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View-Dependent Extraction of Contours with Distance Transforms for Adaptive Polygonal Mesh Simplification
@article{mpr06,
  author="Susana Mata and Luis Pastor and Angel Rodr\´{i}guez",
  title="{V}iew-{D}ependent {E}xtraction of {C}ontours with {D}istance {T}ransforms for {A}daptive {P}olygonal {M}esh {S}implification",
  journal="Journal of Virtual Reality and Broadcasting",
  editor = "Jens Herder",
  year="2006",
  volume="3",
  number="4",
  month=dec,
  note="{\tt urn:nbn:de:0009-6-7643}, ISSN 1860-2037",
  abstract = "During decades Distance Transforms have proven to
              be useful for many image processing applications, and
              more recently, they have started to be used in computer
              graphics environments. The goal of this paper is
              to propose a new technique based on Distance Transforms
              for detecting mesh elements which are close to
              the objects’ external contour (from a given point of
              view), and using this information for weighting the approximation
              error which will be tolerated during the
              mesh simplification process. The obtained results are
              evaluated in two ways: visually and using an objective
              metric that measures the geometrical difference
              between two polygonal meshes."
}
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