworlds for education - Collaborative work using cyberworlds - Cyberworlds for design and manufacturing - Cyber fairs and cyber museums - Multi-user web games - Cyberculture and cyberarts - Cyber social networks - Cyberethics and cyberlaws - Cybersecurity - Modelling and animation in cyberworlds
-
VSMM 2009 - 15th International Conference on Virtual Systems and Multimedia
Vienna, Austria
Wednesday, Sep 09, 2009 - Saturday, Sep 12, 2009 -
Topics include: COMPUTER VISION & VIRTUAL REALITY - VR technology, VR Content, VR Experience - Robotics, tele-operation - Mixed reality - Artificial life and dynamic worlds - Human interface and sensing - 3D modeling and interpretation - Immersive virtual environments - Infrared imaging and analysis - 2D/3D reconstruction - Texture modeling - Capture Technologies and Delivery Platforms - Projection Spaces - Stereoscopy and Panoramas CULTURAL HERITAGE - Virtual Heritage: Cultural heritage interpretation and entertainment - Edutainment for Culture Heritage - Computer Vision for Cultural Heritage - Enhanced Environments and Locative Media - On-Demand: anytime, anywhere media computing - Cultural tourism - Speech and communication in cultural heritage - Virtual Heritage and Museum Environments - Virtual Reality in Archaeology and Historical Research - Social dimensions of Virtual Heritage ART & ENTERTAINMENT - Media arts and creative technologies - Digital entertainment and performance - Traditional, Mobile, Location and Pervasive Gaming - Serious, Artistic, Commercial, Pedagogic Game Design - Human Factors/Human-Centered Design Issues - Collaborative Spaces and Environments - Innovative Applications of Technology in the Arts - Context-aware Environments and Devices - Application of Serious Gaming technologies - Playfulness and experience design - Digital performance - Digital Arts and Politics - Digital storytelling EDUCATION - Education and remote classrooms - Effectiveness of VR for education - Life Long Learning - Collaborative Environments - E-medicine, E-learning, E-art - Social and Interactive Computing Applications - Immersive Learning Experiences
-
IBC 2009
Amsterdam, The Netherlands
Thursday, Sep 10, 2009 - Tuesday, Sep 15, 2009 -
Topics include: - the new technologies set to change the market - current economical challenges - emerging business models and strategies IBC is a broadcasting and media forum that also features an exhibition.
-
VAST 2009 - 10th VAST International Symposium on Virtual Reality, Archaeology and Cultural Heritage 7th Eurographics Workshop on Graphics and Cultural Heritage
Malta
Tuesday, Sep 22, 2009 - Friday, Sep 25, 2009 -
Topics include: - 2/3/4D Data Capture and Processing in CH - Augmentation of physical collections with digital presentations - Data Acquisition Technologies - Digital Libraries - Digital capture and annotation of intangible heritage (performance, audio, dance, oral) - Interactive Environments and Applications for CH - Long term preservation of digital artefacts - Metadata, classification schema, ontologies and semantic processing - Multilingual applications, tools and systems for CH - Multimedia Data Acquisition, Management and Archiving - Multi-modal interfaces and rendering for CH - On-site and remotely sensed data collection - Professional and Ethical Guidelines - Serious games in CH - Standards and Documentation - Storytelling and Design of Heritage Communications - Tools for Education and Training in CH - Usability, Effectiveness and Interface Design for CH Applications - Visualization
-
Modeling-3D 2009 - International Workshop on Representation and Modeling of Large-scale 3D Environments
Xian, China
Thursday, Sep 24, 2009 - Thursday, Sep 24, 2009 -
Topics include: - Scene reconstruction from multi-dimensional and multi-view images - Wide-area structure from motion and stereo - 3D scene modeling from multiple sensors - Real-time scene modeling from video - Range data analysis and processing - 3D shape and feature representation - Multi-sensor data fusion, alignment, and registration - 3D model simplification and compression - Stream processing for very large datasets - Appearance/illumination modeling and representation - Real-time, mobile 3D systems - Rending and visualization of large-scale models - Applications of large-scale models and modeling systems
-
UbiComp 2009 - 11th International Conference on Ubiquitous Computing
Orlando, FL, USA
Wednesday, Sep 30, 2009 - Saturday, Oct 03, 2009 -
Topics include: - devices & techniques - descriptions of the design, architecture, usage and evaluation of devices and techniques that create valuable new capabilities for ubiquitous computing - systems & infrastructures – descriptions of the design, architecture, deployment and evaluation of systems and infrastructures that support ubiquitous computing - applications – descriptions of the design and/or study of applications that leverage Ubicomp devices and systems - methodologies & tools - new methods and tools applied to studying or building Ubicomp systems and applications - theories & models - critical analysis or organizing theory with clear relevance to the design or study of Ubicomp systems - experiences - empirical investigations of the use of new or existing Ubicomp technologies with clear relevance to the design and deployment of future Ubicomp systems
-
GraphiCon 2009 - 19th International Conference on Computer Graphics and Vision
Moscow, Russia
Monday, Oct 05, 2009 - Friday, Oct 09, 2009 -
Topics include: Graphics and multimedia: - Photorealistic rendering techniques - Geometry modeling and processing - Computer graphics hardware - Animation and simulation - Virtual and augmented reality Computer vision: - Statistical methods and learning - 3D reconstruction and acquisition - Object localization and recognition - Multi-sensor fusion and 3-D registration - Structure from motion and stereo - Biometrics Image and video processing: - Image enhancement, restoration and super-resolution - Segmentation and grouping - Early vision and image representation - Tracking and surveillance - Medical image processing
-
Ismar 2009 - International Symposium on Mixed and Augmented Reality (ISMAR)
Orlando, FL, USA
Monday, Oct 19, 2009 - Friday, Oct 23, 2009 -
Topics include: - MR/AR (signal processing, computer vision, computer graphics, user interfaces, human factors, display and sensor technologies, and wearable, mobile and ubiquitous computing) - Sensing (Tracking technologies, calibration methods, sensor fusion, vision-based registration and tracking, acquisition of 3D scene descriptions) - Information presentation (Object overlay and spatial layout techniques, handling of occlusions or x-ray vision, photorealistic augmentation, real-time augmentation, optical display technologies (HWDs, HMDs, HUDs, mobile projectors), aural or haptic augmentation, combined presentation across several displays (combining mobile and stationary devices), display and view management) - User interaction: Interaction techniques and metaphors for MR/AR, collaborative MR/AR, multimodal input and output, tangible interaction, combined interaction with virtual and real objects - Human factors (Usability studies and experiments of MR/AR-based interaction and presentation concepts, acceptance of MR/AR technology, social implications) - System architecture (Wearable and mobile computing, distributed and collaborative MR/AR, display hardware, performance issues (real-time approaches), embedded computing for MR/AR, integration of MR/AR technologies into wide-area pervasive computing environments) - MR/AR applications across all areas of personal and professional activities, such as: Personal MR/AR information systems, games, applications in industry, military, medicine, science, entertainment, architecture, tourism, art, cultural heritage, education, training etc. (see Arts, Media & Humanities). - Art - Media - Humanities
-
Heidelberg Innovation Forum: Visual Computing & Simulation
Villa Bosch, Heidelberg, Germany
Tuesday, Oct 20, 2009 - Tuesday, Oct 20, 2009 -
With its focus on visualisation and simulation technologies, the autumn Heidelberg Innovation Forum will address researchers and entrepreneurs to present research results, share ideas and foster personal contacts. As an interdisciplinary technology, visual computing opens up a broad range of potential applications: medical and biotechnology, automotive and engineering, data visualisation, as well as creative industries.
-
ACE 2009 - 5th Advances in Computer Entertainment Technology Conference
Athens, Greece
Thursday, Oct 29, 2009 - Saturday, Oct 31, 2009 -
Topics include: - Accessibility - Aesthetics - Affective Computing - Ambient Intelligence - Animation Techniques - Attention - Augmented / Mixed Reality - Avatars and Virtual Community - Community - Cultural Computing - Digital Entertainment and Sports - Digital Broadcasting/Podcasting - Digital Cinema - Elderly Entertainment - Empathy - Entertainment Design Theory - Experience Design - Funology - Graphics Techniques - Human-Robots Interaction - Interaction Design - Interactive Computer Graphics - Interactive Theatre - Internet Networking Media - Learning and Children - Location-Based Entertainment - Metaverse - Mixed Media - Mobile Entertainment - Multimodal Interaction - Narratives / Digital Storytelling - New Gaming Audiences - Novel interfaces - Pervasive and Online Games - Physical Computing - Robotic Love and Affection - Simplicity - Situativity - Smart Gadgets and Toys - Social Impact - Social Networking - Sound and Music - Synesthetic Entertainment - Tangible Interfaces - User Interfaces - Visual Effects - Virtual Reality
-
DIMEA 2009 - 3rd Digital Interactive Media Entertainment and Arts Conference
Athens, Greece
Thursday, Oct 29, 2009 - Saturday, Oct 31, 2009 -
Topics include: - Accessibility - Aesthetics - Affective Computing - Ambient Intelligence - Animation Techniques - Attention - Augmented / Mixed Reality - Avatars and Virtual Community - Community - Cultural Computing - Digital Entertainment and Sports - Digital Broadcasting/Podcasting - Digital Cinema - Elderly Entertainment - Empathy - Entertainment Design Theory - Experience Design - Funology - Graphics Techniques - Human-Robots Interaction - Interaction Design - Interactive Computer Graphics - Interactive Theatre - Internet Networking Media - Learning and Children - Location-Based Entertainment - Metaverse - Mixed Media - Mobile Entertainment - Multimodal Interaction - Narratives / Digital Storytelling - New Gaming Audiences - Novel interfaces - Pervasive and Online Games - Physical Computing - Robotic Love and Affection - Simplicity - Situativity - Smart Gadgets and Toys - Social Impact - Social Networking - Sound and Music - Synesthetic Entertainment - Tangible Interfaces - User Interfaces - Visual Effects - Virtual Reality DIMEA 2009 will take place in conjuction with ACE 2009 in Athens, Greece.
-
VIEW 2009 - 10th International Computer Graphics Conference
Turin, Italy
Wednesday, Nov 04, 2009 - Saturday, Nov 07, 2009 -
Topics include: - Medical Imaging - Design - 3D Cinema - CG Cultural Heritage - Gaming
-
CVMP 2009 - 6Th European Conference on Visual Media Production
BFI SouthBank, London
Thursday, Nov 12, 2009 - Friday, Nov 13, 2009 -
Topics include: - Image and video based modelling - 3D video capture - Camera tracking - Multiple view reconstruction - Video-based human motion capture - Video-based animation - Scene modelling - High-dynamic range imaging - Illumination and reflectance modelling - Photo-realistic rendering & animation - Relighting images and video - Motion Estimation - Segmentation and matting - Stereo and 3D video processing - Infilling, object removal and insertion - Image and video synthesis - Image annotation and classification - Image enhancement and restoration - Stylisation and cartoon rendering - High-dynamic range imaging - Novel imaging devices - Omni-directional video - 3D and stereo production - Visual effects - Interactive media and games - 3D-TV - TV, film and e-cinema - Content management systems - Real-time imaging systems - Post production using 3D and motion - Multiple camera systems - Pre-visualisation
-
VMV 2009 - Vision, Modeling, and Visualization Workshop 2009
Braunschweig, Germany
Monday, Nov 16, 2009 - Wednesday, Nov 18, 2009 -
Topics include: - Animation - Modeling and Simulation - Image-based Modeling and Rendering - Real-time Rendering - Realistic Rendering - Statistical Methods, Learning - 3D Imaging - GPGPU - Virtual, Mixed, and Augmented Reality - Geometric Modeling - Human Computer Interaction - Medical Image Processing and Visualization - Volume, Flow, Vector and Tensor Visualization - Information Visualization - Image/Video Processing - Motion Capture and Tracking - Graphics & Perception - Multi-Sensor Fusion - Structure from Motion and Stereo - Computational Photography - Optical Flow - Object Recognition - Dynamic 3D Acquisition and Processing - Image and Video Coding - Applications (medicine, robotics, communications, ...) - Visual Analytics
-
GI VR/AR-Workshop 2009
Braunschweig, Germany
Wednesday, Nov 18, 2009 - Thursday, Nov 19, 2009 -
Topics include: - 3D Input Devices and Interaction Techniques - System Architectures - Display Techologies - Tracking - Modelling and Simulation - Avatars - Real Time Rendering - Intelligent Environments - Distributed and Co-Operative VR/AR-Solutions - Human Factors - Innovative Applications - Industrial Applications Submission and registration: http://intelligent-graphics.uni-bayreuth.de/gi-vrar09/
-
VRST 2009 - The 16th ACM Symposium on Virtual Reality and Software Technology
Kyoto, Japan
Wednesday, Nov 18, 2009 - Friday, Nov 20, 2009 -
Topics include: - Augmented and mixed reality - Collaborative and distributed VR - Human factors and cognition - VR applications (e.g. scientific visualization, medicine, education and training, GIS, etc.) - VR for Art (music, theater, storytelling, etc.) - Interaction techniques for VR - Immersive projection technologies - Haptics, sound and multimodal interaction - VR system architecture and development - 3D input and output devices - Computer graphics techniques
-
Workshop: Evaluating Virtual Worlds
Melbourne, Australia
Monday, Nov 23, 2009 - Tuesday, Nov 24, 2009 -
Call for Workshop Papers: Submission Date: Friday 11 September 2009. The Workshop preceeds the OZCHI 2009 conference and aims to advance the discussion and debate on the most appropriate evaluation methods for virtual worlds, using a novel method of summarizing and critically reviewing the other attending authors' papers.
-
TIS 2009 - ACM International Conference on Interactive Tabletops and Surfaces
Banff, Canada
Monday, Nov 23, 2009 - Wednesday, Nov 25, 2009 -
Topics include: - Applications - Gesture-based interfaces - Multi-modal interfaces - Tangible interfaces - Novel interaction techniques - Data handling/exchange on large interactive surfaces - Data presentation on large interactive surfaces - User-interface technology - Computer supported collaborative systems - Middleware and network support - Augmented reality - Social protocols - Information visualizations - Interactive surface hardware, including sensing and input technologies - Human-centered design & methodologies
-
Die neue Maschinenrichtlinie: Herausforderungen und Lösungen
Packaging Excellence Center (PEC), Waiblingen, Germany
Wednesday, Nov 25, 2009 - Wednesday, Nov 25, 2009 -
Topics include: Realization and application of the new machinery directive concerning safety at work, ergonomics, health risk of machine operators including risk evaluation, integration of safety concepts, labelling and technical documentation (e.g. for assembly, initial operation, and handling. The inter-divisional communication plays an important role in a successful realization of the directive. The participation is free of charge but a registration is required. The registration desk is closed at November 23rd, 2009. You may register by e-mail, fax or snail mail. Further information is available in German only.
-
ISVC 2009 - 5th International Symposium on Visual Computing
Las Vegas, USA
Monday, Nov 30, 2009 - Wednesday, Dec 02, 2009 -
Topics include: Computer Vision - Color and texture - Segmentation and grouping - Motion and tracking - Image-Based Modelling - 3D reconstruction - Shape representation and recognition - Video analysis and event recognition - Face/gesture analysis and recognition - Human-computer interfaces - Biological/Medical image analysis - Image and Video Retrieval - Sensors and Systems - Secure Image/Video Communication - Image/Video Encoding/Compression - Applications Computer Graphics - Geometric Modelling - Geometric Algorithms - Graphics Algorithms - Web Based Graphics - Computer Animation - Special Effects - Rendering Techniques - Global Illumination - Volume Graphics - Graphics Architectures - Systems and Hardware - Applications Virtual Reality - Augmented Reality - Mixed Reality - Artificial Reality - Real-Time Rendering - Collision detection in VR - Modeling and Simulation - Virtual Humans and Artificial Life - Virtual Environments - Collaborative Virtual Environments - Tele-collaboration - VR System Architecture - Multimodal displays - Projection and Display Systems - Human Computer Interaction - Integration of VR and Multimedia - Haptics - Human Factors - Hardware Devices - Applications Visualization - Information Visualization - Large Scale Data Set Visualization - Medical Data Visualization - Volume Visuzalization - Vector and Tensor Visualization - Flow Visualization - Airspace/Terain and Sea-bed Visualization - Isosurfaces - Rendering Techniques - Visualization Systems - Mesh Techniques and Compression - Human Factors - Human Perception - Applications
