Bibtex 4(2007)5
Marker-Based Embodied Interaction for Handheld Augmented Reality Games
@article{roh07,
author="Michael Rohs",
title="{M}arker-{B}ased {E}mbodied {I}nteraction for {H}andheld {A}ugmented {R}eality {G}ames",
journal="Journal of Virtual Reality and Broadcasting",
editor = "Jens Herder",
year="2007",
volume="4",
number="5",
month=mar,
note="{\tt urn:nbn:de:0009-6-7939}, ISSN 1860-2037",
abstract = "This article deals with embodied user interfaces for
handheld augmented reality games, which consist of
both physical and virtual components. We have developed
a number of spatial interaction techniques that
optically capture the device’s movement and orientation
relative to a visual marker. Such physical interactions
in 3D space enable manipulative control of mobile
games. In addition to acting as a physical controller
that recognizes multiple game-dependent gestures,
the mobile device augments the camera view
with graphical overlays. We describe three game prototypes
that use ubiquitous product packaging and
other passive media as backgrounds for handheld augmentation.
The prototypes can be realized on widely
available off-the-shelf hardware and require only minimal
setup and infrastructure support."
}
