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Bibtex 4(2007)5

Marker-Based Embodied Interaction for Handheld Augmented Reality Games
@article{roh07,
  author="Michael Rohs",
  title="{M}arker-{B}ased {E}mbodied {I}nteraction for {H}andheld {A}ugmented {R}eality {G}ames",
  journal="Journal of Virtual Reality and Broadcasting",
  editor = "Jens Herder",
  year="2007",
  volume="4",
  number="5",
  month=mar,
  note="{\tt urn:nbn:de:0009-6-7939}, ISSN 1860-2037",
  abstract = "This article deals with embodied user interfaces for
              handheld augmented reality games, which consist of
              both physical and virtual components. We have developed
              a number of spatial interaction techniques that
              optically capture the device’s movement and orientation
              relative to a visual marker. Such physical interactions
              in 3D space enable manipulative control of mobile
              games. In addition to acting as a physical controller
              that recognizes multiple game-dependent gestures,
              the mobile device augments the camera view
              with graphical overlays. We describe three game prototypes
              that use ubiquitous product packaging and
              other passive media as backgrounds for handheld augmentation.
              The prototypes can be realized on widely
              available off-the-shelf hardware and require only minimal
              setup and infrastructure support."
}
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