ICEC 2005 - 4th International Conference on Entertainment Computing
ConferenceKwansei Gakuin University, Sanda, Japan
from Sunday, Sep. 11, 2005
to Monday, Sep. 19, 2005
About the Conference
We invite you to participate in the prestigious 4th International Conference on Entertainment Computing (ICEC 2005). Entertainment is taking a very important role in our life by refreshing our mind and activating our creativity. By the recent advancement of computers and networks new types of entertainment have emerged, such as video games, entertainment robots, and network games. Topics include: Advanced Interaction Design, e.g. Haptic Interfaces Aesthetics, Ontology and Social Reflection; Ambient Intelligence for Entertainment Art, Design and Media; Augmented, Virtual and Mixed Reality; Avatars and Virtual Action; Computer Games and Game Based Interfaces; Education, Training, and Edutainment; Technologies Evolutionary Platforms / Hardware Graphics Techniques; Human Factors of Games Human Sciences, Violence and Entertainment; In-Car/Flight/Train Entertainment Systems; Intelligent Board Games; Interactive Digital Storytelling, and Interactive Tele-Vision; Mobile Entertainment via e.g. Mobile Phones, PDAs etc; Modeling Narrative Environments and Virtual Characters; Networking (technical and social); New Genres, New Standards; Novel Hardware Devices; Pervasive Entertainment and Game-Playing; Robots and Cyber Pets; Simulation Applications of Games, and Military Training; Social Computing and Presence; Sound and Music for Entertainment; Sport and Entertainment; Video Games and Online Games; Visual Media Engineering; Wearable Computers and Sensors for Entertainment.
For more information, visit http://ist.ksc.kwansei.ac.jp/ICEC2005/
Contact
Name : Ryohei NakatsuContact Email: nakatsu@ksc.kwansei.ac.jp
