Past Conferences
Eine Ebene höher-
Past Conferences 2004
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Past Conferences 2005
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Past Conferences 2006
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Past Conferences 2007
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Past Conferences 2008
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Past Conferences 2009
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Tei 2010 - Fourth International Conference on Tangible, Embedded and Embodied Interaction
Cambridge, MA, USA
Monday, Jan 25, 2010 - Wednesday, Jan 27, 2010 -
Topics include: Prototypes and daring ideas, tools and technologies, methods and models, as well as interactive art, interaction design, and user experience that contribute new understandings to the broad area of tangible computing, embodied interaction, interactive surfaces, and embedded interactive systems.
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WSCG 2010 - The 18-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision
Plzen, Czech Republic
Monday, Feb 01, 2010 - Thursday, Feb 04, 2010 -
Topics include: - Levels of Details (Algorithms etc.) - Graphics Architecture & Visualization HW - Global Illumination - Computational Geometry - Virtual Reality & VR Interaction - Visualization - WWW Technologies, Hypermedia - Education Aspects - Parallel & Distributed Graphics - Image Based Rendering - Ray Tracing - Surface Meshing, Modeling - Viewing Dynamic World - Computer Vision & Image Processing - Human Computer Interface(Graphical & Vision, Haptic) - Animation - Computer Aided Geometric Design - Mathematical Aspects of Graphics - Radiosity - Constraint Motion, Simulation - Morphing & Warping - Pattern Recognition - CAD/CAM & GIS Systems - Applications
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i3D 2010 - ACM I3D Symposium on Interactive 3D Graphics and Games
Bethesda, Washington DC, USA
Friday, Feb 19, 2010 - Sunday, Feb 21, 2010 -
Topics include: - Interaction devices and techniques - 3D game techniques - Interactive modeling - Level-of-detail approaches - Pre-computed lighting - Visibility computation - Real-time surface shading - Fast shadows, caustics and reflections - Imposters and image-based techniques - Animated models - GPU techniques - Navigation methods - Interactive visualization - Virtual and augmented reality - User studies of interactive techniques and applications
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NEMA 2010: Next Generation Tools and Platforms for Embedded Media Applications
Fraunhofer IGD, Darmstadt, Germany
Tuesday, Feb 23, 2010 - Wednesday, Feb 24, 2010 -
Topics include: - in-car media systems - smart photo cameras - mobile 3D - multimedia communication systems - embedded media application development - emerging applications - viewpoints and best practices
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IEEE PacificVis 2010 - The 3rd IEEE Pacific Visualization Symposium
Taipei, Taiwan
Tuesday, Mar 02, 2010 - Friday, Mar 05, 2010 -
Topics include: - Feature extraction - GPU based visualization - Information visualization - Large data visualization - Multi-field visualization - Parallel visualization - Software visualization - Usability and visualization - Vector/Tensor field visualization - Visualization applications - Novel interface and interaction techniques for visualization - Flow visualization - Graph visualization - Knowledge-assisted visualization - Illustration techniques - Multi-resolution techniques - Perception in visualization - Time-varying visualization - Uncertainty visualization - Visual analytics - Volume visualization and modeling
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RAVE 2010: Real Action, Virtual Environments
Barcelona, Spain
Wednesday, Mar 03, 2010 - Wednesday, Mar 03, 2010 -
Topics include: - Computer Science and Engineering - Social Impact - Philosophy - Entertainment
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IEEE VR 2010
Waltham, USA
Saturday, Mar 20, 2010 - Wednesday, Mar 24, 2010 -
Topics include: - Immersive gaming - 3D interaction for VR - VR systems and toolkits - Augmented and mixed reality - Computer graphics techniques - Advanced display and immersive projection technology - Multi-user and Distributed VR and gaming - Serious Games - Haptics, audio, and other non-visual interfaces - Tracking & Sensing - Modeling and Simulation - User studies and evaluation - Presence and cognition - Applications of AR/MR/VR
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3DUI 2010 - IEEE Symposium on 3D User Interfaces 2010
Waltham, MA, USA
Saturday, Mar 20, 2010 - Sunday, Mar 21, 2010 -
Topics include: - 3D interaction techniques - 3D user interface metaphors - 3D input devices - Desktop 3D UIs - 3D UIs for VR and AR - Evaluation methods for 3D UIs - 3D display devices - Applications of 3D UI techniques - 3D UIs for games - 3D UIs for CAD - Biologically inspired 3D UIs - Collaborative 3D interaction
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2010 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)
Shanghai, China
Wednesday, Mar 24, 2010 - Friday, Mar 26, 2010 -
Topics include: The presentation and exchange of technical advances in the rapidly converging areas of multimedia broadcasting, telecommunications, consumer electronics, and networking technologies.
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Haptics 2010 - IEEE Haptics Symposium 2010
Waltham, MA, USA
Thursday, Mar 25, 2010 - Friday, Mar 26, 2010 -
topics include: - Psychophysics and perception - Biomechanics and motor control - Haptic interactions and their design - Haptic device design and dynamics - Haptic rendering and modeling - Control system design and analysis - Systems and networks involving haptic interactions - Application of the above, including areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation and visualization >> previously known as the Symposium on Haptic Interfaces for Virtual Environments and Teleoperator Systems >> held in conjunction with IEEE VR 2010
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ICCP 10 - International Conference on Computational Photography
Cambridge, MA, USA
Sunday, Mar 28, 2010 - Tuesday, Mar 30, 2010 -
Topics include: - Computational Cameras - Multiple Images and Camera Arrays - Computational Illumination - Advanced Image and Video Processing - Scientific Photography and Videography - rganizing and Exploiting Photo and Video Collections
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AH 2010 - ACM Augmented Human (AH) International Conference
Megève, France
Saturday, Apr 03, 2010 - Sunday, Apr 04, 2010 -
Topics include: - Augmented and Mixed Reality - Internet of Things - Augmented Sport - Sensors and Hardware - Wearable Computing - Augmented Health - Augmented Well-being - Smart artifacts & Smart Textiles - Augmented Tourism and Games - Ubiquitous Computing - Bionics and Biomechanics - Training/Rehabilitation Technology - Exoskeletons - Brain Computer Interface - Augmented Context-Awareness - Augmented Fashion - Safety, Ethics and Legal Aspects - Security and Privacy Aspects
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NAB Show 2010 - Digital Media Industry
Las Vegas, NV, USA
Saturday, Apr 10, 2010 - Thursday, Apr 15, 2010 -
Event for Video, Audio, Film and Communication Professionals. Conferences April 10th - 15th, 2010 - Exhibits April 12th - 15th, 2010
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CHI 2010 - 28th ACM Conference on Human Factors in Computing Systems
Atlanta, GA, USA
Saturday, Apr 10, 2010 - Thursday, Apr 15, 2010 -
Topics include: - Usability, Accessibility and User Experience - Specific Application Areas - Interaction Beyond the Individual - Design - Interaction using Specific Capabilities or Modalities - Understanding People: Theory, Concepts, Methods - Interaction Techniques and Devices - Expanding and Enhancing interaction through Technology, Systems and Tools
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WIAMIS 2010 - International Workshop on Image Analysis for Multimedia Interactive Services
Desenzano del Garda, Italy
Monday, Apr 12, 2010 - Wednesday, Apr 14, 2010 -
Topics include: - Multimedia content analysis and understanding - Content-based browsing, indexing and retrieval of images, video and audio - Content-based copy detection - Emotional based content classification and organization - 2D/3D feature extraction - Advanced descriptors and similarity metrics for audio and video - Relevance feedback and learning systems - Segmentation of objects in 2D/3D image sequences - Motion analysis and tracking - Video analysis and event recognition - Analysis for coding efficiency and increased error resilience - Analysis and tools for content adaptation - Multimedia content adaptation tools, transcoding and transmoding - Content summarization and personalization strategies - End-to-end quality of service support for Universal Multimedia Access - Semantic mapping and ontologies - Multimedia analysis for new and emerging applications - Multimedia analysis hardware and middleware - Semantic web and social networks - Advanced interfaces for content analysis and relevance feedback - Applications
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Workshop: Digitale Architektur - Datengrundlage, Simulation, Visualisierung
Fellbach, Germany
Tuesday, Apr 27, 2010 - Tuesday, Apr 27, 2010 -
Topics include: - Standardized 3D Building Models - 3D Objekt-Registration - Immersive Architectural Planning - 3D Laser Scanning
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VDC Industry Workshop - 3D-Display- und 3D-Projection-Techniques
Virtual Dimension Center Fellbach, Germany
Thursday, Apr 29, 2010 - Thursday, Apr 29, 2010 -
Topics include: - 3D-Projection - 3D-Displays - Industrial and Research Applications - Developments Further information available in German only. Participation requires a free-of-charge registration.
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EGPGV 2010 - 10th Eurographics Symposium on Parallel Graphics and Visualization
Norrköping, Sweden
Sunday, May 02, 2010 - Monday, May 03, 2010 -
Topics include: - Photo-realistic rendering - Volume rendering - Large data set visualization - GPGPU applications - Simulations for interactive applications - Cluster based graphics and visualization systems - Large and high resolution displays - Efficient graphics and visualization methods - Out of core rendering from/for multiple resources - Parallel visual computing - Large scale simulations and graphics rendering - Visualization and graphics for scientific, engineering and commercial applications - Graphics and visualization in Grid environments - Multimodal applications - Scheduling, memory management and data coherence >>held in conjunction with Eurographics 2010
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Eurographics 2010 - 31st Annual Conference of the European Association for Computer Graphics
Norrköping, Sweden
Monday, May 03, 2010 - Friday, May 07, 2010 -
Topics include: computer graphics such as rendering, modelling, visualization, animation, virtual reality, computer vision, imaging, and related disciplines.
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FMX 2010 - the 15th Conference on Animation, Effects, Games and Interactive Media
Stuttgart, Germany
Tuesday, May 04, 2010 - Friday, May 07, 2010 -
Topics include: - Convergence - Cinema - Television - Console - Computer - Mobile Screens - Creation - Production - Interactive Visualization - Hybrid Imagery - Distribution - Digital Entertainment - Animation - Effects - Games and Interactive Media - Stereo 3D - Cross Media - Realtime Visualization - Immersive Design - Virtual Humans
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SCCG 2010 - 26th Spring Conference on Computer Graphics
Budmerice Castle, Slovak Republic
Thursday, May 13, 2010 - Saturday, May 15, 2010 -
Topics include: - advanced interaction (haptic, sketch-based interfaces) - advanced lighting (reflections, translucency, scattering) - applications of computer graphics - color in computer graphics - computational photography, image-based computer graphics - computer animation - computer graphics for small/large displays - geometric modeling and advanced concepts - global illumination, photo-realistic computer graphics - graphics hardware and hardware-related techniques (GPU) - illustrative graphics, non-photorealistic techniques - image processing and computer vision - information visualization - parallelization in computer graphics - perceptual aspects of computer graphics - physically based modeling, natural phenomena - real-time rendering - scientific visualization - simulation for computer graphics - theoretical foundations - user interfaces, human-computer interaction - virtual environments / augmented reality / mixed reality - visualization - volume graphics, semi-transparent media
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GRAPP 2010 - International Conference on Computer Graphics Theory and Applications
Angers, France
Monday, May 17, 2010 - Friday, May 21, 2010 -
Topics include: AREA 1: GEOMETRY AND MODELING - Geometric Computing - Modeling and Algorithms - Fundamental Methods and Algorithms - Scene and Object Modeling - Solid and Heterogeneous Modeling - Surface Modeling - Modeling of Natural Scenes and Phenomena - Physics-Based Modeling - Multi-Resolution Modeling - Image-Based Modeling - Texture Models, Analysis, and Synthesis - Reflection and Illumination Models - Model Validation - CAGD/CAD/CAM Systems - Graphics Architectures - Sketch-Based Modelling AREA 2: RENDERING - Systems and Software Architectures for Rendering - Rendering Algorithms - Real-Time Rendering - Parallel Rendering - Image-Based Rendering - Volume Rendering - Point-Based Rendering - Lighting and Appearance - Shadows, Translucency and Visibility - Non-Photorealistic Rendering, Painting-like rendering, Drawing - Rendering Hardware AREA 3: ANIMATION AND SIMULATION - Animation Systems - Animation Algorithms and Techniques - Animation Languages - Animation from Motion Capture - Character Animation - Behavioural Animation - Human Figure Animation - Facial Animation - Animation of Particle Systems - Plausible Motion Simulation - Animation and Simulation of Natural Environments - Special Effects - Real-time Visual Simulation AREA 4: INTERACTIVE ENVIRONMENTS - Augmented, Mixed and Virtual Environments - Distributed Augmented, Mixed and Virtual Reality - Collaborative Augmented, Mixed and Virtual Environments - Virtual Tours - Virtual Humans and Artificial Life - Real-time Graphics - Graphics in Computer Games - Collision Detection - Graphical Interfaces - Mobile Interfaces - Advanced User Interfaces - Hardware Technologies for Augmented, Mixed and Virtual Environments
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Pervasive 2010 - The Eighth International Conference on Pervasive Computing
Helsinki, Finland
Monday, May 17, 2010 - Thursday, May 20, 2010 -
Topics include: - Technologies and devices for pervasive computing - Software aspects including middleware and operating systems for pervasive computing - Tools, infrastructures, architectures and techniques for designing, implementing & deploying pervasive computing systems - Applications of pervasive computing technologies - Interfaces and modes of interactions between people and pervasive computing devices, applications or environments - Evaluations and evaluation methods for assessing the impact of pervasive computing devices, applications or environments - Privacy, security, trust & social issues and implications of pervasive computing
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Ubiprojection 2010 - Workshop on Personal Projection
Helsinki, Finland
Monday, May 17, 2010 - Monday, May 17, 2010 -
Topics Include: - Applications and interaction techniques for mobile and wearable projection. - Personal projection in augmented reality. - Interaction with projected interfaces. - Projector phones and wearable projectors. - Multi-user interactions and applications with mobile and wearable projection. - Multimodal and personalized (mobile) user interfaces using personal projection. - Guidelines for mobile projection interfaces.
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3DPVT 2010 - 5th International Symposium 3D Data Processing, Visualization and Transmission
Paris, France
Monday, May 17, 2010 - Thursday, May 20, 2010 -
Topics include: This meeting presents new research ideas and results related to the capture, representation, compact storage, transmission, processing, editing, optimization and visualization of 3D data.
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AVI 2010 - Advanced Visual Interfaces
Roma, Italy
Wednesday, May 26, 2010 - Friday, May 28, 2010 -
Topics include: - Accessibility and Usability - Adaptive Interfaces - Animated Interfaces - Cognitive Models of the User - Computer Supported Cooperative Work - Context Aware Interaction - Controlled Studies and Usability Testing - Digital Media Environments - End-User Development - HCI and Web 2.0 - Information Visualization Interfaces - Interface Evaluation - Interface Metaphors - Map-based Interaction - Mobile Interaction Design - Multimodal Interfaces - Natural Interaction - New Media and Cultural Heritage - Perceptual Interfaces - Tools for Design - Virtual and Augmented Reality - Visual Analytics Interfaces - Visual Databases - Visual Information Access - Visual Interaction - Visual Interface Design - Web Interfaces - Web-Based Social Interaction >> International Working Conference in cooperation with ACM-SIGCHI, ACM-SIGMM, SIGCHI Italy
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3IA 2010 - 13th International Conference on Computer Graphics and Artificial Intelligence
Athens, Greece
Friday, May 28, 2010 - Saturday, May 29, 2010 -
Topics include: - Artificial intelligence techniques in construction of geometric figures - Artificial intelligence techniques in scene modelling - Computer graphics and machine learning - Declarative techniques in scene modelling - Scene properties description techniques - Intelligent visualisation - Intelligent methods for exploring virtual worlds - Intelligent collaborative design - Design of intelligent graphic interfaces - Behavioural animation - Animation and artificial intelligence - Scene understanding - Semantics-based approaches in design - Decision support systems in design - Knowledge-based design and rendering - Intelligent Computational aesthetics - Application of AI techniques in CAD and GIS - Intelligent CG applications in bioinformatics & medical informatics
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CASA 2010 - 23rd International Conference on Computer Animation and Social Agents
Saint-Malo, France
Monday, May 31, 2010 - Wednesday, Jun 02, 2010 -
Topics include: - Animation Techniques (Motion Control, Motion Capture and Retargeting, Path Planning, Physics based Animation, Image based Animation, Behavioral Animation, Artificial Life, Deformation, Facial Animation, Multi-Resolution and Multi-Scale Models, Knowledge-based Animation, Motion Synthesis) - Social Agents (Social Agents and Avatars, Emotion and Personality, Virtual Humans, Autonomous Actors, AI based Animation, Social and Conversational Agents, Inter-Agent Communication, Social Behavior, Gesture Generation, Crowd Simulation) - Other Related Topics (Animation Compression and Transmission, Semantics and Ontologies for Virtual Humans/Environments, Animation Analysis and Structuring, Anthropometric Virtual Human Models, Acquisition and Reconstruction of Animation Data, Level of Details, Semantic Representation of Motion and Animation, Medical Simulation, Cultural Heritage, Interaction for Virtual Humans, Augmented Reality and Virtual Reality, Computer Games and Online Virtual Worlds)
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ViCS 2010 - Workshop on Visualization in Computational Science at ICCS2010
University of Amsterdam, The Netherlands
Monday, May 31, 2010 - Wednesday, Jun 02, 2010 -
Topics include: - Visualization in Computational ‘X’ where ‘X’ is Biology, Chemistry, Finance, Medicine, (Astro)Physics, etc. - Scientific visualization, Information visualization, Visual Data Analysis, - The Value of Visualization, Quantifying Effectiveness, - Virtual and Augmented Reality, Human-Computer Interaction, Interactive Graphics Displays, - Problem Solving Environments for modeling, simulation and visualization, - Distributed visualization, Collaborative visualization, Grid/Services-based visualization.
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SBIM-NPAR 2010 - Sketch Based Interfaces and Modeling 2010 and Non-Photorealistic Animation and Rendering 2010
Annecy, France
Monday, Jun 07, 2010 - Thursday, Jun 10, 2010 -
Topics of SBIM 2010 include: - Multimodal interfaces for sketching - Novel sketch input and editing devices - Novel pen-based interaction techniques - Low level ink processing and pen stroke segmentation - Sketch parsing, classification and recognition - Sketch-based interfaces for CAD systems - Sketch-based modeling and editing of 3D shapes - Sketch-based control of animations - Sketch-based interfaces for other applications (surface editing, diagram creation, mathematical annotations, games, etc.) - Rendering techniques for sketch-based systems (NPR) - Sketches for Medical and Volume data editing - Sketch-based retrieval of multimedia information - Usability studies of sketch-based systems - Studies of the impact of sketching on creativity and design - Multi-touch interfaces and applications Topics of NPAR 2010 include: - Expressive character animation and physics - Abstraction and stylization of images/video - Interaction techniques - Accounts of real productions (e.g., animated films) - NPAR in real software products (e.g., modeling, visualization, presentation software) - Visual composition - Hardware acceleration - Evaluation methods for NPAR algorithms - Psychophysics of NPAR - Rendering and layout for text and presentation graphics - Quantitative analysis of human artists - Generative or evolutionary approaches - Style transfer - Temporal and spatial coherence - Adapting classic CG effects like motion blur, depth of field, and lighting for NPAR - Simulation of natural media and traditional styles - Non-traditional camera models - Position papers on grand challenges Co-Located with the Festival International du Film d'Animation à Annecy: http://www.annecy.org/
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CGI'10 - Computer Graphics International 2010
Nanyang Technological University, Singapore
Tuesday, Jun 08, 2010 - Friday, Jun 11, 2010 -
Topics include: - Graphics Systems Architecture - Rendering Techniques - Stylized Rendering - Image Based Rendering - Geometric Computing - Shape and Surface Modeling - Interaction and HCI - Point-based Graphics - Physically Based Modeling - Virtual and Augmented Reality - Computer Vision - Scientific Visualization - Data Compression for Graphics - Multimedia and Digital Media - Web Graphics - Graphic Toolkits - Computational Photography - Computer Animation
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EuroVis 2010 - 12th Eurographics/IEEE Symposium on Visualization
Bordeaux, France
Wednesday, Jun 09, 2010 - Friday, Jun 11, 2010 -
Topics include: - Visualization Taxonomies and Models - Spatial Data in Visualization: scalar, vector and tensor fields, multi-field and multi-variate, multi-dimensional, multi-resolution, irregular and unstructured grids, geographic data, molecular data - Non-Spatial Data (Information Visualization): graphs and trees, high-dimensional data, dimensionality reduction, ambient information, text and documents, time series data - Visualization Techniques: metrical, geometrical, topological, pixel-oriented, point-based, volume-based, icon- and glyph-based, graph-based, feature-based, hierarchical, illustrative, view-dependent, focus + context, statistical graphics, animation - Interaction: human-computer interaction, interaction design, zooming and navigation, linking + brushing, coordinated multiple views, data editing, manipulation and deformation * Visual Analytics, Visual Data Mining and Knowledge Discovery * Large Data Visualization: time-varying data, streams, compression, parallel and distributed, scalability, visualization over networks * Hardware for Visualization: visualization hardware, hardware/GPU acceleration, volume hardware, display devices, haptics for visualization * General Topics: visual design, cognition, perception, aesthetics, uncertainty, design studies, novel algorithms and mathematics, presentation/production/dissemination, collaborative and distributed, mobile/ubiquitous, visualization systems, problem-solving environments, virtual environments, visualization for the masses, sonification * Evaluation and User Studies: task and requirements analysis, metrics and benchmarks, qualitative evaluation, quantitative evaluation, laboratory studies, field studies, usability studies * Application Areas of Visualization: physical sciences, bioinformatics and life sciences, engineering, geographic, earth/space/environmental, information sciences, software, financial, humanities, social sciences, education
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EuroITV 2010 - 8th European Conference on Interactive TV and Video
Tampere, Finland
Wednesday, Jun 09, 2010 - Friday, Jun 11, 2010 -
Topics include: - Human-Computer Interaction - Media Studies - Content and Art - Interactice TV - Broadcasting - Video
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9th Paderborn Workshop "Augmented & Virtual Reality in der Produktentstehung"
Paderborn, Germany
Thursday, Jun 10, 2010 - Friday, Jun 11, 2010 -
Topics include: - Basics, Methods, Tools - Virtual Prototyping, Digital Factory using AR/VR - AR/VR Interaction- and Visualization Techniques Further information available in German only.
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9th Paderborn Workshop "Augmented & Virtual Reality in Product development"
Heinz Nixdorf Museum Forum, Paderborn, Germany
Thursday, Jun 10, 2010 - Thursday, Jun 10, 2010 -
Topics include: - Basics, Methods and Tools Grundlagen - Virtual Prototyping, Digital Factories with AR/VR - AR/VR Interaction- und Visualization Techniques Further Information available in German only.
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Cae2010 - 6th International Symposium on Computational Aesthetics in Graphics, Visualization and Imaging
London, UK
Monday, Jun 14, 2010 - Tuesday, Jun 15, 2010 -
Topics include: - computational analysis and modelling of creative behaviour (AI, A-life); - artistic image transformation techniques (colours, edges, patterns, dithering); - image style and salience analysis (paintings, photographs, others); - visualization (perceptual or aesthetics based); - sketching, simplification techniques (artistic, cognitive); - composition, visual balance, layout; - non-photorealistic rendering; - empirically based metrics of aesthetical attributes; and - applied visual perception (colour appearance, spatial vision, and other aspects). - measuring and describing aesthetics and - computational tools for artists
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CGIV 2010 - 5th European Conference on Colour in Graphics, Imaging, and Vision
Joensuu, Finland
Monday, Jun 14, 2010 - Friday, Jun 18, 2010 -
Topic include: - Colour in Printmaking - Colour in Electronic and Media Art - Digital Applications of Colour in Art - Colour Difference Equations - Colour Measurement - Colour Matching Functions - Indices of Colour Inconstancy and Metamerism - Uniform Colour Spaces - Colour Appearance Models - Colour in Pattern Recognition and Computer Vision (industrial inspection, recognition of skin colours, biometric, medical, and microscopy applications) - Colour-Image Encoding and Compression - Colour for Image Retrieval, Database Browsing, and Video Processing - Colour Processing in Digital Cameras: Demosaicing, Stitching, Super Resolution and New Colour Imaging Technologies - High Dynamic Range Images Rendering - Appearance Modeling - Appearance Prediction - Perceptual Issues in Computer Graphics - Colour Capture, Printing, Display, and Projection - Device Calibration, Characterization and Modeling - Gamut Mapping - Digital Cinema - Standards, Colour Image Compression and Processing Quality Assessment - Colour Video Compression - Evaluation Methodologies for Assessment of Colour Imaging Equipment and Systems - New Metrics and Human Visual System Models for Colour Imaging - End-to-End Image Quality Assessment and Monitoring in Industrial Applications - Colour and Material Perception in Natural Images - Colour Discrimination and Spatio-chromatic Interactions - Colour Constancy - Colour Memory and Colour Cognition - Video Processing - Pre-processing (normalization, etc.) - Filtering (especially non-linear filtering) and Enhancement - Segmentation (including performance evaluation of segmentation) - Image Sequence Processing (temporal colour filters, tracking, etc.) - Colour in Medical Image Processing - Spectral Image Capture, Processing, and Analysis - Spectral Image Quality - Spectral Image Visualization, Display, and Reproduction - Spectral Optimization of Light Sources and Displays - Spectral Image Applicationss
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13th IFF Science Days 2010
Magdeburg, Germany
Tuesday, Jun 15, 2010 - Thursday, Jun 17, 2010 -
Topics include: - Logistics - Digital Engineering - Optic 3D measurement technology - co-operation in plant engineering The Forum is organized by Fraunhofer-Institut für Fabrikbetrieb und -automatisierung IFF. [Further information available in German only]
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W3C Workshop: Augmented Reality on the Web
Barcelona, Spain
Tuesday, Jun 15, 2010 - Wednesday, Jun 16, 2010 -
Topics include: - Web and AR - User interfaces - Mobile AR - Evaluation of AR - Standardization Co-located with Mobile 2.0.
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GMP 2010 - 5th international conference on Geometric Modeling and Processing (GMP)
Castro Urdiales, Spain
Wednesday, Jun 16, 2010 - Friday, Jun 18, 2010 -
Topics include: - Curves and Surfaces - Digital geometry processing - Differential geometry - Dimensioning and geometric tolerances - Geometric feature modeling and recognition - Geometric Constraint solving - Geometric optimization - Heterogeneous modeling - Multiresolution modeling - Mathematical foundations of CAGD - Shape representation
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FDG 2010 - The 5th International Conference on the Foundations of Digital Games
Monterey, CA, USA
Friday, Jun 18, 2010 - Monday, Jun 21, 2010 -
Topics include: - Artificial Intelligence - Computer Science and Games Education - Game Design - Game Studies - Graphics and Interfaces - Infrastructure (Databases, Networks, Security) - Learning in Games
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PCG 2010 - Workshop on Procedural Content Generation in Games
Monterey, CA, USA (Co-Located with FDG 2010)
Friday, Jun 18, 2010 - Friday, Jun 18, 2010 -
Topics include: - Procedural game level generation, for all game genres - Procedural scenario generation for both entertainment and serious games - Procedural quest generation, for single and multiplayer (online) games - Procedural (non-player) character generation - Procedurally generated game objects (e.g. weapons, vehicles, …) - Procedural art asset generation, for a wide range of art assets - Procedural creation of buildings, villages, towns, and cities - Automatic layout techniques and procedural generation of interiors - Procedural creation of natural environments, including terrain, water, clouds, plants, trees, etc. - Procedural generation of crowds in real time - Procedural animation of both procedurally and manually created content - User control in procedural generation and intuitive input mechanism for procedural systems - Construction and use of mixed-mode systems with both manual editing and automatic generation of content - Integrating frameworks for procedural methods - Procedural creation of background history and background stories for game worlds - Adaptive game balancing and content generation based on prior player history - Techniques for games that evolve and/or discover new game variants - Procedural generation of computer and/or tabletop games - Automatic generation of game rules - Procedural generation of content for web-based and social networking games - Player and/or designer experience with procedural content generation - Models of player experience with procedurally generated content - Theoretical implications of procedural content generation - Meaningful incorporation of procedural generation into game design - Procedural generation during development (e.g. for prototyping, design, testing, tuning, etc.) - Lessons from historical examples of procedural generation - Case studies of industrial application of procedural generation
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EICS 2010 - ACM SIGCHI Symposium on Engineering Interactive Computing Systems
Saturday, Jun 19, 2010 - Wednesday, Jun 23, 2010 -
Topics include: - Modeling interaction and interactive systems, - Engineering processes for interactive systems (e.g. design, implementation, prototyping and testing), - Integrating interaction design into the software development process, - Interactive systems specification, - Requirements engineering for interactive systems, - Software architectures for interactive systems, - Dynamic generation/composition of interactive systems, - Specifying users' activities.
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Afrigraph 2010 - The 7th International Conference on Virtual Reality, Computer Graphics, Visualization and Interaction in Africa
Franschoek, South Africa
Monday, Jun 21, 2010 - Wednesday, Jun 23, 2010 -
Topics include: - Rendering - Parallel algorithms for graphics - Computer vision for graphics - Computational Geometry - Computer animation - Virtual, Augmented and Mixed Reality and Presence - Graphics in the Developing Country Context - Education and Computer Graphics - Interactive Application Development - Visualization and Simulation - Perceptually-based graphics techniques - Image analysis and processing - Multimedia - Medical Imaging - Computer Aided Design and Prototyping - 3D Modelling - Data Acquisition - Human Computer Interaction - Special and Visual Effects
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C&S 2010 - Seventh International Conference on Curves and Surfaces 2010
Avignon, France
Thursday, Jun 24, 2010 - Wednesday, Jun 30, 2010 -
Topics include: - Computer-aided geometric design - Computer graphics and visualisation - Computational Geometry and Topology - Geometry processing - Image and signal processing - Interpolation and smoothing - Mesh generation, finite elements and splines - Scattered data processing and learning theory - Sparse and high-dimensional approximation - Subdivision, wavelets and multi-resolution methods
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Smart Graphics 2010 - 10th International Symposium on Smart Graphics
Banff, Canada
Thursday, Jun 24, 2010 - Saturday, Jun 26, 2010 -
Topics include: - computer graphics - artificial intelligence - virtual and mixed reality - graphics design - technological art - information visualization - visual analytics - graphical abstraction - multimodal information presentation - non-desktop interfaces - user interaction - sketch-based interfaces - interaction science - scene perception - cognitive sciences - user studies
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HPG 2010 - High Performance Graphics 2010
Saarbrücken, Germany
Friday, Jun 25, 2010 - Sunday, Jun 27, 2010 -
Topics include: - New graphics hardware architectures - Ray tracing architectures - Graphics hardware and software system performance measurement, modeling, and optimization - Exploitation of new memory technologies for graphics - Graphics for mobile devices and integrated chipsets - Novel display technologies - Rendering architectures and algorithms - Efficient acceleration algorithms and data structures for ray tracing - Efficient rendering of highly dynamic scenes - Support for general primitives (splines, points, volumes, ...) - Game engine architecture and scene management engines - Parallel computing for graphics - Scalable algorithms for parallel rendering - Scalable algorithms for large data visualization - Physics and animation - Computer vision - GPU computing - Algorithmic foundations - Image sampling strategies and filtering techniques - Advanced illumination methods - Compression/decompression techniques - New methods for texturing - Languages and compilation - Shading language design and implementation - Run-time code-generation for graphics - Compiling for massively parallel graphics architectures
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EGSR 2010 - Eurographics Symposium on Rendering 2010
Saarbrücken, Germany
Monday, Jun 28, 2010 - Wednesday, Jun 30, 2010 -
Topics include: - Global illumination - Reflectance, volumetric scattering and translucency - Representations of material appearance - Human perception and error measures - Rendering hardware and its application - Computational photography - Rendering dynamic/animated environments - Shadows and visibility - Monte Carlo techniques - Finite element techniques - Sampling, filtering, and anti-aliasing - Texture models, analysis, and synthesis - Non-photorealistic rendering - Image-based measurement and rendering - Sensing for graphics - Point-based rendering - Real-time rendering and real-time ray tracing - Systems and software architecture for rendering - Virtual/augmented reality and interactive systems - Audio/sound rendering
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e-Learning Baltics (eLBa) 2010 - International Scientific e-Learning Conference
Rostock, Germany
Thursday, Jul 01, 2010 - Friday, Jul 02, 2010 -
Topics include: - eLearning: Concepts, Technologies, and Methodologies, - Virtual Class Rooms and Virtual Universities, - Location and Context Aware Learning and Training, - Virtual and Augmented Reality in Learning and Training, - Game Based Learning: Teaching, Learning, and Gaming, - Workplace Learning: Working, Collaborating, and Learning, - Social Networks in Learning and Training, - Learner Motivation and Assessment in E-Learning, - Mobile Learning, Self-directed and Cooperative Learning. (A second track will be held in the German language)
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AMDO 2010 - VI Conference on Articulated Motion and Deformable Objects
Andratx, Mallorca, Spain
Wednesday, Jul 07, 2010 - Friday, Jul 09, 2010 -
Topics include: Track 1: Advanced Computer Graphics (Human Modelling & Animation) Track 2: Human Motion (Analysis, Tracking, 3D Reconstruction & Recognition) Track 3: Multimodal User Interaction (VR & AR, Speech, Biometrics) Track 4: Affective Interfaces (recognition and interpretation of emotions, ECAs - Embodied Conversational Agents in HCI)
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EuroHaptics 2010
Amsterdam, The Netherlands
Thursday, Jul 08, 2010 - Saturday, Jul 10, 2010 -
Topics include: - Perception & Psychophysics - Neuroscience - Haptic Rendering - Devices & Technology - Medical & Rehabilitation Applications - Art & Design Applications - Collaborative Haptics - Multimodal Interaction & Telepresence - Tactile Display & Tactile Sensing - Haptic HCI (Interaction, Visualisation) - Entertainment and Educational Applications - Haptic Cognition (link of haptic sensation to thought/cognition)
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VDC 5th Designcongress in Fellbach
Fellbach, Germany
Wednesday, Jul 14, 2010 - Wednesday, Jul 14, 2010 -
Topics include: - virtual prototypes - digital manufacturing and design [further information available in German only]
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Web3D 2010 - 15th International Conference on Web3D Technology
Los Angeles Convention Center, USA
Saturday, Jul 24, 2010 - Sunday, Jul 25, 2010 -
Topics include: - High-performance 3D graphics for distributed environments, tele-presence and tele-operation systems - Advanced methods for modeling, representation, retrieval and rendering of complex geometry, structure and behaviors over the Web - Interactive 3D graphics for embedded devices such as PDAs and cellular phones - Agents, animated humanoids and complex reactive characters - User-interface paradigms, interaction methods and usability for real-time 3D graphics in virtual, augmented and mixed reality environments - Web, Multimedia and other Standards integration and interoperation, including SVG, SMIL and Semantic Web technologies - New and proven applications using 3D graphics on the Web/Multimedia in industry, science, geospatial, digital cities, health, cultural heritage and learning Co-Located with Siggraph 2010
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Siggraph 2010 - The 37th International Conference and Exhibition on Computer Graphics and Interactive Techniques
Los Angeles, CA, USA
Monday, Jul 26, 2010 - Friday, Jul 30, 2010 -
Topics include: - Computer Graphics - Interactive Techniques - Human-Computer Interaction
