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GRAPP - International Conference on Computer Graphics Theory and Applications

Conference
Setúbal, Portugal
from Saturday, Feb. 25, 2006
to Tuesday, Feb. 28, 2006

About the Conference

Topics include: 1.) Geometry and Modeling: Geometric Computing, Modeling and Algorithms, Fundamental Methods and Algorithms, Scene and Object Modeling, Solid and Heterogeneous Modeling, Surface Modeling, Modeling of Natural Scenes and Phenomena, Physics-Based Modeling, Multi-Resolution Modeling, Image-Based Modeling, Texture Models, Analysis, and Synthesis, Reflection and Illumination Models, Model Validation, CAGD, CAD/CAM Systems, Graphics Architectures, Sketch-Based Modelling 2.) Rendering: Systems and Software Architectures for Rendering, Rendering Algorithms, Real-Time Rendering, Parallel Rendering, Image-Based Rendering, Volume Rendering, Point-Based Rendering, Lighting and Appearance, Shadows, Translucency and Visibility, Non-Photorealistic Rendering, Painting-like rendering, Drawing, Rendering Hardware 3.) Animation and Simulation: Animation Systems, Animation Algorithms and Techniques, Animation Languages, Animation from Motion Capture, Character Animation, Behavioural Animation, Human Figure Animation, Facial Animation, Animation of Particle Systems, Plausible Motion Simulation, Animation and Simulation of Natural Environments, Special Effects, Real-time Visual Simulation 4.) Interactive Environments: Augmented, Mixed and Virtual Environments, Distributed Augmented, Mixed and Virtual Reality; Collaborative Augmented, Mixed and Virtual Environments, Virtual Tours, Virtual Humans and Artificial Life, Real-time Graphics, Graphics in Computer Games, Collision Detection, Graphical Interfaces, Mobile Interfaces, Advanced User Interfaces, Hardware Technologies for Augmented, Mixed and Virtual.

For more information, visit http://www.grapp.org/

Contact


Contact Email: secretariat@grapp.org
Contact Phone: +351 265 520 185
Created by RedaktionJVRB
Last modified 2006-02-07 12:36 PM expired