Conferences
Eine Ebene höher-
ASME 2010 - 30th Computers and Information in Engineering Conference (CIE)
Montreal, Quebec, Canada
Sunday, Aug 15, 2010 - Wednesday, Aug 18, 2010 -
Topics include: - Computer-Aided Product and Process Development (CAPPD) (Computer-Aided Manufacturing, CAD & Geometric Modeling, Design Automation, Collaborative and Concurrent Engineering, Computer Aided Industrial Design, Emotional Engineering) - Systems Engineering, Information and Knowledge Management (SEIKM) (Information Modeling and Exchange, Knowledge-capture and reuse, Product Lifecycle Management, Systems Engineering, Business Process Design, Integration, Deployment and Management, Uncertainty in Information and Knowledge) - Virtual Environments and Systems (VES)(Virtual and Augmented Reality Haptics, Volumetric, Airborne and Tangible Visualization) - Advanced Modeling and Simulation (AM&S)(Discretization Methods (Finite Element, Boundary Element, Finite Volume, and Finite Difference Methods), Inverse Methods, Model Identification, Model Validation, Verification & Accreditation, High Performance Computing for M&S, Symbolic Computing for M&S, Agent-Based Modeling, Energy Systems M&S)
-
Edutainment 2010 - The 5th International Conference on E-learning and Game
Changchun, China
Monday, Aug 16, 2010 - Wednesday, Aug 18, 2010 -
Topics include: -Animation Techniques -Adaptive Learning -Active Interaction in Games -Augmented Reality, Mixed Reality in Education/Training -Collaborative Environments and Learning -DigitalMuseum and Digital Heritage -Education and Remote Classrooms -Educational Robots and Toys -Effectiveness of Virtual Reality for Education -E-Learning Platforms and Tools -E-Learning Standards -Game AI and Artificial Life -Game Design and Development -Game Engine Development and Customization -Game Physics -Game Rendering/Animations -Game-based Learning/Training -Games in Real World -Interactions in Games -Learning Resource Management -Life Long Learning -Mobile Learning -Multimedia in Education/Training -Online/Mobile Game/Video Game -Practice and Experience Sharing -Remote Group Simulations -Simulation and animation -Social and Cultural issues -Storytelling and Narrative in Education -Synergies between Digital TV and Edutainment -Ubiquitous Learning -Virtual Characters/Agents -Vision and Imaging Technology in Games -VR-based Education/Training -Virtual Lab in Education -Virtual Reality in Education
-
SIBGRAPI 2010 - 23rd Conference on Graphics, Patterns and Images
Gramado, Rio Grande do Sul, Brazil
Monday, Aug 30, 2010 - Friday, Sep 03, 2010 -
Topics include: Computer Graphics, Computer Vision, Image Processing, and Pattern Recognition
-
VECIMS 2010 - 2010 IEEE International Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems
Taranto, Italy
Monday, Sep 06, 2010 - Wednesday, Sep 08, 2010 -
Topics include: - multimodal (visual, haptic, audio, etc) virtual environments - sensors and displays - perception and psychophysics - object modeling - model validation - multi-sensor data fusion - soft computing techniques - human-computer interaction - augmented and virtualized reality - virtual reality languages - APIs - RTIs - collaborative distributed virtual environments - model-based telecommunications and telecontrol - calibration - standards - implementation technologies - applications
-
GraVisMa 2010 - Workshop on Computer Graphics, Computer Vision and Mathematics
Brno, Czech Republic
Tuesday, Sep 07, 2010 - Friday, Sep 10, 2010 -
Topics Include: - Computer Graphics (modelling, rendering, 3D imaging etc.) - Computer Vision (3D reconstruction, non-linear image transformations etc.) - Algorithms and Data Structures - Human Computer Interaction, 3DTV ... - Scientific and Medical Visualization - Scientific Computing - Applications - Numerical Computation - Projective Geometry - Geometric Algebra - Conformal Algebra - Grassmann Algebra - Clifford Algebra - Other Mathematical Aspects - GPU/CUDA/TESLA technology - Intel Larabee technology - Parallel & Distributed processing - Signal Processing processors - Influence Mathematics to Computer Science related fields - Computer Science inspiration to Mathematics - Educational Aspects - Programming Tools and Systems
-
IBC 2010 - Conference and Exhibition
Amsterdam, The Netherlands
Thursday, Sep 09, 2010 - Tuesday, Sep 14, 2010 -
Topics include: - Sports broadcasting - Stereo 3D - Public service broadcasting - Technology Advancements - Content Creation & Innovation - The Business of Broadcasting - Added Value
-
IEEE Ro-Man 2010 - 19th IEEE International Symposium in Robot and Human Interactive Communication
Viareggio, Italy
Sunday, Sep 12, 2010 - Wednesday, Sep 15, 2010 -
Topics include: Cooperative and Collaborative interaction ( - Capturing and modeling human behaviors - Understanding semantic of human action from data - Training and learning theories - Robotics and Virtual Environments for training - Human like skilled robots) Interaction Components( - Haptic and robot based Interaction - AudioVisual and immersive interaction - Sensorimotor and cognitive sensing and communication: voice, gesture and body motion and facial expression - Robotics and Virtual Environments for training - Novel interaction modalities) Intelligence and Emotion( - Context Awareness - Software architecture and development tools for interaction - Knoledge discovery and learning from experience data - Machine learning and adaptation - Motivation and emotions in robot humans during interaction) Interaction ergonomics( - Androids and other robotics embodiments - Social aspects and ethical issues - Personality of robots - Human factors and evaluation methodologies - Efficiency and acceptability of interaction devices) Case Studies( - Home application - Assistive and rehabilitative robots - Robot companion and entertainment - Robots and systems for sport - Human Robot interaction for industrial application - Telepresence and navigation applications)
-
Cinec 2010 - 8th International Trade Fair for Cine Equipment and Technology
Munich, Germany
Saturday, Sep 18, 2010 - Monday, Sep 20, 2010 -
Topics include: - moving image and displays - new developments in camera technology - camera support / grip - lighting - sound - postproduction - stereo 3D - archiving - data management - equipment - production-related services
-
GraphiCon'2010 - 20th International Conference on Computer Graphics and Vision
St.Petersburg, Russia
Monday, Sep 20, 2010 - Friday, Sep 24, 2010 -
Topics include: Graphics and Multimedia ( - Geometry modeling and processing - Photorealistic rendering techniques - Scientific visualization - Image-based techniques - Computer graphics for mobile devices - Computer graphics hardware - Graphics in computer games - Animation and simulation - Virtual and augmented reality) Image and Video Processing ( - Medical image processing - Biometrics - Tracking and surveillance - Segmentation and grouping - Image enhancement, restoration and super-resolution - Early vision and image representation Computer Vision ( - 3D reconstruction and acquisition - Object localization and recognition - Multi-sensor fusion and 3D registration - Structure from motion and stereo - Scene modeling - Statistical methods and learning)
-
OneSpace 2010 - Third International Workshop on Blending Physical and Digital Spaces on the Internet
Berlin, Germany
Monday, Sep 20, 2010 - Monday, Sep 20, 2010 -
Topics include: - Knowledge representation for blending virtual and real space (- Representation of physical/virtual spaces and topologies - Ontologies for blending virtual and real space (incl. spatiotemporal ontologies, ontologies of physical and virtual networks) - Spatial and temporal reasoning for blending virtual and real space) - Computing and applications for blending virtual and real space ( - Pervasive, Ambient, and Urban computing - Mobility and ubiquity - Impact of second-generation Web mapping applications - Virtual worlds, digital games and real-life and technological applications) - Digitally blended geographic environments ( - Digital urban environments - Geo-located services and sensors on the Web - Internet of Things, Internet of People, Social and physical blending - Application of Linked Data for physical and digital spaces) - The virtual and the real ( - Digital Sense of Place and Presence - Virtual and real identities and places - Visibility and privacy in the Internet of people and things)
-
ICCV 2011 - 13th International Conference on Computer Vision
Barcelona, Spain
Saturday, Sep 25, 2010 - Saturday, Oct 02, 2010 -
Topics include: - Sensors and Early Vision - Color and Texture - Segmentation and Grouping - Motion and Tracking - Stereo and Structure from Motion - Image-based Modeling - Illumination and Reflectance Modeling - Shape Representation - Physics-based Modeling - Object Recognition - Video Analysis and Event Recognition - Face and Gesture - Statistical Methods and Learning - Vision for Robots - Performance Evaluation - Medical Image Analysis - Image and Video Retrieval
-
UbiComp 2010 - 2010 ACM Conference on Ubiquitous Computing
Copenhagen, Denmark
Sunday, Sep 26, 2010 - Wednesday, Sep 29, 2010 -
Ubicomp 2010 welcomes original, high-quality research contributions that advance the state of the art in the design, development, deployment, evaluation and understanding of ubiquitous computing systems and their applications. Ubicomp is an interdisciplinary field that includes technologies that bridge the digital and physical worlds, systems and applications that incorporate such technologies, infrastructures that support them, human activities and experiences these technologies facilitate.
-
ICIP 2010 - International Conference on Image Processing (ICIP)
Hong Kong, Hong Kong
Sunday, Sep 26, 2010 - Wednesday, Sep 29, 2010 -
Topics include: - Image/Video Coding and Transmission - Image/Video Processing and Analysis - Image Formation - Image Scanning, Printing, Display and Color - Image/Video Storage, Retrieval, and Authentication - Applications
-
VR/AR 2010 Workshop "Virtuelle und Erweiterte Realität"
Stuttgart-Fellbach, Germany
Monday, Sep 27, 2010 - Tuesday, Sep 28, 2010 -
Topics include: - Input Devices and Interaction Techniques - 3D Audio - Avatars - Display Technologies - Real-Time Rendering - Haptic Interaction - Human Factors - Industrial Appliaction Scenarios - Innovative Applications - Intelligent Environments - Modelling and Simulation - System Architectures - Tracking - Distributed and cooperative VR/AR-solutions - VR and society - VR and arts - VR games Further information in German only.
-
JVRC 2010 - Joint Virtual Reality Conference of EuroVR - EGVE - VEC
Stuttgart, Germany
Wednesday, Sep 29, 2010 - Thursday, Sep 30, 2010 -
Topics include: - Display and Projection Technologies - Tracking & Sensing - Haptics, Audio and Multimodal Interfaces - VR System Architecture and Development - 3D Input and Output Devices - Augmented and Mixed Reality (AR and MR) - Collaborative and Distributed VR - 3D User Interfaces and Interaction - User Studies and Evaluation - Presence and Cognition - Realtime Rendering, Modelling and Simulation - VR, AR, and MR Applications
-
UIST 2010 - 23rd ACM Symposium on User Interface Software and Technology
New York City, USA
Sunday, Oct 03, 2010 - Wednesday, Oct 06, 2010 -
Topics include: - traditional graphical & web user interfaces - tangible & ubiquitous computing - virtual & augmented reality - multimedia - new input & output devices - CSCW
-
Ismar 2010 - The IEEE International Symposium on Mixed and Augmented Reality
Seoul, Korea
Wednesday, Oct 13, 2010 - Saturday, Oct 16, 2010 -
Topics inlcude: - Sensing (Tracking technologies, calibration methods, sensor fusion, vision-based registration and tracking, acquisition of 3D scene descriptions) - Information presentation (Object overlay and spatial layout techniques, handling of occlusions or x-ray vision, photorealistic augmentation, real-time augmentation, optical display technologies (HWDs, HMDs, HUDs, mobile projectors), aural or haptic augmentation, combined presentation across several displays (combining mobile and stationary devices), display and view management) User interaction:Interaction techniques and metaphors for MR/AR, collaborative MR/AR, multimodal input and output, tangible interaction, combined interaction with virtual and real objects - Human factors (Usability studies and experiments of MR/AR-based interaction and presentation concepts, acceptance of MR/AR technology, social implications) - System architecture (Wearable and mobile computing, distributed and collaborative MR/AR, display hardware, performance issues (real-time approaches), embedded computing for MR/AR, integration of MR/AR technologies into wide-area pervasive computing environments) - MR/AR applications across all areas of personal and professional activities, such as: Personal MR/AR information systems, games, applications in industry, military, medicine, science, entertainment, architecture, tourism, art, cultural heritage, education, training etc. (see Arts, Media & Humanities). - Art - Media - Humanities
-
NordiChi 2010 - Sixth Nordic Conference on Human-Computer Interaction
Reykjavik, Iceland
Saturday, Oct 16, 2010 - Wednesday, Oct 20, 2010 -
Topics include: – Adaptive and adaptable systems – Affective interaction – Ambient intelligence – Artistic and aesthetic aspects of interaction and interface design – Boundaries – Brain-computer interfaces – Design cases – Design methods – End-user development – Evaluation methods – Evolvable HCI – Group and organization interfaces – Human values – Information visualization and presentation – Innovative interface design – Interface agents and interface characters – Languages – Models of interaction – Multimodal interfaces – New interaction techniques and devices – Participatory design – Studies of organizations, technology and work – Theory and foundation of HCI – Ubiquitous, pervasive, and mobile interaction – Universal access – Usability studies – User-centred design
-
Cyberworlds 2010 - International Conference on Cyberworlds
Singapore, Singapore
Wednesday, Oct 20, 2010 - Friday, Oct 22, 2010 -
Topics include: - Shared virtual worlds - Virtual collaborative spaces - Shape modeling for cyberworlds - Virtual humans and avatars - Intelligent talking agents - Networked collaboration - Haptic interaction and rendering - Computer vision, augmented, mixed and virtual reality - Human-computer interfaces - Cognitive informatics - Brain-computer interfaces - EEG-based emotion recognition - E-learning in virtual collaborative spaces - Multi-user web games - Art and heritage in cyberspace, cyber-museums - Cyberworlds and their impact on the real worlds - Cyberethics and cyberlaws - Cybersecurity - Data mining and warehousing in cyberworlds - Social networking
-
SoftVis 2010 - ACM Symposium on Software Visualization
Salt Lake City, Utah, USA
Monday, Oct 25, 2010 - Tuesday, Oct 26, 2010 -
Topics include: - Visualization of algorithm - Program visualization - Visualization in software engineering, e.g. UML diagrams - Visualization of parallel programs - Visualization-based software in computer science and software engineering education - Visualization of workflow and business processes - Integration of software visualization tools and development environments - Visualization of data and processes in applications - Visualization of web services - Visualization of software evolution - Visualization of the software development process - Visualization of data base schemes - Protocol and log visualization (security, trust) - Source code visualization - Graph algorithms for software visualization - Visual debugging - 3D software visualization - Software visualization on the internet - Empirical evaluation of software visualizatio
-
VIEW 2010 - 11th International Computer Graphics Conference
Turin, Italy
Tuesday, Oct 26, 2010 - Friday, Oct 29, 2010 -
Topics include: - Computer Graphics - Interactive Techniques - Digital Cinema - 3D Animation - Gaming - VFX
-
ICIDS 2010 - The third International Conference on Interactive Digital Storytelling
Edinburgh, UK
Monday, Nov 01, 2010 - Wednesday, Nov 03, 2010 -
Topics include: - Interactive Storytelling Theory - Virtual Characters and Agents - Environments and Graphical Effects - Interactive Cinematography - Design of Sound Interactivity - Story Generation and Drama Management - New Authoring Modes - Narrativity in Digital Games - Mixed Realities and Mobiles - Tools for Interactive Storytelling - Emotion Design for Interactive Storytelling - Non-Visual Senses for Interactive Storytelling - Social and Cognitive Approaches for Interactive Storytelling - Semantic knowledge for Interactive Storytelling - Real-time techniques for Interactive Storytelling - Collaborative environments for Interactive Storytelling - Evaluation and user experience reports - Case studies and demonstrations
-
ConVR 2010 - 10th International Conference on Construction Applications of Virtual Reality 2010
Sendai, Miyagi, Japan
Thursday, Nov 04, 2010 - Friday, Nov 05, 2010 -
Topics include: - Design visualization - Construction visualization - Building Information Modeling (BIM) - Visual simulation for community planning - Modeling the physics of buildings and infrastructures - 3D Geographical Information Systems - 3D Engines / game engines - Autonomous Agents in Virtual and Augmented Environments - Human-computer interaction in virtual environments - Mobile and wearable computing - Virtual reality standards for AEC visualization (e.g., X3D, VRML) - Virtual reality in education and training applications - Collaborative visual and augmented environments - Interactive media environments - Ontologies for modeling and visualization - Education utilizing VR/AR technology
-
ITS 2010 - Interactive Tabletops and Surfaces 2010
Saarbrücken, Germany
Sunday, Nov 07, 2010 - Wednesday, Nov 10, 2010 -
Topics include: - Applications - Gesture-based interfaces - Multi-modal interfaces - Tangible interfaces - Novel interaction techniques - Data handling/exchange on large interactive surfaces - Data presentation on large interactive surfaces - User-interface technology - Computer supported collaborative systems - Middleware and network support - Augmented reality - Social protocols - Information visualizations - Interactive surface hardware, including sensing and input technologies with novel capabilities - Human-centered design & methodologies
-
ISWC 2010 - 9th International Semantic Web Conference
Shanghai International Convention Center
Sunday, Nov 07, 2010 - Thursday, Nov 11, 2010 -
Topics include: - Applications of the Semantic Web - Applications with clear lessons learned or evaluations - Semantic Web for large scale applications - Semantic Web for desktops or personal information management - Semantic Web for eGovernment - Semantic Web for life sciences and healthcare - Semantic Web for multimedia, sensors, and situational awareness - Semantic Web for P2P, services, agents, grids, and middleware - Semantic Web for software and systems engineering - Semantic Web in other areas - Mobile Semantic Web - Management of Semantic Web Data - Languages, tools, and methodologies for representing and managing Semantic Web data - Database, IR, and AI technologies for the Semantic Web - Search, query, integration, and analysis on the Semantic Web - Robust and scalable knowledge management and reasoning on the Web - Machine learning and information extraction for the Semantic Web - Cleaning, assurance, and provenance of Semantic Web data, services, and processes - Principles and applications of very large Semantic Web data bases - Semantic wikis - Ontologies and Semantics - Ontology modeling, reuse, extraction, and evolution - Ontology mapping, merging, and alignment - Ontology evaluation - Searching and ranking ontologies - Reasoning over Semantic Web data - New formalisms (such as probabilistic approaches) - Lightweight semantics (linked data, microformats, etc.) - Social Semantic Web - Social networks and processes on the Semantic Web - Semantic Web technologies for collaboration and cooperation - Representing and reasoning about trust, privacy, and security - User Interfaces to the Semantic Web - Interacting with Semantic Web data - Semantic Web content creation and annotation - Mashing up Semantic Web data and processes - Novel interaction paradigms aimed at linked data - Semantic web applications to Web 2.0 sites - Natural language Semantic Web interfaces - Information visualization of Semantic Web data
-
EG IT 2010 - 8th Eurographics Italian Chapter Conference 2010 "Computer graphics meets computer vision"
Genoa, Italy
Thursday, Nov 11, 2010 - Friday, Nov 12, 2010 -
Topics include: - Computer Graphics - Geometric Modeling - Computer Vision - Image Processing - Multimedia
-
VriPhys 2010 - 7th Workshop on Virtual Reality Interaction and Physical Simulation
Copenhagen, Denmark
Thursday, Nov 11, 2010 - Friday, Nov 12, 2010 -
Topics include: - animation, e. g. physically-based, vision-based, knowledge-based and geometric approaches - virtual and augmented reality - planning, learning, optimization for animation - interfaces for creating and editing animations - perception in animation - autonomous characters, group and crowd behavior - natural phenomena - mathematical foundations of animation - haptics - sound interfaces - related techniques, e. g. collision detection and contact handling - applications, e. g. in robotics, medicine, entertainment
-
VMV2010 - 15th International Workshop on Vision, Modeling and Visualization
Siegen, Germany
Monday, Nov 15, 2010 - Wednesday, Nov 17, 2010 -
Topics include: - Animation - Modeling and Simulation - Image-based Modeling and Rendering - Real-time Rendering - Realistic Rendering - Statistical Methods, Learning - 3D Imaging - GPGPU - Virtual, Mixed, and Augmented Reality - Geometric Modeling - Human Computer Interaction - Medical Image Processing and Visualization - Volume, Flow, Vector and Tensor Visualization - Information Visualization - Image/Video Processing - Motion Capture and Tracking - Graphics & Perception - Multi-Sensor Fusion - Structure from Motion and Stereo - Computational Photography - Optical Flow - Object Recognition - Dynamic 3D Acquisition and Processing - Image and Video Coding - Applications (medicine, robotics, communications, ...)
-
CVMP2010 - 7th European Conference on Media Production
British Film Institute (BFI) Southbank, London, UK
Wednesday, Nov 17, 2010 - Thursday, Nov 18, 2010 -
Topics include: - Image and video based modelling - 3D video capture - Camera tracking - Multiple view reconstruction - Video-based human motion capture - Video-based animation - Scene modelling - High-dynamic range imaging - Illumination and reflectance modelling - Photo-realistic rendering & animation - Relighting images and video - Motion Estimation - Segmentation and matting - Stereo and 3D video processing - Infilling, object removal and insertion - Image and video synthesis - Image annotation and classification - Image enhancement and restoration - Stylisation and cartoon rendering - High-dynamic range imaging - Novel imaging devices - Omni-directional video - 3D and stereo production - Visual effects - Interactive media and games - 3D-TV - TV, film and e-cinema - Content management systems - Real-time imaging systems - Post production using 3D and motion - Multiple camera systems - Pre-visualisation
-
ACE/DIMEA 2010 - 7th Advances in Computer Entertainment Technology Conference and 5th Digital Interactive Media Entertainment and Arts Conference
Taipei, Taiwan
Wednesday, Nov 17, 2010 - Friday, Nov 19, 2010 -
incorporating DIMEA 2010 (5th Digital Interactive Media Entertainment and Arts Conference)and in conjunction with NetGames 2010 (9th Annual Workshop on Network and Systems Support for Games) Topics include: - Affective Computing - Animation Techniques - Audio Design - Augmented & Mixed Reality - Digital Cinema - Digital Entertainment - Elderly Entertainment - Experience Design - Game Production - Game Programming - Game Techniques - Human-Robots Interaction - Mobile & Ubiquitous Entertainment - Museum Applications - Novel Gaming Interfaces (Tabletop Interfaces, Tangible Interfaces) - Smart Gadgets & Toys - Special Effects - Usability & Playability - User-Centered Design - Visual Arts
-
VRST 2010 - 17th ACM Symposium on Virtual Reality Software and Technology (VRST)
Hong Kong
Monday, Nov 22, 2010 - Wednesday, Nov 24, 2010 -
Topics include: - Interaction Techniques - Modeling and Simulation - Real-Time Rendering - Collaborative / Networked VEs - Graphics / Image-based Algorithms - Augmented Reality - Applications of Virtual Reality - VR System Architecture - Input / Output Devices - Human Factors - Haptics / Audio Interface
-
ISVC 2010 - 6th International Symposium on Visual Computing
Las Vegas, NV, USA
Monday, Nov 29, 2010 - Friday, Dec 10, 2010 -
Topics include: Area 1: Computer Vision [ - Color and texture - Segmentation and grouping - Motion and tracking - Image-Based Modelling - 3D reconstruction - Shape representation and recognition - Video analysis and event recognition - Face/gesture analysis and recognition - Human-computer interfaces - Biological/Medical image analysis - Image and Video Retrieval - Sensors and Systems - Secure Image/Video Communication - Image/Video Encoding/Compression - Applications Area 2: Computer Graphics [ - Geometric Modelling - Geometric Algorithms - Graphics Algorithms - Web Based Graphics - Computer Animation - Special Effects - Rendering Techniques - Global Illumination - Volume Graphics - Graphics Architectures - Systems and Hardware - Applications ] Area 3: Virtual Reality [ - Augmented Reality - Mixed Reality - Artificial Reality - Real-Time Rendering - Collision detection in VR - Modeling and Simulation - Virtual Humans and Artificial Life - Virtual Environments - Collaborative Virtual Environments - Tele-collaboration - VR System Architecture - Multimodal displays - Projection and Display Systems - Human Computer Interaction - Integration of VR and Multimedia - Haptics - Human Factors - Hardware Devices - Applications ] Area 4: Visualization [ - Information Visualization - Large Scale Data Set Visualization - Medical Data Visualization - Volume Visuzalization - Vector and Tensor Visualization - Flow Visualization - Airspace/Terain and Sea-bed Visualization - Isosurfaces - Rendering Techniques - Visualization Systems - Mesh Techniques and Compression - Human Factors - Human Perception - Applications ]
-
MulGraB 2010 - The First International Conference on Multimedia, Computer Graphics and Broadcasting
Bali, Indonesia
Saturday, Dec 11, 2010 - Monday, Dec 13, 2010 -
Topics include: 1. Multimedia Modeling, Processing, Service and Applications - AI and Soft Computing in Multimedia - Content-Based Image Retrieval / QBE - Current Challenges in Multimedia - E-Commerce and E-Learning - Entertainment Industry - Medical Image and Signal Processing - Multimedia Embedded Systems - Multimedia in Telemedicine - Multimedia Indexing and Compression - Multimedia RDBMS Platforms - Multimedia Security - Novel Multimedia Applications - Virtual Reality and Game Technology 2. Ubiquitous Services and Applications - Ambient and Artificial Intelligence - Context-Aware Ubiquitous Computing - Database and Data Mining - IPv6 Foundations and Applications - Novel Machine Architectures - Parallel/Distributed/Grid Computing - Protocols for Ubiquitous Services - Semantic Web and Knowledge Grid - Smart Home and Natural Interfaces - Smart Home Network Middleware - Ubiquitous Application Interfaces - Ubiquitous Computing and Technology - Ubiquitous Database Methodologies - Ubiquitous Security - Ubiquitous Sensor Networks / RFID - U-Commerce and Other Applications - U-Healthcare and Other Applications 3. Computer Graphics and Applications - Computational Photography - Computer Animation - Computer Graphics and Simulation - Computer Graphics in Industry - Computer Vision - Data Compression for Graphics - Geometric Computing - Graphic Toolkits - Graphics Systems Architecture - Image Based Rendering - Interaction and HCI - Multimedia and Digital Media - Physically Based Modeling - Point-based Graphics - Rendering Techniques - Scientific Visualization - Shape and Surface Modeling - Stylized Rendering - Virtual Reality - Augmented Reality - Web Graphics 4. Broadcasting and Applications - ATT U-verse - Broadband over Powerline - Digital Content Creation and Distribution - DMB - DRM and CA - End-to-End IPTV Solutions - Game on Demand - Haptic interfaces, new interfaces - HomePNA - Human factors, human machine interfaces - Image technology - Interactive broadcasting - Interactive TV - Internet TV - IPTV - Media Center Solutions - Media technology - Mobile TV - Online Video - Satellite IPTV - Tracking, sensors - Traditional Media - Virtual set environments - WiMAX
-
VRCAI 2010 - The 9th International Conference on VR Continuum and Its Applications in Industry
Seoul, Korea
Sunday, Dec 12, 2010 - Monday, Dec 13, 2010 -
Topics include: - Grid Computing and Commodity Clustered VR - High Performance VRC Computing - Large-scale Simulation - Immersive, Semi-immersive and Desktop Systems - Walk-through, Fly-over and Reach-in Systems - Motion Tracking and Calibration - Projection and Display Systems - Active and Passive Stereo Systems - 3D Scanner, Digital Mock-up and Reverse Engineering - Collaborative Virtual Environment - Multimodal Interface - Visual Interface - Speech Interface - Haptic Interface - 3D Enabled Devices - Interaction Design - Social and Interactive Computing and Media - Interactive Graphic Design; Interactive Sound Design - Human Factors and Ergonomics - Aerospace - Architecture and Building - Arts - Defense and Military - Education, Virtual Classroom and Learning - Engineering and Design - E-Commerce - Game/Entertainment - Geology, Geography and GIS - Life Science, Medicine and Healthcare - Manufacturing
-
Siggraph Asia 2010 - The 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Seoul, Korea
Wednesday, Dec 15, 2010 - Saturday, Dec 18, 2010 -
Topics include: - Computer Graphics - Interactive Techniques + Exhibition December 16th - 18th, 2010
-
MMM2011 - The 17th International Conference on MultiMedia Modeling
Taipei, Taiwan
Wednesday, Jan 05, 2011 - Friday, Jan 07, 2011 -
Topics include: - Multimedia Indexing - Multimedia Mining - Multimedia Abstraction and Summarization - Multimedia Annotation, Tagging and Recommendation - Multimodal Analysis for Retrieval Applications - Semantic Analysis of Multimedia and Contextual Data - Multimedia Fusion Methods - Media Content Browsing and Retrieval Tools - Media Representation and Algorithms - Audio, Image, Video Processing, Coding and Compression - Multimedia Security and Content Protection - Multimedia Standards and Related Issues - Advances in Multimedia Networking and Streaming - Multimedia Databases, Content Delivery and Transport - Multi-Camera and Multi-View Systems - Virtual Reality and Virtual Environment - Real-Time and Interactive Multimedia Applications - Mobile Multimedia Applications - Multimedia Web Applications - Interactive Multimedia Authoring Personalization - Sensor Networks (Video Surveillance, Distributed Systems) - Emerging Trends (e-learning, e-Health, Medical Imaging, Visualization, Social Media, Multimedia Collaboration, etc.)
-
Tei 2011 - Fifth International Conference Tangible, Embedded and Embodied Interaction
Funchal, Portugal
Sunday, Jan 23, 2011 - Wednesday, Jan 26, 2011 -
Topics include: - Case studies and evaluations of working deployments - Analysis of key challenges, proposals of research agenda - Relation of tangible and embedded interaction to other paradigms - Programming paradigms and tools, toolkits, software architectures - Novel interactive uses of sensors+actuators, electronics+mechatronics - Design guidelines, methods, and processes - Novel application areas, innovative solutions/systems and industrial applications - Theoretical foundations, frameworks, and concepts - Philosophical, ethical & social implications - Interfaces specific in form and context to particular cultures - Usability and enjoyment - Advantages, weakness, affordances of tangible, embedded and embodied interaction - Learning from the role of physicality in everyday environments - Embodied interaction, movement, and choreography of interaction - Role of physicality for human perception, cognition and experience - Teaching experiences, lessons learned, and best practices - Standardization, production, and business applications
-
MMVR 18 - Medicine Meets Virtual Reality 2011
Newport Beach, CA, USA
Wednesday, Feb 09, 2011 - Saturday, Feb 12, 2011 -
Topics include: - Biomedical simulation, modeling, and rendering - Data visualization and fusion - Imaging devices and methods - Robotics - Haptics - Sensors and sensor grids - Human-computer interfaces - Medical intelligence and mobile health networks - Projection systems - Virtual and augmented reality - Learning and technology - Simulator design and validation - Surgical registration and navigation - Psychotherapy tools - Physical rehabilitation tools - Remote and battlefield care - Serious games - Wearable and implantable electronics - Patient and public health monitoring and education
-
MMSys 2011 - 2nd ACM Multimedia Systems Conference
San Jose, CA, USA
Wednesday, Feb 23, 2011 - Friday, Feb 25, 2011 -
Topics include: - Multimedia Systems - Multimedia Networking - Multimedia Operating Systems - Multimedia Databases - Large-Scale and Remote Display Architectures - Real-Time Support For Multimedia - Networked Games - Virtual and Augmented Worlds - Cyber-Physical Systems - Peer-to-Peer Architectures for Streaming and Multicast - Modeling of Multimedia Systems - Multimedia Interfaces - Multimedia Middleware and Toolkits - Multimedia Programming Languages - Cloud-based Multimedia Processing - Multi-Core Support for Multimedia - Mobile Multimedia Systems - 3D and Multiview Streaming
-
VARE 2011 - Virtual and Augmented Reality in Education
Valmiera, Latvia
Wednesday, Mar 16, 2011 - Wednesday, Mar 16, 2011 -
Topics include: - Virtual (VR), augmented (AR) and mixed (MR) reality environments development and use - Immersive gaming and edutainment - 3D objects recognition and processing (geometric modeling, methods for modeling and rendering complex geometry, structure and behaviors) - VR systems hardware and software - Computer graphics and objects techniques (information and objects visualization and animation) - Advanced display and immersive projection technology - Multi-user and distributed VR systems - Human-Computer Interaction (haptics, audio, and other visual and non-visual interfaces) - Tracking & Sensing - Modeling and simulation related to VR - Presence and cognition technologies - New century e-learning applications
-
FG 2011 - The 9th IEEE Conference on Automatic Face and Gesture Recognition
Monday, Mar 21, 2011 - Wednesday, Mar 23, 2011 -
Topics include: - Age-related change in facial appearance - Human communicative behavior analysis - Multimodal and context-sensitive interfaces - Vision-based human robot interaction - Ambient intelligence - Multi-modal sensing and novel sensing technologies - Human action recognition - Face and feature tracking - Active appearance and active shape models - Learning feature spaces and manifolds
-
Eurographics 2011 - 32nd annual conference of the European Association for Computer Graphics 2011
Laandudno, UK
Monday, Apr 11, 2011 - Friday, Apr 15, 2011 -
Topics include: - rendering - modelling - visualization - animation - virtual reality - computer vision - imaging
-
UMES 2011 - The IEEE International Workshop on Ubiquitous Media and Embedded Systems
Busan, South Korea
Thursday, May 26, 2011 - Saturday, May 28, 2011 -
Topics include: Track 1: Ubiquitous Media - UM Modeling, Simulation and Design - UM Coding, Processing, Communication, Services and Application - Network Architecture, Protocols and Management for UM - UM Device: energy conservation, Size Minimizing, and Hommization - QoS and Performance’s Measurement and Evaluation in UM - UM Security: Privacy, Trust, Encryption and Authentication - Standards and Specification for UM - Um Development, Fusion and Application in 3G, Sensor Network, IOT (Internet of Things), etc - UM human-machine Interface and Interaction - Game and Virtual Reality Technologies - Media Streams Technology and application - UM computing and Technologies in Embedded Systems - New Features, Technologies and Current Challenges in UM Track 2: Embedded Systems - Embedded System: Architecture, Protocol, Application and Specification - Real-time Processor, Kernel, OS and Middleware for Embedded System - Multi-core, Multi-threading, and Virtualization Design methods for Embedded System - System-on-Chip and Network-on-Chip Design and Implement for Mobile Cellular Systems Future Development, IEEE 802 Systems Evolution, Spectrum policies, Satellite Systems, CDMA, WCDMA, GSM, 3G, etc - Performance, Power, Reliability Analysis Methods for Embedded Systems - Embedded Hardware/Software Support and Co-Design - Resource management and QoS Supports - Hardware/Software Debugging Technologies and Tools - Security and Data protection - Novel Circuits and architectures for embedded multimedia architectures - Embedded Systems Design for Mobile Multimedia Service: Location Based Services, Tracking and Positioning, etc. - Emerging New Trends for Embedded Systems and its design for Ubiquitous Multimedia
-
SIACG 2011 - V Ibero-American Symposium in Computer Graphics
Universidade Do Algarva, Portugal
Thursday, Jun 02, 2011 - Friday, Jun 03, 2011 -
Topics include: - Computer Graphics Systems and Hardware - Visualization - Computer Animation - Rendering Techniques and Global Illumination - Real-Time Rendering - Virtual, Augmented and Mixed Reality - Computer Human Interface - Computational Geometry - Geometric Computing and Solid Modeling - Game Design and Engine Development - Virtual Humans and Artificial Life - 3D Reconstruction - GPU Programming - Graphics and Multimedia - Computer Graphics in Arts, Education, Engineering, Entertainment, Medicine and Science - Computer Graphics for Mobile Applications - Image Processing - Interactive Environments - Software and Web accessibility - CAGD/CAD/CAM Systems - Multimedia Design - Digital and Interactive Art - Educational Strategies in Computer Graphics - Digital Interfaces and Emotional Expressivity in Multimedia Communication. - Graphics & Perception - Computational Photography
-
HCI International 2011 - 14th International Conference on Human-Computer Interaction
Orlando, FL, USA
Saturday, Jul 09, 2011 - Thursday, Jul 14, 2011 -
Jointly with - Symposium on Human Interface (Japan) 2011 - 9th International Conference on Engineering Psychology and Cognitive Ergonomics - 6th International Conference on Universal Access in Human-Computer Interaction - 4th International Conference on Virtual and Mixed Reality - 4th International Conference on Internationalization, Design and Global Development - 4th International Conference on Online Communities and Social Computing - 6th International Conference on Augmented Cognition - 3rd International Conference on Digital Human Modeling - 2nd International Conference on Human Centered Design - 1st International Conference on Design, User Experience, and Usability
-
ICME 2011 - IEEE International Conference on Multimedia and Expo
Barcelona, Spain
Monday, Jul 11, 2011 - Friday, Jul 15, 2011 -
Topics include: - Speech, audio, image, video, text processing - Signal processing for media integration - 3D visualization, animation and virtual reality - Multi-modal multimedia computing systems and human-machine interaction - Multimedia communications and networking - Multimedia security and privacy - Multimedia databases and digital libraries - Multimedia applications and services - Media content analysis and search - Hardware and software for multimedia systems - Multimedia standards and related issues - Multimedia quality assessment
-
ECSCW 2011 - The Twelfth European Conference on Computer Supported Cooperative Work
Aarhus, Denmark
Saturday, Sep 24, 2011 - Wednesday, Sep 28, 2011 -
Topics include: - Empirical studies of collaboration in settings ranging from work to civic engagement and everyday life. - Comparative analyses of empirical studies that contribute to a deeper understanding of domain specific or more general CSCW principles. - Empirical studies on the appropriation of innovative technologies. - Innovative technologies, applications, or functionality in support of collaborative work. - Investigations into the usage and design of coordination artifacts as well as webs of technology (infrastructures). - New technology-enabled forms of organization and virtual organizing. - Collaboratories, distributed scientific work, and CSCW aspects of e-science. - Studies dealing with the technology induced reshaping of the division of labor between customers and producers and within the supply chain, e.g. prosuming phenomena. - Studies of intercultural cooperation, such as in globally engaged enterprises, multinational organizations, international NGOs, networks of the civil society, and off-shoring relationships. - Studies on collaborative work in emergent and developing economies. - Conception, construction and use of CSCW technologies in complex and demanding settings, like manufacturing, software engineering, healthcare, care giving, security, and control systems. - Ubiquitous and mobile computing in collaborative settings: empirical research of use, studies of integration with other CSCW technologies and applications. - Integration of CSCW technologies with existing infrastructures, such as information systems, production systems, decision support systems, and knowledge management systems. - Conception, construction, and use of innovative interaction modes for CSCW applications, e.g. interfaces and supportive functionalities for universal access. - Architectures supporting CSCW technologies with quality requirements, such as flexibility, tailorability, and adaptability. - Innovative use of social media to support collective action. - Studies of collaboration across time, including knowledge management and expertise sharing.
