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GRAPP 2009 - 4th International Conference on Computer Graphics Theory and Applications (GRAPP)

Conference
Lisboa, Portugal
from Thursday, Feb. 05, 2009
to Sunday, Feb. 08, 2009

About the Conference

Topics include: - Geometric Computing - Modeling and Algorithms - Fundamental Methods and Algorithms - Scene and Object Modeling - Solid and Heterogeneous Modeling - Surface Modeling - Modeling of Natural Scenes and Phenomena - Physics-Based Modeling - Multi-Resolution Modeling - Image-Based Modeling - Texture Models, Analysis, and Synthesis - Reflection and Illumination Models - Model Validation - CAGD/CAD/CAM Systems - Graphics Architectures - Sketch-Based Modelling - Systems and Software Architectures for Rendering - Rendering Algorithms - Real-Time Rendering - Parallel Rendering - Image-Based Rendering - Volume Rendering - Point-Based Rendering - Lighting and Appearance - Shadows, Translucency and Visibility - Non-Photorealistic Rendering, Painting-like rendering, Drawing - Rendering Hardware - Animation Systems - Animation Algorithms and Techniques - Animation Languages - Animation from Motion Capture - Character Animation - Behavioural Animation - Human Figure Animation - Facial Animation - Animation of Particle Systems - Plausible Motion Simulation - Animation and Simulation of Natural Environments - Special Effects - Real-time Visual Simulation - Augmented, Mixed and Virtual Environments - Distributed Augmented, Mixed and Virtual Reality - Collaborative Augmented, Mixed and Virtual Environments - Virtual Tours - Virtual Humans and Artificial Life - Real-time Graphics - Graphics in Computer Games - Collision Detection - Graphical Interfaces - Mobile Interfaces - Advanced User Interfaces - Hardware Technologies for Augmented, Mixed and Virtual Environments

For more information, visit http://www.grapp.org/

Contact

Name : Paul Richard (Conference Chair)
Contact Email: grapp@visigrapp.org
Contact Phone: +351 265 520 185
Created by RedaktionJVRB
Last modified 2008-06-05 10:58 AM
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